Rename to voxel-simulation

This commit is contained in:
Elias Stepanik 2025-06-09 22:11:54 +02:00
parent 124519c62a
commit fe1ea59eb0
8 changed files with 11 additions and 25 deletions

2
.gitignore vendored
View File

@ -35,5 +35,5 @@ server/.spacetime
.idea/vcs.xml
.idea/modules.xml
.idea/.gitignore
.idea/horror-game.iml
.idea/voxel-simulation.iml
.idea/workspace.xml

View File

@ -1,6 +1,6 @@
# Contribution guidelines
First off, thank you for considering contributing to horror-game.
First off, thank you for considering contributing to voxel-simulation.
If your contribution is not straightforward, please first discuss the change you
wish to make by creating a new issue before making the change.
@ -8,7 +8,7 @@ wish to make by creating a new issue before making the change.
## Reporting issues
Before reporting an issue on the
[issue tracker](https://github.com/eliasstepanik/horror-game/issues),
[issue tracker](https://github.com/eliasstepanik/voxel-simulation/issues),
please check that it has not already been reported by searching for some related
keywords.
@ -19,7 +19,7 @@ Try to do one pull request per change.
### Updating the changelog
Update the changes you have made in
[CHANGELOG](https://github.com/eliasstepanik/horror-game/blob/main/CHANGELOG.md)
[CHANGELOG](https://github.com/eliasstepanik/voxel-simulation/blob/main/CHANGELOG.md)
file under the **Unreleased** section.
Add the changes of your pull request to one of the following subsections,
@ -42,8 +42,8 @@ If the required subsection does not exist yet under **Unreleased**, create it!
This is no different than other Rust projects.
```shell
git clone https://github.com/eliasstepanik/horror-game
cd horror-game
git clone https://github.com/eliasstepanik/voxel-simulation
cd voxel-simulation
cargo test
```

View File

@ -1,4 +1,4 @@
# horror-game
# voxel-simulation

View File

@ -1,9 +1,9 @@
[package]
name = "horror-game"
name = "voxel-simulation"
version = "0.1.0"
edition = "2024"
description = "Horror-Game"
repository = "https://github.com/eliasstepanik/horror-game"
description = "voxel-simulation"
repository = "https://github.com/eliasstepanik/voxel-simulation"
license = "MIT OR Apache-2.0"
build = "build.rs"

View File

@ -18,7 +18,7 @@ use toml;
use crate::config::Config;
use crate::plugins::big_space::big_space_plugin::BigSpaceIntegrationPlugin;
const TITLE: &str = "horror-game";
const TITLE: &str = "voxel-simulation";
const RESOLUTION: (f32, f32) = (1920f32, 1080f32);
const RESIZABLE: bool = true;
const DECORATIONS: bool = true;

View File

@ -1,7 +0,0 @@
@echo off
REM Script to publish the horror-game project using spacetime
spacetime publish -c --project-path server horror-game-test -y
rm client\src\module_bindings\*
spacetime generate --lang rust --out-dir client/src/module_bindings --project-path server

View File

@ -1,5 +0,0 @@
spacetime publish -c --project-path server network-game -y
rm client\src\module_bindings\*
spacetime generate --lang rust --out-dir client/src/module_bindings --project-path server

View File

@ -1,2 +0,0 @@
spacetime start