mirror of
https://github.com/eliasstepanik/strudel-docker.git
synced 2026-01-11 05:38:34 +00:00
427 lines
14 KiB
JavaScript
427 lines
14 KiB
JavaScript
/*
|
|
webaudio.mjs - <short description TODO>
|
|
Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/strudel/blob/main/packages/webaudio/webaudio.mjs>
|
|
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
// import { Pattern, getFrequency, patternify2 } from '@strudel.cycles/core';
|
|
import * as strudel from '@strudel.cycles/core';
|
|
import { fromMidi, toMidi } from '@strudel.cycles/core';
|
|
import './feedbackdelay.mjs';
|
|
import './reverb.mjs';
|
|
import { loadBuffer, reverseBuffer } from './sampler.mjs';
|
|
const { Pattern } = strudel;
|
|
import './vowel.mjs';
|
|
import workletsUrl from './worklets.mjs?url';
|
|
|
|
// export const getAudioContext = () => Tone.getContext().rawContext;
|
|
|
|
let audioContext;
|
|
export const getAudioContext = () => {
|
|
if (!audioContext) {
|
|
audioContext = new AudioContext();
|
|
}
|
|
return audioContext;
|
|
};
|
|
|
|
let destination;
|
|
const getDestination = () => {
|
|
const ctx = getAudioContext();
|
|
if (!destination) {
|
|
destination = ctx.createGain();
|
|
destination.connect(ctx.destination);
|
|
}
|
|
return destination;
|
|
};
|
|
|
|
export const panic = () => {
|
|
getDestination().gain.linearRampToValueAtTime(0, getAudioContext().currentTime + 0.01);
|
|
destination = null;
|
|
};
|
|
|
|
const getFilter = (type, frequency, Q) => {
|
|
const filter = getAudioContext().createBiquadFilter();
|
|
filter.type = type;
|
|
filter.frequency.value = frequency;
|
|
filter.Q.value = Q;
|
|
return filter;
|
|
};
|
|
|
|
const getADSR = (attack, decay, sustain, release, velocity, begin, end) => {
|
|
const gainNode = getAudioContext().createGain();
|
|
gainNode.gain.setValueAtTime(0, begin);
|
|
gainNode.gain.linearRampToValueAtTime(velocity, begin + attack); // attack
|
|
gainNode.gain.linearRampToValueAtTime(sustain * velocity, begin + attack + decay); // sustain start
|
|
gainNode.gain.setValueAtTime(sustain * velocity, end); // sustain end
|
|
gainNode.gain.linearRampToValueAtTime(0, end + release); // release
|
|
// for some reason, using exponential ramping creates little cracklings
|
|
/* let t = begin;
|
|
gainNode.gain.setValueAtTime(0, t);
|
|
gainNode.gain.exponentialRampToValueAtTime(velocity, (t += attack));
|
|
const sustainGain = Math.max(sustain * velocity, 0.001);
|
|
gainNode.gain.exponentialRampToValueAtTime(sustainGain, (t += decay));
|
|
if (end - begin < attack + decay) {
|
|
gainNode.gain.cancelAndHoldAtTime(end);
|
|
} else {
|
|
gainNode.gain.setValueAtTime(sustainGain, end);
|
|
}
|
|
gainNode.gain.exponentialRampToValueAtTime(0.001, end + release); // release */
|
|
return gainNode;
|
|
};
|
|
|
|
const getOscillator = ({ s, freq, t, duration, release }) => {
|
|
// make oscillator
|
|
const o = getAudioContext().createOscillator();
|
|
o.type = s || 'triangle';
|
|
o.frequency.value = Number(freq);
|
|
o.start(t);
|
|
o.stop(t + duration + release);
|
|
return o;
|
|
};
|
|
|
|
const getSoundfontKey = (s) => {
|
|
if (!globalThis.soundfontList) {
|
|
// soundfont package not loaded
|
|
return false;
|
|
}
|
|
if (globalThis.soundfontList?.instruments?.includes(s)) {
|
|
return s;
|
|
}
|
|
// check if s is one of the soundfonts, which are loaded into globalThis, to avoid coupling both packages
|
|
const nameIndex = globalThis.soundfontList?.instrumentNames?.indexOf(s);
|
|
// convert number nameIndex (0-128) to 3 digit string (001-128)
|
|
const name = nameIndex < 10 ? `00${nameIndex}` : nameIndex < 100 ? `0${nameIndex}` : nameIndex;
|
|
if (nameIndex !== -1) {
|
|
// TODO: indices of instrumentNames do not seem to match instruments
|
|
return globalThis.soundfontList.instruments.find((instrument) => instrument.startsWith(name));
|
|
}
|
|
return;
|
|
};
|
|
|
|
const getSampleBufferSource = async (s, n, note, speed) => {
|
|
let transpose = 0;
|
|
let midi;
|
|
|
|
if (note !== undefined) {
|
|
midi = typeof note === 'string' ? toMidi(note) : note;
|
|
transpose = midi - 36; // C3 is middle C
|
|
}
|
|
|
|
const ac = getAudioContext();
|
|
// is sample from loaded samples(..)
|
|
const samples = getLoadedSamples();
|
|
if (!samples) {
|
|
throw new Error('no samples loaded');
|
|
}
|
|
const bank = samples?.[s];
|
|
if (!bank) {
|
|
throw new Error(`sample not found: "${s}", try one of ${Object.keys(samples).join(', ')}`);
|
|
}
|
|
if (typeof bank !== 'object') {
|
|
throw new Error('wrong format for sample bank:', s);
|
|
}
|
|
let sampleUrl;
|
|
if (Array.isArray(bank)) {
|
|
sampleUrl = bank[n % bank.length];
|
|
} else {
|
|
if (!note) {
|
|
throw new Error('no note(...) set for sound', s);
|
|
}
|
|
const midiDiff = (noteA) => toMidi(noteA) - midi;
|
|
// object format will expect keys as notes
|
|
const closest = Object.keys(bank)
|
|
.filter((k) => !k.startsWith('_'))
|
|
.reduce(
|
|
(closest, key, j) => (!closest || Math.abs(midiDiff(key)) < Math.abs(midiDiff(closest)) ? key : closest),
|
|
null,
|
|
);
|
|
transpose = -midiDiff(closest); // semitones to repitch
|
|
sampleUrl = bank[closest][n % bank[closest].length];
|
|
}
|
|
let buffer = await loadBuffer(sampleUrl, ac);
|
|
if (speed < 0) {
|
|
// should this be cached?
|
|
buffer = reverseBuffer(buffer);
|
|
}
|
|
const bufferSource = ac.createBufferSource();
|
|
bufferSource.buffer = buffer;
|
|
const playbackRate = 1.0 * Math.pow(2, transpose / 12);
|
|
// bufferSource.playbackRate.value = Math.pow(2, transpose / 12);
|
|
bufferSource.playbackRate.value = playbackRate;
|
|
return bufferSource;
|
|
};
|
|
|
|
const splitSN = (s, n) => {
|
|
if (!s.includes(':')) {
|
|
return [s, n];
|
|
}
|
|
let [s2, n2] = s.split(':');
|
|
if (isNaN(Number(n2))) {
|
|
return [s, n];
|
|
}
|
|
return [s2, n2];
|
|
};
|
|
|
|
let workletsLoading;
|
|
function loadWorklets() {
|
|
if (workletsLoading) {
|
|
return workletsLoading;
|
|
}
|
|
workletsLoading = getAudioContext().audioWorklet.addModule(workletsUrl);
|
|
return workletsLoading;
|
|
}
|
|
|
|
function getWorklet(ac, processor, params) {
|
|
const node = new AudioWorkletNode(ac, processor);
|
|
Object.entries(params).forEach(([key, value]) => {
|
|
node.parameters.get(key).value = value;
|
|
});
|
|
return node;
|
|
}
|
|
|
|
if (typeof window !== 'undefined') {
|
|
try {
|
|
loadWorklets();
|
|
} catch (err) {
|
|
console.warn('could not load AudioWorklet effects coarse, crush and shape', err);
|
|
}
|
|
}
|
|
|
|
function gainNode(value) {
|
|
const node = getAudioContext().createGain();
|
|
node.gain.value = value;
|
|
return node;
|
|
}
|
|
const cutGroups = [];
|
|
|
|
let delays = {};
|
|
function getDelay(orbit, delaytime, delayfeedback, t) {
|
|
if (!delays[orbit]) {
|
|
const ac = getAudioContext();
|
|
const dly = ac.createFeedbackDelay(1, delaytime, delayfeedback);
|
|
dly.start(t);
|
|
dly.connect(getDestination());
|
|
delays[orbit] = dly;
|
|
}
|
|
delays[orbit].delayTime.value !== delaytime && delays[orbit].delayTime.setValueAtTime(delaytime, t);
|
|
delays[orbit].feedback.value !== delayfeedback && delays[orbit].feedback.setValueAtTime(delayfeedback, t);
|
|
return delays[orbit];
|
|
}
|
|
|
|
let reverbs = {};
|
|
function getReverb(orbit, duration = 2) {
|
|
if (!reverbs[orbit]) {
|
|
const ac = getAudioContext();
|
|
const reverb = ac.createReverb(duration);
|
|
reverb.connect(getDestination());
|
|
reverbs[orbit] = reverb;
|
|
}
|
|
if (reverbs[orbit].duration !== duration) {
|
|
reverbs[orbit].setDuration(duration);
|
|
}
|
|
return reverbs[orbit];
|
|
}
|
|
|
|
function effectSend(input, effect, wet) {
|
|
const send = gainNode(wet);
|
|
input.connect(send);
|
|
send.connect(effect);
|
|
return send;
|
|
}
|
|
|
|
// export const webaudioOutput = async (t, hap, ct, cps) => {
|
|
export const webaudioOutput = async (hap, deadline, hapDuration) => {
|
|
try {
|
|
const ac = getAudioContext();
|
|
if (typeof hap.value !== 'object') {
|
|
throw new Error(
|
|
`hap.value ${hap.value} is not supported by webaudio output. Hint: append .note() or .s() to the end`,
|
|
);
|
|
}
|
|
// calculate correct time (tone.js workaround)
|
|
let t = ac.currentTime + deadline;
|
|
// destructure value
|
|
let {
|
|
freq,
|
|
s,
|
|
sf,
|
|
clip = 0, // if 1, samples will be cut off when the hap ends
|
|
n = 0,
|
|
note,
|
|
gain = 1,
|
|
cutoff,
|
|
resonance = 1,
|
|
hcutoff,
|
|
hresonance = 1,
|
|
bandf,
|
|
bandq = 1,
|
|
coarse,
|
|
crush,
|
|
shape,
|
|
pan,
|
|
attack = 0.001,
|
|
decay = 0.001,
|
|
sustain = 1,
|
|
release = 0.001,
|
|
speed = 1, // sample playback speed
|
|
begin = 0,
|
|
end = 1,
|
|
vowel,
|
|
delay = 0,
|
|
delayfeedback = 0.5,
|
|
delaytime = 0.25,
|
|
unit,
|
|
nudge = 0, // TODO: is this in seconds?
|
|
cut,
|
|
loop,
|
|
orbit = 1,
|
|
room,
|
|
size = 2,
|
|
} = hap.value;
|
|
const { velocity = 1 } = hap.context;
|
|
gain *= velocity; // legacy fix for velocity
|
|
// the chain will hold all audio nodes that connect to each other
|
|
const chain = [];
|
|
if (typeof s === 'string') {
|
|
[s, n] = splitSN(s, n);
|
|
}
|
|
if (typeof note === 'string') {
|
|
[note, n] = splitSN(note, n);
|
|
}
|
|
if (!s || ['sine', 'square', 'triangle', 'sawtooth'].includes(s)) {
|
|
// with synths, n and note are the same thing
|
|
n = note || n || 36;
|
|
if (typeof n === 'string') {
|
|
n = toMidi(n); // e.g. c3 => 48
|
|
}
|
|
// get frequency
|
|
if (!freq && typeof n === 'number') {
|
|
freq = fromMidi(n); // + 48);
|
|
}
|
|
// make oscillator
|
|
const o = getOscillator({ t, s, freq, duration: hapDuration, release });
|
|
chain.push(o);
|
|
// level down oscillators as they are really loud compared to samples i've tested
|
|
chain.push(gainNode(0.3));
|
|
// TODO: make adsr work with samples without pops
|
|
// envelope
|
|
const adsr = getADSR(attack, decay, sustain, release, 1, t, t + hapDuration);
|
|
chain.push(adsr);
|
|
} else {
|
|
// load sample
|
|
if (speed === 0) {
|
|
// no playback
|
|
return;
|
|
}
|
|
if (!s) {
|
|
console.warn('no sample specified');
|
|
return;
|
|
}
|
|
const soundfont = getSoundfontKey(s);
|
|
let bufferSource;
|
|
|
|
try {
|
|
if (soundfont) {
|
|
// is soundfont
|
|
bufferSource = await globalThis.getFontBufferSource(soundfont, note || n, ac);
|
|
} else {
|
|
// is sample from loaded samples(..)
|
|
bufferSource = await getSampleBufferSource(s, n, note, speed);
|
|
}
|
|
} catch (err) {
|
|
console.warn(err);
|
|
return;
|
|
}
|
|
// asny stuff above took too long?
|
|
if (ac.currentTime > t) {
|
|
console.warn('sample still loading:', s, n);
|
|
return;
|
|
}
|
|
if (!bufferSource) {
|
|
console.warn('no buffer source');
|
|
return;
|
|
}
|
|
bufferSource.playbackRate.value = Math.abs(speed) * bufferSource.playbackRate.value;
|
|
if (unit === 'c') {
|
|
// are there other units?
|
|
bufferSource.playbackRate.value = bufferSource.playbackRate.value * bufferSource.buffer.duration;
|
|
}
|
|
let duration = soundfont || clip ? hapDuration : bufferSource.buffer.duration / bufferSource.playbackRate.value;
|
|
// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
|
|
// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
|
|
// the midway point through a 10-second audio buffer is still 5."
|
|
const offset = begin * duration * bufferSource.playbackRate.value;
|
|
duration = (end - begin) * duration;
|
|
if (loop) {
|
|
bufferSource.loop = true;
|
|
bufferSource.loopStart = offset;
|
|
bufferSource.loopEnd = offset + duration;
|
|
duration = loop * duration;
|
|
}
|
|
t += nudge;
|
|
|
|
bufferSource.start(t, offset);
|
|
if (cut !== undefined) {
|
|
cutGroups[cut]?.stop(t); // fade out?
|
|
cutGroups[cut] = bufferSource;
|
|
}
|
|
chain.push(bufferSource);
|
|
bufferSource.stop(t + duration + release);
|
|
const adsr = getADSR(attack, decay, sustain, release, 1, t, t + duration);
|
|
chain.push(adsr);
|
|
}
|
|
|
|
// gain stage
|
|
chain.push(gainNode(gain));
|
|
|
|
// filters
|
|
cutoff !== undefined && chain.push(getFilter('lowpass', cutoff, resonance));
|
|
hcutoff !== undefined && chain.push(getFilter('highpass', hcutoff, hresonance));
|
|
bandf !== undefined && chain.push(getFilter('bandpass', bandf, bandq));
|
|
vowel !== undefined && chain.push(ac.createVowelFilter(vowel));
|
|
|
|
// effects
|
|
coarse !== undefined && chain.push(getWorklet(ac, 'coarse-processor', { coarse }));
|
|
crush !== undefined && chain.push(getWorklet(ac, 'crush-processor', { crush }));
|
|
shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape }));
|
|
|
|
// panning
|
|
if (pan !== undefined) {
|
|
const panner = ac.createStereoPanner();
|
|
panner.pan.value = 2 * pan - 1;
|
|
chain.push(panner);
|
|
}
|
|
|
|
// last gain
|
|
const post = gainNode(1);
|
|
chain.push(post);
|
|
post.connect(getDestination());
|
|
|
|
// delay
|
|
let delaySend;
|
|
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
|
|
const delyNode = getDelay(orbit, delaytime, delayfeedback, t);
|
|
delaySend = effectSend(post, delyNode, delay);
|
|
}
|
|
// reverb
|
|
let reverbSend;
|
|
if (room > 0 && size > 0) {
|
|
const reverbNode = getReverb(orbit, size);
|
|
reverbSend = effectSend(post, reverbNode, room);
|
|
}
|
|
|
|
// connect chain elements together
|
|
chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);
|
|
|
|
// disconnect all nodes when source node has ended:
|
|
chain[0].onended = () => chain.concat([delaySend, reverbSend]).forEach((n) => n?.disconnect());
|
|
} catch (e) {
|
|
console.warn('.out error:', e);
|
|
}
|
|
};
|
|
|
|
Pattern.prototype.out = function () {
|
|
// TODO: refactor (t, hap, ct, cps) to (hap, deadline, duration) ?
|
|
return this.onTrigger((t, hap, ct, cps) => webaudioOutput(hap, t - ct, hap.duration / cps));
|
|
};
|