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Merge pull request #726 from tidalcycles/reverb-perf-pitfall
fix: reverb regenerate loophole
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commit
e2569ed6dd
@ -4,7 +4,7 @@ if (typeof AudioContext !== 'undefined') {
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AudioContext.prototype.generateReverb = reverbGen.generateReverb;
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AudioContext.prototype.createReverb = function (duration, fade, lp, dim) {
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const convolver = this.createConvolver();
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convolver.generate = (d, fade, lp, dim) => {
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convolver.generate = (d = 2, fade = 0.1, lp = 15000, dim = 1000) => {
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this.generateReverb(
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{
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audioContext: this,
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@ -108,7 +108,9 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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let reverbs = {};
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function getReverb(orbit, duration = 2, fade, lp, dim) {
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let hasChanged = (now, before) => now !== undefined && now !== before;
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function getReverb(orbit, duration, fade, lp, dim) {
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// If no reverb has been created for a given orbit, create one
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if (!reverbs[orbit]) {
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const ac = getAudioContext();
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@ -118,11 +120,16 @@ function getReverb(orbit, duration = 2, fade, lp, dim) {
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}
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if (
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reverbs[orbit].duration !== duration ||
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reverbs[orbit].fade !== fade ||
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reverbs[orbit].lp !== lp ||
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reverbs[orbit].dim !== dim
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hasChanged(duration, reverbs[orbit].duration) ||
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hasChanged(fade, reverbs[orbit].fade) ||
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hasChanged(lp, reverbs[orbit].lp) ||
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hasChanged(dim, reverbs[orbit].dim)
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) {
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// only regenerate when something has changed
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// avoids endless regeneration on things like
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// stack(s("a"), s("b").rsize(8)).room(.5)
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// this only works when args may stay undefined until here
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// setting default values breaks this
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reverbs[orbit].generate(duration, fade, lp, dim);
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}
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@ -223,10 +230,10 @@ export const superdough = async (value, deadline, hapDuration) => {
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delaytime = 0.25,
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orbit = 1,
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room,
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roomfade = 0.1,
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roomlp = 15000,
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roomdim = 1000,
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roomsize = 2,
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roomfade,
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roomlp,
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roomdim,
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roomsize,
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velocity = 1,
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analyze, // analyser wet
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fft = 8, // fftSize 0 - 10
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