Create/config/artifacts/general.toml
2025-07-06 13:20:24 +02:00

34 lines
1.2 KiB
TOML

#The chance that an artifact generates in suspicious sand or gravel
#Range: 0.0 ~ 1.0
archaeologyChance = 0.0625
#Affects how common artifacts are in chests
#Values above 1 will make artifacts rarer, values between 0 and 1 will make artifacts more common
#Doubling this value will make artifacts approximately twice as hard to find, and vice versa
#To prevent artifacts from appearing as chest loot, set this to 10000.
#Range: > 0.0
artifactRarity = 1.0
#The chance that a skeleton, zombie or piglin spawns with an artifact equipped
#Range: 0.0 ~ 1.0
entityEquipmentChance = 0.0015
[campsite]
#Whether campsites can contain blocks that emit light
#Allowed Values: true, false
allowLightSources = true
#How many times a campsite will attempt to generate per chunk
#Set this to 0 to prevent campsites from generating
#Range: > 0
campsiteCount = 40
#The maximum height campsites can spawn at
#Range: -2147483648 ~ 2147483647
maxY = 40
#The probability that a campsite has a mimic instead of a chest
#Range: 0.0 ~ 1.0
mimicChance = 0.3
#The minimum height campsites can spawn at
#Range: -2147483648 ~ 2147483647
minY = -60
#Whether to use wooden chests from other mods when generating campsites
#Allowed Values: true, false
useModdedChests = true