Create/config/projectvibrantjourneys-common.toml
2025-07-06 13:20:24 +02:00

248 lines
6.1 KiB
TOML

["World Generation"]
#Enable generation of rocks
enableRocks = true
# Default: 1.0
# Range: 0.0 ~ 1.0
rocksWeight = 1.0
#Enable generation of twigs
enableTwigs = true
# Default: 1.0
# Range: 0.0 ~ 1.0
twigsWeight = 1.0
#Enable generation of fallen leaves
enableFallenLeaves = true
# Default: 1.0
# Range: 0.0 ~ 1.0
fallenLeavesWeight = 1.0
#Enable generation of bones
enableBones = true
# Default: 1.0
# Range: 0.0 ~ 1.0
bonesWeight = 1.0
#Enable generation of charred bones
enableCharredBones = true
# Default: 1.0
# Range: 0.0 ~ 1.0
charredBonesWeight = 1.0
#Enable generation of ice chunks
enableIceChunks = true
# Default: 1.0
# Range: 0.0 ~ 1.0
iceChunksWeight = 1.0
#Enable generation of pinecones
enablePinecones = true
# Default: 1.0
# Range: 0.0 ~ 1.0
pineconesWeight = 1.0
#Enable generation of seashells
enableSeashells = true
# Default: 1.0
# Range: 0.0 ~ 1.0
seashellsWeight = 1.0
#Enable generation of fallen trees
enableFallenTrees = true
# Default: 1.0
# Range: 0.0 ~ 1.0
fallenTreesWeight = 1.0
#Enable generation of sea oats
enableSeaOats = true
# Default: 1.0
# Range: 0.0 ~ 1.0
seaOatsWeight = 1.0
#Enable generation of cattails
enableCattails = true
# Default: 1.0
# Range: 0.0 ~ 1.0
cattailsWeight = 1.0
#Enable generation of beach grass
enableBeachGrass = true
# Default: 1.0
# Range: 0.0 ~ 1.0
beachGrassWeight = 1.0
#Enable generation of bark mushrooms
enableBarkMushrooms = true
# Default: 1.0
# Range: 0.0 ~ 1.0
barkMushroomsWeight = 1.0
#Enable generation of glowcap
enableGlowcap = true
# Default: 1.0
# Range: 0.0 ~ 1.0
glowcapWeight = 1.0
#Enable generation of cindercane
enableCindercane = true
# Default: 1.0
# Range: 0.0 ~ 1.0
cindercaneWeight = 1.0
#Enable generation of nether nettles
enableNetherNettles = true
# Default: 1.0
# Range: 0.0 ~ 1.0
netherNettlesWeight = 1.0
#Enable generation of short grass
enableShortGrass = true
# Default: 1.0
# Range: 0.0 ~ 1.0
shortGrassWeight = 1.0
#Enable generation of natural cobwebs
enableNaturalCobwebs = true
# Default: 1.0
# Range: 0.0 ~ 1.0
naturalCobwebsWeight = 1.0
#Enable generation of small cacti
enableSmallCacti = true
# Default: 1.0
# Range: 0.0 ~ 1.0
smallCactiWeight = 1.0
#Enable generation of prickly bushes
enablePricklyBush = true
# Default: 1.0
# Range: 0.0 ~ 1.0
pricklyBushWeight = 1.0
#Enable generation of reeds
enableReeds = true
# Default: 1.0
# Range: 0.0 ~ 1.0
reedsWeight = 1.0
#Enable generation of icicles
enableIcicles = true
# Default: 1.0
# Range: 0.0 ~ 1.0
iciclesWeight = 1.0
#Enable generation of sandy sprouts
enableSandySprouts = true
# Default: 1.0
# Range: 0.0 ~ 1.0
sandySproutsWeight = 1.0
#Enable generation of watergrass
enableWatergrass = true
# Default: 1.0
# Range: 0.0 ~ 1.0
watergrassWeight = 1.0
#Enable generation of gravel pits
enableGravelPits = true
# Default: 1.0
# Range: 0.0 ~ 1.0
gravelPitWeight = 1.0
#Enable generation of gold pits
enableGoldPits = true
# Default: 1.0
# Range: 0.0 ~ 1.0
goldPitWeight = 1.0
#Enable generation of beached kelp
enableBeachedKelp = true
# Default: 1.0
# Range: 0.0 ~ 1.0
beachedKelpWeight = 1.0
#Enable generation of extra lilypads in lakes
enableExtraLilypads = true
# Default: 1.0
# Range: 0.0 ~ 1.0
extraLilypadsWeight = 1.0
#Enable generation of extra seagrass in lakes
enableExtraSeagrass = true
# Default: 1.0
# Range: 0.0 ~ 1.0
extraSeagrassWeight = 1.0
#Enable generation of extra grass in rivers
enableExtraRiverGrass = true
# Default: 1.0
# Range: 0.0 ~ 1.0
extraRiverGrassWeight = 1.0
#Enable moss carpets in old growth taiga biomes
enableMossCarpets = true
# Default: 1.0
# Range: 0.0 ~ 1.0
mossCarpetsWeight = 1.0
#Enable of tide pools in stony shores
enableTidePools = true
# Default: 1.0
# Range: 0.0 ~ 1.0
tidePoolsWeight = 1.0
#Enable cave roots
enableCaveRoots = true
# Default: 1.0
# Range: 0.0 ~ 1.0
caveRootsWeight = 1.0
#Enable better ruined nether portals
enableBetterRuinedNetherPortals = true
# Default: 1.0
# Range: 0.0 ~ 1.0
betterRuinedNetherPortalsWeight = 1.0
#Enable generation of dried beached kelp
enableDriedBeachedKelp = true
# Default: 1.0
# Range: 0.0 ~ 1.0
driedBeachedKelpWeight = 1.0
#Enable generation of glowing blue fungus
enableGlowingBlueFungus = true
# Default: 1.0
# Range: 0.0 ~ 1.0
glowingBlueFungusWeight = 1.0
#Enable generation of bamboo in cherry groves
enableCherryGroveBamboo = true
# Default: 1.0
# Range: 0.0 ~ 1.0
cherryGroveBambooWeight = 1.0
#Enable generation of muddy bones
enableMuddyBones = true
# Default: 1.0
# Range: 0.0 ~ 1.0
muddyBonesWeight = 1.0
#Enable generation of lotus ponds in cherry groves
enableLotusPonds = true
# Default: 1.0
# Range: 0.0 ~ 1.0
lotusPondWeight = 1.0
#Enable generation of pink lotuses in flower forests
enableFloatingPinkLotus = true
# Default: 1.0
# Range: 0.0 ~ 1.0
floatingPinkLotusWeight = 1.0
#Enable generation of hot springs
enableHotSprings = true
# Default: 1.0
# Range: 0.0 ~ 1.0
hotSpringsWeight = 1.0
#Enable generation of bushes
enableBushes = true
# Default: 1.0
# Range: 0.0 ~ 1.0
bushWeight = 1.0
#Enable generation of wildflowers
enableWildflowers = true
# Default: 1.0
# Range: 0.0 ~ 1.0
wildflowersWeight = 1.0
#Enable generation of bogged remains
enableBoggedRemains = true
# Default: 1.0
# Range: 0.0 ~ 1.0
boggedRemainsWeight = 1.0
#Enable generation of slime nodules
enableSlimeNodules = true
# Default: 1.0
# Range: 0.0 ~ 1.0
slimeNodulesWeight = 1.0
#Enable generation of pink vines
enablePinkVines = true
# Default: 1.0
# Range: 0.0 ~ 1.0
pinkVinesWeight = 1.0
["Entity Options"]
#Enable spawning of tropical fish in jungles
enableJungleTropicalFish = true
["Feature Options"]
#Allow bogged to spawn from bogged remains
allowBoggedFromBoggedRemains = true
#Chance for a bogged to spawn from bogged remains
# Default: 0.15
# Range: 0.0 ~ 1.0
boggedChance = 0.15
#Allow short grass to grow when use bone meal grass blocks
shortGrassFromBoneMeal = true
#Enable replaceable groundcover behavior - i.e. makes it behave like tall grass when placing blocks
replaceableGroundcover = true