2025-01-10 - 2026-01-10
Overview
19 Issues closed from 1 user
Closed
#13 Codex/improve voxel rendering with lod system
Closed
#19 Add big_space plugin for large world support
Closed
#14 Fix LOD calculation with large view distances
Closed
#15 Implement distance-based LOD meshing
Closed
#16 Add distance-based LOD system
Closed
#17 Add basic voxel LOD system
Closed
#18 Add basic voxel LOD system
Closed
#5 Add distance-based voxel loading
Closed
#9 Improve voxel performance
Closed
#8 Fix chunk boundary updates
Closed
#10 Improve voxel performance
Closed
#11 Codex/fix lods not working with increased view distance
Closed
#12 Codex/improve voxel rendering with lod system
Closed
#6 Fix chunk mesh artifacts by updating neighbors
Closed
#2 Add octree save/load and sorted chunk queue
Closed
#4 Codex/verify chunk mesh visibility logic
Closed
#3 Disable chunk culling
Closed
#7 Fix empty chunk meshes
Closed
#1 Improve readme
19 Issues created by 0 users
Opened
#1 Improve readme
Opened
#12 Codex/improve voxel rendering with lod system
Opened
#6 Fix chunk mesh artifacts by updating neighbors
Opened
#5 Add distance-based voxel loading
Opened
#4 Codex/verify chunk mesh visibility logic
Opened
#3 Disable chunk culling
Opened
#7 Fix empty chunk meshes
Opened
#11 Codex/fix lods not working with increased view distance
Opened
#9 Improve voxel performance
Opened
#8 Fix chunk boundary updates
Opened
#10 Improve voxel performance
Opened
#2 Add octree save/load and sorted chunk queue
Opened
#13 Codex/improve voxel rendering with lod system
Opened
#18 Add basic voxel LOD system
Opened
#19 Add big_space plugin for large world support
Opened
#14 Fix LOD calculation with large view distances
Opened
#15 Implement distance-based LOD meshing
Opened
#16 Add distance-based LOD system
Opened
#17 Add basic voxel LOD system