Create/config/ezvcsurvival/sounds.toml
2025-07-06 13:20:24 +02:00

26 lines
1.2 KiB
TOML

#Sound groups configuration
#Define reusable sound groups for mobs.
#Format: group_name=sound1,sound2,sound3[,speedMultiplier,rangeMultiplier]
#or: group_name=speed=VAL,range=VAL,sound1,sound2,...
[sound_groups]
groups = ["wood_sounds=block.wood.break,block.wood.hit,block.wood.place,1.0,1.0", "animal_hurts=entity.cow.hurt,entity.pig.hurt"]
#Mob sound reactions configuration
#Define sound reaction settings for each mob.
#Format: mob_id=speed=VALUE,range=VALUE,groups=group1,group2
[mob_sound_reactions]
reactions = ["minecraft:zombie=speed=1.5,range=20,groups=wood_sounds", "minecraft:cow=speed=1.8,range=16,groups=animal_hurts"]
[weather]
#Range multiplier applied when it is raining or thundering.
#Value between 0 and 1. A lower value will reduce the effective sound range.
# Default: 0.8
# Range: 0.0 ~ 1.0
thunder_range_multiplier = 0.8
#PointBlank gun type modifiers configuration
#Define multipliers for pointblank reaction adjustments by gun type.
#Format: gunType=speedMultiplier,rangeMultiplier
[pointblank_gun_type_modifiers]
modifiers = ["pistol=1.0,4.0", "sniper=1.0,5.0", "rifle=1.0,6.5", "shotgun=1.0,4.8", "smg=1.0,3.0", "rpg=1.0,10.0", "mg=1.0,8.0"]