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d93063a8ba
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Last small fixes
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2025-06-13 02:22:23 +02:00 |
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Elias Stepanik
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13a0b54364
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Update for Bevy 0.16
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2025-06-13 01:50:28 +02:00 |
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Elias Stepanik
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d56d28c966
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Patch Bevy crates to unify version
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2025-06-13 01:16:30 +02:00 |
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Elias Stepanik
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1152799b4e
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Update to Bevy 0.16.1
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2025-06-13 00:52:40 +02:00 |
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cdef1618ce
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Change README.md
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2025-06-09 23:15:05 +02:00 |
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Elias Stepanik
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c29aa9a1db
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Merge pull request #19 from eliasstepanik/codex/improve-readme-file
Improve readme
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2025-06-09 23:06:08 +02:00 |
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Elias Stepanik
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a419cab0e2
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Expand README with features and controls
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2025-06-09 22:54:48 +02:00 |
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Elias Stepanik
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3a974d9d58
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docs: expand README with running instructions
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2025-06-09 22:34:00 +02:00 |
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233bd74a20
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Added a demo image
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2025-06-09 22:26:05 +02:00 |
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660a2f6c1b
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Rename to voxel-simulation 2
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2025-06-09 22:19:06 +02:00 |
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fe1ea59eb0
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Rename to voxel-simulation
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2025-06-09 22:11:54 +02:00 |
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Elias Stepanik
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124519c62a
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Merge pull request #18 from eliasstepanik/codex/add-octree-save/load-and-async-world-loading
Add octree save/load and sorted chunk queue
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2025-06-09 21:45:05 +02:00 |
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85699338a9
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Load and Unload System working
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2025-06-09 21:44:47 +02:00 |
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Elias Stepanik
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e406ac15cb
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Fix color serialization and enable serde feature
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2025-06-09 19:29:18 +02:00 |
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Elias Stepanik
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78ee3483d7
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Add octree serialization and sorted chunk loading
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2025-06-09 19:17:15 +02:00 |
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Elias Stepanik
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2f7128c55f
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Merge pull request #17 from eliasstepanik/codex/remove-max-view-distance-for-lod
Disable chunk culling
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2025-06-09 18:57:59 +02:00 |
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Elias Stepanik
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23a9d4112d
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Disable chunk culling
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2025-06-09 18:57:42 +02:00 |
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Elias Stepanik
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cde37cb69b
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Merge pull request #16 from eliasstepanik/codex/verify-chunk-mesh-visibility-logic
Codex/verify chunk mesh visibility logic
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2025-06-09 18:56:00 +02:00 |
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Elias Stepanik
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208da2dffa
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Merge pull request #13 from eliasstepanik/codex/verify-chunk-mesh-visibility-logic
Fix empty chunk meshes
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2025-06-09 13:53:49 +02:00 |
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Elias Stepanik
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c03bf8b622
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skip empty chunk meshes
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2025-06-09 13:46:48 +02:00 |
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Elias Stepanik
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84b2f8f420
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Merge pull request #12 from eliasstepanik/codex/fix-rogue-faces-rendering-on-lod-change
Fix chunk boundary updates
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2025-06-09 13:33:48 +02:00 |
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959bb96752
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Small Fixes to try and improve performance
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2025-06-09 13:33:37 +02:00 |
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Elias Stepanik
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5fa3af97db
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Mark neighbor chunks dirty on LOD change
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2025-06-09 13:31:34 +02:00 |
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Elias Stepanik
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957c9cffa7
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Mark neighbor chunks dirty when voxels change
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2025-06-09 13:10:14 +02:00 |
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Elias Stepanik
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a3d759aa59
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Merge pull request #11 from eliasstepanik/0ypcsj-codex/optimize-code-for-performance
Improve voxel performance
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2025-06-09 12:44:21 +02:00 |
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Elias Stepanik
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d56b2857d6
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Improve chunk queue performance
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2025-06-09 11:13:23 +02:00 |
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366381286a
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Refactor
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2025-06-08 18:27:36 +02:00 |
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Elias Stepanik
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bef1e3d06d
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Merge pull request #9 from eliasstepanik/codex/fix-lods-not-working-with-increased-view-distance
Codex/fix lods not working with increased view distance
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2025-06-08 17:49:15 +02:00 |
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f792d8064f
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Added LOD System
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2025-06-08 17:48:46 +02:00 |
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Elias Stepanik
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ba5ccb8fb7
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fix lod distance calculation
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2025-06-08 16:29:25 +02:00 |
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4e1597aaa8
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Added LOD System
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2025-06-08 16:04:50 +02:00 |
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Elias Stepanik
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9a74d8d0da
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Optimize chunk visibility queue
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2025-06-08 08:34:52 +02:00 |
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Elias Stepanik
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4d4446f964
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Add distance-based LOD for voxel chunks
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2025-06-08 08:23:51 +02:00 |
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3440093284
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Added Greedy Mesher + tracy profile
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2025-06-08 06:50:47 +02:00 |
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922e99f937
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Small Refactor
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2025-06-07 18:48:40 +02:00 |
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2d258b02ed
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Added Chuck System to the Voxel System plus quead rendering + selective rerender
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2025-06-07 18:27:32 +02:00 |
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bf1220f4a9
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Increased planet size for testing
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2025-06-07 17:37:51 +02:00 |
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8641b57ca4
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Working Chuncked Voxel system.
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2025-06-07 17:21:05 +02:00 |
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39b7c7cf41
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Readded old voxel system
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2025-06-07 16:23:48 +02:00 |
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0329a9015d
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remove network stack + refactor + readded old voxel system + added skybox
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2025-06-07 13:05:49 +02:00 |
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e3e3d4d7a2
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remove network stack
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2025-06-06 19:13:17 +02:00 |
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9074854ce9
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Fixed Commit History
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2025-05-10 21:08:18 +02:00 |
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Elias Stepanik
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befbfb8935
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Fixed Rotation and scale and rotation sync.
Moved Input To its own Plugin.
Moved the camera to the Environment Plugin
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2025-04-21 17:35:00 +07:00 |
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Elias Stepanik
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9442befb27
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Added Rotation and scale sync
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2025-04-17 19:29:07 +07:00 |
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Elias Stepanik
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8673ff7c88
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Switch to Transform Positioning
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2025-04-17 19:04:27 +07:00 |
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9eabdf1be9
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Synced Object with Auto remove + Player Sync
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2025-04-06 19:19:32 +02:00 |
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86aa2c77be
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Basic Synced Object Test
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2025-04-04 12:38:29 +02:00 |
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8f86a7997f
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Basic Client server combo
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2025-04-04 04:01:57 +02:00 |
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bc18013601
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changed version
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2025-04-03 13:04:35 +02:00 |
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7b5d57fc48
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Added Cargo Workspace
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2025-04-03 12:31:05 +02:00 |
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