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@ -614,6 +614,8 @@ impl TextureMap for imgui::Textures<glow::Texture> {
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/// imgui, where an attempt is made to save and restore the OpenGL context state
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/// before and after rendering.
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///
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/// If you're writing your own renderer, you can likely streamline most of this.
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///
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/// It is unlikely that any such attempt will be comprehensive for all possible
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/// applications, due to the complexity of OpenGL and the possibility of
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/// arbitrary extensions. However, it remains as a useful tool for quickly
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