1198 Commits

Author SHA1 Message Date
Jack Spira
ee5f5abbc9 handing updating glium. i suffer 2021-09-06 23:22:40 -07:00
Jonathan Spira
a1456f3622
Merge pull request #477 from dzil123/master
Disable winit default features
2021-09-05 23:39:56 -07:00
Jack Spira
e8412180d8 updated changelog 2021-09-05 23:38:23 -07:00
Jack Spira
a57227d4cb fmt 2021-09-05 23:32:54 -07:00
dzil123
610b2dc6ce Enable winit default features by default, to avoid breakage 2021-09-05 23:24:52 -07:00
dzil123
b378477d64 Add winit 0.25 to CI and xtask 2021-09-05 23:24:24 -07:00
dzil123
9d34370989 Create dummy feature to fix clippy --all-features 2021-09-05 23:23:55 -07:00
dzil123
43e2381c93 Workaround for CI clippy --all-features 2021-09-05 23:23:38 -07:00
dzil123
b3cf8ca4a6 Re-enable winit default features during CI 2021-09-05 23:23:38 -07:00
Daniel Z
481a72fda6 Disable winit default features 2021-09-05 23:23:30 -07:00
Jack Spira
ea356177eb broke winit 19, fixed 2021-09-05 23:16:27 -07:00
Jonathan Spira
14e87db417
Merge pull request #515 from atouchet/bdg
Fix crates.io badge and update some links
2021-09-05 22:54:12 -07:00
Alex Touchet
db6a6b28e6
Fix crates.io badge and update some links 2021-09-05 19:40:33 -07:00
Jack Spira
8ab0bb4496 at the end of my suffering, there was a door
hopefully fixed the last of examples annoyances
2021-09-05 15:48:37 -07:00
Jonathan Spira
d382dbf7a3
Merge pull request #472 from hpwxf/master
Fix typo in GFX examples
2021-09-05 15:02:28 -07:00
Jack Spira
af9fc52bca closes #332 and #481 2021-09-05 14:56:21 -07:00
Jack Spira
ba3f16b228 in dependency hell I suffer 2021-09-05 14:48:52 -07:00
Jonathan Spira
5e301c85e3
Merge pull request #502 from haenno/master
Update README: Fix example code for gfx-examples..
2021-09-05 14:33:22 -07:00
Jonathan Spira
7965e9e6bb
Merge pull request #510 from dbr/clippereg
Add example of using list clipper API
2021-09-05 14:33:02 -07:00
Jack Spira
d7470caa4c rebased and minor clippy fix 2021-09-05 14:32:32 -07:00
dbr
15c2826690 Fix fmt 2021-09-05 14:32:32 -07:00
dbr
19b2edb0f4 Add example of using list clipper API
Somewhat relates to #438
2021-09-05 14:32:31 -07:00
Jack Spira
6570f0bf40 okay fixed our winit hell situation 2021-09-05 14:30:47 -07:00
Jack Spira
16c44b2acb updating glium version 2021-09-05 12:07:58 -07:00
Jonathan Spira
8940d64cf0
Merge pull request #509 from dbr/buttonflags
Re-export imgui::widget::misc to expose ButtonFlags
2021-09-05 12:06:06 -07:00
dbr
28e66b833c fmt 2021-09-05 11:55:13 -07:00
dbr
5317eae5ec Also re-export InputTextFlags 2021-09-05 11:55:12 -07:00
dbr
1d9539754b Re-export imgui::widget::misc to expose ButtonFlags
Required to use ui.invisible_button_flags(...)
2021-09-05 11:55:12 -07:00
Jonathan Spira
0e3b2bdb61
Merge pull request #495 from jmaargh/jmaargh/glow-renderer
glow renderer
2021-09-05 11:53:20 -07:00
Jack Spira
7d06d4210f Rebased, updated changelog, and fixed irksome clippy errors.
Ready for merge
2021-09-05 11:37:22 -07:00
John-Mark Allen
1cf83d9072 Add type aliases for fully-qualified Context types 2021-09-05 11:32:07 -07:00
Jack Spira
caf4809fa0 Switch to using fully qualified syntax 2021-09-05 11:32:07 -07:00
John-Mark Allen
e9c3fed303 Fix imports in doctests 2021-09-05 11:32:07 -07:00
John-Mark Allen
1dee6594c4 Make a comment more understandable 2021-09-05 11:32:06 -07:00
John-Mark Allen
2ab0878f88 Fix sRGB support and comments
Fix sRGB support, now when initialising a Renderer you can explicitly
choose whether to output colors in linear or sRGB color spaces.

Fix examples to show how to render these properly.

Fix comments in examples
2021-09-05 11:32:06 -07:00
John-Mark Allen
9de800da48 Fix comment 2021-09-05 11:32:06 -07:00
John-Mark Allen
84020a6bc0 Handle sRGB colours properly 2021-09-05 11:32:06 -07:00
John-Mark Allen
0cafc5c22d Consolodate to two non-generic renderers
There are now only two renderers (only generic over the GL context)
- `AutoRenderer` which is both the old `OwningRenderer` and also
  sets up a `SimpleTextureMap` automatically
- `Renderer` which borrows both the GL context and the texture map
  on every call to Render

This means the `RendererBuilder` can be entirely removed.

Also `TrivialTextureMap` renamed to `SimpleTextureMap`.
2021-09-05 11:32:06 -07:00
John-Mark Allen
82f1122e10 Remove ShaderProvider
Instead, always use the previous AutoShaderProvider
2021-09-05 11:32:06 -07:00
John-Mark Allen
e12e0b1bed Feature-gate use of glDebugMessageInsert 2021-09-05 11:32:06 -07:00
John-Mark Allen
10eb51260e Fix lint 2021-09-05 11:32:06 -07:00
John-Mark Allen
6858d09a17 Fix lints in examples 2021-09-05 11:32:05 -07:00
John-Mark Allen
11e2741ec4 Comment 2021-09-05 11:32:05 -07:00
John-Mark Allen
382db28a28 Remove ContextStateManager as a generic
Instead use `GlStateBackup` every time
2021-09-05 11:32:05 -07:00
John-Mark Allen
372348051d Prevent dead code warnings in examples/utils 2021-09-05 11:32:05 -07:00
John-Mark Allen
4df9d1e336 Remove unsafe null references 2021-09-05 11:32:05 -07:00
John-Mark Allen
80dcbe0d30 Remove unused import 2021-09-05 11:32:05 -07:00
John-Mark Allen
d1df09dab4 Add example based on custom_textures.rs 2021-09-05 11:32:05 -07:00
John-Mark Allen
87baa92b98 Fix up texture use
Previous `prepare_font_atlas` silently assumed a TrivialTextureMap.
Also adds an impl of `TextureMap` for `imgui::Textures` as a further
example.
2021-09-05 11:32:04 -07:00
John-Mark Allen
fc82d41154 Add accurate framerate to basic example 2021-09-05 11:32:04 -07:00