47 KiB
Changelog
[0.13.0] - Unreleased
Added
- Bindings for
Key::F12..=Key::F24,Key::AppBack, andKey::AppForward. MouseSourceenumeration which describes from what kind of device a mouse event originated.Ui::text_linkandUi::text_link_open_urlhave been added, for working with hyperlinks.- Added support for
ChildFlagsforChildWindow. Ui::separator_with_text, which is like aUi::separatorbut with text input.ItemFlagsto be used withUi::push_item_flags. See note inDeprecatedfor more on that.- New style parameters have been added. Note especially
Style::hover_flags_for_tooltip_mouseandStyle::hover_flags_for_tooltip_navwhich describe the default flags when hovering items. Style::default,StyleColor::dark_colors,StyleColor::light_colors, andStyleColor::classic_colorshave been added. Note though thatStyle::use_x_colorsis still present, as it avoids taking up a lot of stack space like theStyleColors do.
Changed
- MSRV is now
1.82. We will bump the MSRV to1.85in the future. - Keys now communicate with
imguiin a far simpler manner -- rather than going through a complex keymap, they instead simply notate if they are or are not down toimguidirectly. Multiple functions, such asUi::key_index,Ui::is_key_index_down,Ui::is_key_index_pressed,Ui::is_key_index_pressed_no_repeat, andUi::key_index_pressed_amountwere removed. Use the corresponding non-indexversion. - Added
Key::ModCtrl,Key::ModShift,Key::ModAlt, andKey::ModSuper. This is now the correct way to interface with modifiers (though you can also check particular modifiers, likeKey::LeftCtrl). This may require updating your backend! - The default
oversample_hon theFontConfighas changed to 2 instead of 3. SelectableFlags::DONT_CLOSE_POPUPShas been renamed toSelectableFlags::NO_AUTO_CLOSE_POPUPSSelectableFlags::ALLOW_ITEM_OVERLAPhas been renamed toSelectableFlags::ALLOW_OVERLAP.TreeNodeFlags::ALLOW_ITEM_OVERLAPhas been renamed toTreeNodeFlags::ALLOW_OVERLAP.DragDropFlags::SOURCE_AUTO_EXPIRE_PAYLOADhas been renamed toDragDropFlags::PAYLOAD_AUTO_EXPIRE.Ui::begin_tooltipnow returns anOption, as sometimes tooltips fail to begin.StyleColor::TabActivehas been renamed toStyleColor::TabSelected.StyleColor::TabActivehas been renamed toStyleColor::TabSelected.StyleColor::TabUnfocusedhas been renamed toStyleColor::TabDimmed.StyleColor::TabUnfocusedActivehas been renamed toStyleColor::TabDimmedSelected.ItemHoveredFlagshas been renamed toHoveredFlags.Ui::set_item_allow_overlaphas been replaced withUi::set_next_item_allow_overlap: Instead of callingUi::set_item_allow_overlapafter calling an item, callUi::set_next_item_allow_overlapbefore calling the item.
Fixed
Deprecated
ChildWindow::always_use_window_paddingandChildWindow::bordershave both been deprecated in favor of using the newChildWindow::child_flagsAPI.Ui::push_allow_keyboard_focusandUi::push_button_repeathave been deprecated in favor of using the newUi::push_item_flaginstead. This function itself was deprecated in the past, but Dear ImGui has changed directions and it will now be used going forward instead of many individual methods.
Removed
GetWindowContentRegionMax,GetWindowContentRegionMin,GetContentRegionMax-- see this issue for more information.WindowFlags::ALWAYS_USE_WINDOW_PADDINGwas removed, as this only pertained toChildWindow, which now has a dedicated API for it (see in theAddedsection).
[0.12.0] - 2024-05-05
- Updated many dependencies - in particular the new winit release is a bit change.
- Fix some unsaftey issue in the handling of text - PR #746
- Added
Io::add_key_analog_eventfor supporting analog key events such as gamepad sticks - PR #728 - Added
begin_popup_context_*methods - PR #738 - Use correct alpha blending function (problem described here - PR #756
- Minimum supported version of Rust (MSRV) is now 1.70 - PR #747
[0.11.0] - 2023-04-05
- Added API to add callbacks to draw list for advanced custom drawing - PR#702
- Added
OwnedDrawDataAPI for usage like multithreaded renderers - PR#721 - MSRV bumped to 1.64 (will likely still work in 1.60 with pinning of some indirect dependencies) - PR#718
- Examples now use
copypastacrate for clipboard handling, as it is more maintained - PR#715 - Update glow to 0.12 (from v0.10)- PR#711 (and also PR#712)
- Fixed handling of modifiers keys - PR#710
- There is a new "viewport" renderer which uses the docking branch's multi-viewport handling! - PR#619
0.10.0 - 2023-01-16
-
Breaking: Removed
im_str!macro - deprecated since v0.8.ui.button(im_str!("Example"))just becomesui.button("Example")andui.button(&im_str!("My age is {}", 100))becomesui.button!(format!("My age is {}", 100)) -
Breaking: Updated to Dear ImGui 1.89.2.
This introduces some breaking changes like the
imgui::Keynow contains a full set of keys (previously it was a small subset of to cover copy/paste/undo)Also note
Key::KeyPadEnterwas renamed toKeypadEnter -
freetype feature can now locate required libraries either via
pkg-configorvcpkg -
Breaking (partially):
ImageButton::newis now deprecated, replaced byui.image_button_config(...).The old
newmethod should be backwards-compatible in most common situations. Exception is if theImageButtonbuilder struct was explicitly specified, say in a method likefn configure_my_button(button: &mut imgui::ImageButton)(in which case either changeImageButtontoImageButtonDeprecated, or update to the new constructor) -
Breaking:
Key,StyleColor, andStyleVarenums are now marked as non-exhaustive. -
Updated
imgui-winit-supportandimgui-sdl2-supportto use new "event based IO" (detailed in the Dear ImGui 1.87 release notes, but basically it aims to improve behaviour at low frame rates). Existing custom backends should work without changes, but are advised to update to the new API. -
Accept
usizeandisizefor parameters which useDataTypeKind(such asUi::input_scalar). This treats them asu64/i64(oru32/i32) as appropriate -
The
examplesdirectories have been reorganized slightly.There is now an example in
imgui-glium-renderershowing basic usage, consistent with the glow.
0.9.0 - 2022-11-30
-
MSRV is now 1.57. We soft-updated to this to Rust 1.54 in the v0.8.0 release (with a feature
min-const-generics), which has now been removed (and as such, we resume having no default features). Rust 1.56 is required for the Rust 2021 edition, and 1.57 is required by some dependencies -
Upgraded from Dear ImGui 1.84.2 to 1.86. See the 1.85 and the 1.86 release notes
-
Upgraded winit version to
v0.27forimgu-winit-support -
The
imgui-winit-supportandimgui-glow-rendererre-exportwinitandglowrespectively to make setup easier for simple projects. PR #676 -
BREAKING: Removed
push_style_colorsandpush_style_vars. Instead, usepush_style_colorin a loop. This was deprecated in0.7.0and should have been removed in0.8.0. This also removes their associated tokens. -
BREAKING: Ui now does not have a lifetime associated with it, but is only ever given to users in the form of
&mut Ui. Additionally, therenderfunction has been moved to theContextinstead ofUi. -
BREAKING:
SharedFontAtlasnow hides anRcwithin its wrapper -- this simplifies the codebase and more accurately reflects how we expectSharedFontAtlasto be used (ie, you're probably going to set it up once, and then give it around, rather than constantly edit it).SharedFontAtlasusers, if this change is very bad for you, please let us know with issues! -
BREAKING:
Idis now a simpler facade, but requires theUistruct to generate.push_id, equally, has been split into multiple functions for simplicity. New exampleimgui-examples/examples/id_wrangling.rsshows some of thepush_idusage -
Added
imgui-sdl2-supportto provide a simple ImGui platform wrapper. Please give it a try! Thank you to @NightShade256 for implementing this here -
BREAKING: We now only support
glium 0.30. We're in a difficult position supporting arbitrarygliumversions in our renderer, sincegliumis only in a semi-maintained state.gliumusers, please get in contact in issues to let us know what will work best for your needs! -
Added
InputScalarandInputScalarN. These are the core Input modules that Dear ImGui uses, and ultimately whatInputFloatandInputIntturn into. See deprecation ofInputFloatandInputIntas a result. Thank you to @EmbersArc for implementing this here. -
BREAKING:
ui.input_intandui.input_floatnow returnInputScalar<'ui, 'l, f32/i32>, instead ofInputFloat/InputInt. This struct has all of the same flags asInputFloatandInputIntdid. -
DEPRECATED:
InputFloatandInputInthave been deprecated.ui.input_floatandui.input_intare not, however, and instead will just callinput_scalaras appropriate. Therefore, please switch your code toui.input_floatorui.input_int. -
Added
add_polylinemethod toDrawListMut, which binds to Dear ImGui'sAddPolylineandAddConvexPolyFilled -
BREAKING: The following structs have had their
newmethod changed and deprecated; they now also takeuiin theirnew, but you should create them on theUistruct instead.Windowshould be made withui.window- e.gui.window("My Window").build(|| { ui.text("Contents") });ChildWindowshould be made withui.child_windowMenuItemshould be made withui.menu_itemorui.menu_item_config.DragDropSourceandDragDropTargetshould be made withui.drag_drop_source_configorui.drag_drop_target. Both of these methods, and the DragDrop API in general, are likely to change.
-
Added
dockingfeature which builds against the upstream docking branch. Only basic API is exposed currently, just enough to enable the dockingimgui_context.io_mut().config_flags |= imgui::ConfigFlags::DOCKING_ENABLE;- a safe API for programtically docking windows and so on will be added later (until then the internal docking API can be accessed,imgui::sys::igDockBuilderDockWindowand so on) -
Fixed dpi related issues when not in
HiDpiMode::Defaultmode. The wrong scale factor was used when converting winit physical size to logical size, causing the imgui display size to be incorrect. -
Fixed creation of
.crate(published to crates.io) so required files for freetype feature are included -
Added binding to TextFilter API. PR #658
0.8.0 - 2021-09-17
Welcome to the 0.8.0 update. This is one of the largest updates imgui-rs has ever seen; it will generate errors in a 0.7 project, but hopefully it should be both quick to fix, and enjoyable to update. See our release page for more information and a list of contributors to this cycle. Thank you to everyone who uses imgui-rs, files issues, and spend their time and effort to PR new changes into the codebase. Because of all that effort, this is by far the best imgui-rs has looked!
-
Removed ImStr and ImString from the API. Currently
im_str!is deprecated and will be removed in 0.9.0. To change your code:- If you were just wrapping a string literal, like
im_str!("button"), just use"button". (Help: the regexim_str!\("((?:(?=(\\?))\2.)*?)"\), replacing matches with"$1", can get the majority of these quickly.); - If you were formatting, like
&im_str!("My age is {}", 100), you can now just use format likeformat!("My age is {}, 100). Notice that due to the trait bounds, you can pass the string in directly too.
- If you were just wrapping a string literal, like
-
BREAKING: Most tokens through the repository (eg.
WindowToken,TabBarToken,FontStackToken, etc) now allow for permissive dropping -- i.e, you don't need to actually call the.end()method on them anymore. In exchange, these tokens have taken on a lifetime, which allows them to be safe. This could make some patterns impossible. Please file an issue if this causes a problem.end()no longer takesUi. This is a breaking change, but hopefully should be trivial (and perhaps nice) for users to fix. Simply delete the argument, or add a_before the token's binding name and allow it to be dropped on its own. In our code, we tend to write these now like:
if let Some(_t) = ui.begin_popup("example") {
// your code here
}
-
BREAKING: Created
with_xvariants for most functions which previously took multiple parameters where some had default arguments in the C++. This makes calling most functions simpler and more similar to the C++.- The most likely breaking changes users will see is
buttonandsame_linenow take one fewer parameter -- if you were callingbuttonwith[0.0, 0.0], simply delete that -- otherwise, callbutton_with_size. Similarly, forsame_line, if you were passing in0.0.simply delete that argument. Otherwise, callsame_line_with_pos.
- The most likely breaking changes users will see is
-
ADDED: support for the
tablesAPI which was added in dear imgui1.80. We currently have this feature gated behindtables-api. You should feel safe to use this in stable production, but be aware of two things:- The tables API is marked as "beta" meaning that it may change with fewer stability promises. This is unlikely and it seems fairly settled.
- There are a few cases where the tables API will segfault by dereferencing a
NULLwhere it should insteadASSERTand crash. This is simply annoying because you won't get a stacktrace. See here for more info on that.. If this is fixed upstream, we will issue a patch.
-
ADDED: an
imgui-glow-rendererwhich targetsglow 0.10. Before release, this will be updated to target current0.11glow when further features are added. Thank you to @jmaargh for the work implementing this here! -
UPGRADED: from v1.80 to Dear ImGui v1.84.2 See the Dear ImGui v1.84 release notes for more information. Thank you to @dbr for doing the work (twice actually) of upgrading the repository.
-
BREAKING: Reworked how callbacks on
InputTextandInputTextMultilinework.- REMOVED
.callback_name()methods in favor of one method:.callback(FLAGS, CallbackStruct). - Wrapped callback kinds into their own enums,
InputTextCallbackandInputTextCallbackMultiline. - Created a trait,
InputTextCallbackHandler. - To see how to create an InputText callback, see
examples/text_callback.rs. - Finally, please note that editing an
&mut Stringwhich contains\0within it will produce surprising truncation within ImGui. If you need to edit such a string, please pre-process it.
- REMOVED
-
ADDED:
begin_disableandbegin_enablemethods. These add (finally) support for disabling any widget. Thank you to @dbr for implementing this here. -
BREAKING: MSRV is now 1.54. This is gives us access to min-const-generics, which we use in a few places, but will gradually use more. Because this is the first time we've bumped MSRV intentionally, we have added a new feature
min-const-generics, which is enabled by default. If you are pre-1.54, you can hang onto this update by disabling that feature. In our next update, this feature will be removed and we will commit to our MSRVs going forward. Thank you to @dbr for changing our CI infrastructure to support better MSRVs here. -
BREAKING: Changed default version of Winit in
imgui-winit-supporttowinit 0.25. Thank you to @repi for implementing this here.- Removed automatically adding default features for
imgui-winit-supportwith the exception of the current default winit feature/dep version. If you want to not have the default features of winit with 0.25, setdefault-features = falseand addwinit-25as a normal feature. Thank you to @dzil123 for the work implementing this here!
- Removed automatically adding default features for
-
ADDED: Support for the freetype font rasterizer. Enabled by the non-default
freetypefeature, e.gimgui = {version = "...", features=["freetype"]})Thank you to @dbr for this work implementing this here. -
ADDED:
doc aliassupport throughout the repository. You can now, inside the docs, search forimgui-rsfunctions by theirDear ImGuiC++ names. For example, searching forInputTextwill pull upUi::input_text. This was quite a lot of documentation and effort, so thank you to @toyboot4e for implementing this here. -
ADDED: text hinting into
InputText. Thank you to @lwiklendt for implementing this here. -
BREAKING: Reworked
.rangecalls onSlider,VerticalSlider, andDragto simply take two min and max values, and requires that they are provided in the constructor.- To update without changing behavior, use the range
T::MINandT::MAXfor the given numerical type (such asi8::MINandi8::MAX). - Using
.rangeis still maintained for simplicity, but will likely be deprecated in 0.9 and removed in 0.10!
- To update without changing behavior, use the range
-
DrawListMuthas new methods to draw images- The methods are
add_image,add_image_quad, andadd_image_rounded. Theimgui-examples/examples/custom_textures.rshas been updated to show their usage. - Additionally the
imgui::draw_listmodule is now public, which contains the various draw list objects. While theadd_*methods are preferred,imgui::draw_list::Circle::new(&draw_list_mut, ...).build()is equivalent - Finally, we have relaxed the limits around having multiple draw lists such that you can have multiple mutable draw lists of different kinds (ie, a
foregroundand abackgroundat the same time.). - Thank you to @dbr for implementing these changes.
- The methods are
-
ADDED: the
ButtonFlagswhich previously preventedinvisible_buttonfrom being usable. Thank you to @dbr for implementing this change here. -
BREAKING:
PopupModal'snewwas reworked so that it didn't takeUiuntilbuildwas called. This is a breaking change if you were invoking it directly. Simply move youruicall tobuildorbegin. -
BREAKING: Restored methods to access keyboard based on backend-defined keyboard map indexes. These allow access to most keys, not just those defined in the small subset of
imgui::Keys(note the available keys may be expanded in future by imgui PR #2625)- The new methods on
imgui::Uiareis_key_index_down,is_key_index_pressed,is_key_index_pressed_no_repeat,is_key_index_released,is_key_index_released - For example
ui.is_key_released(imgui::Key::A)is same asui.is_key_index_released(winit::events::VirtualKeyCode::A as i32)when using the winit backend
- The new methods on
-
BREAKING: Modifies
buildstyle methods to allow the provide closure to return a value. The build call will then return Some(value) if the closure is called, and None if it isn't.- The most likely breaking changes users will see is that they will need to add semicolons after calling
build, because these function no longer return(). - Thank you to @AngelOfSol for implementing this here.
- The most likely breaking changes users will see is that they will need to add semicolons after calling
-
BREAKING: Removed
imgui::legacywhich contained the old style of flags. The remaining flags inimgui::legacyhave been updated to be consistent with other flags in the project.imgui::legacy::ImGuiDragDropFlagswere accidentally not cleared when they were remade indrag_drop.rsin v0.7.0.imgui::legacy::ImGuiInputTextFlagsis nowimgui::input_widgets::InputTextFlagsimgui::legacy::ImGuiTreeNodeFlagsis nowimgui::widget::tree::TreeNodeFlagsimgui::legacy::ImDrawListFlagsis nowimgui::draw_list::DrawListFlags
-
Full (32-bit) unicode support is enabled in Dear Imgui (e.g.
-DIMGUI_USE_WCHAR32is enabled now). Previously UTF-16 was used internally.- BREAKING: Some parts of the font atlas code now use
char(oru32) instead ofu16to reflect this.- Note:
u32is used overcharin some situations, such as when surrogates are allowed
- Note:
- BREAKING (sorta): Dear Imgui now will use 32 bits for character data internally. This impacts the ABI, including sizes of structs and such, and can break some low level or advanced use cases:
- If you're linking against extensions or plugins to Dear Imgui not written in Rust, you need to ensure it is built using
-DIMGUI_USE_WCHAR32.- However, if the
DEP_IMGUI_DEFINE_vars are used properly, this is non-breaking.
- However, if the
- If you're using
features="wasm"to "link" against emscripten-compiled Dear Imgui, you need to ensure you use-DIMGUI_USE_WCHAR32when compile the C and C++ code.- If you're using
DEP_IMGUI_DEFINE_s for this already, then no change is needed.
- If you're using
- If you're using
.cargo/configto apply a build script override and link against a prebuiltDear Imgui(or something else along these lines), you need to ensure you link with a version that was built using-DIMGUI_USE_WCHAR32.
- If you're linking against extensions or plugins to Dear Imgui not written in Rust, you need to ensure it is built using
- BREAKING: Some parts of the font atlas code now use
0.7.0 - 2021-02-04
-
Upgrade to Dear ImGui v1.80. (Note that the new table functionality is not yet supported, however)
-
Ui::key_index()is now called internally when needed, and the variousis_key_foonow take aKeydirectly: https://github.com/imgui-rs/imgui-rs/pull/416is_key_down,is_key_pressed,is_key_releasedandkey_pressed_amountnow take aKeyinstead ofu32(breaking).key_indexis no longer public (breaking). If you need access to the key map, it can be accessed asui.io().key_map[key](If you need to do this, file a bug, since I'm open to exposing this if there's actually a use case).
-
winit0.23/0.24 handling has been (hopefully) fixed: https://github.com/imgui-rs/imgui-rs/pull/420 (breaking, see also https://github.com/imgui-rs/imgui-rs/issues/412).imgui-winit-support'swinit-23feature no longer supportswinitversion0.24(this caused an unintentional semver breakage before, unfortunately).imgui-winit-supporthas a newwinit-24feature for 0.24 support.- By default
imgui-winit-supportfeature now enableswinit-24, and notwinit-23(by default it will always enable the latest).
-
The
imguicrate no longer depends ongfxorgliumdirectly: https://github.com/imgui-rs/imgui-rs/pull/420 (breaking, related to the previous change).- That is, the
gfxandgliumfeatures are removed to reduce version compatibility issues going forward.- This only matters if you manually implement
gfxorgliumrenderers without using theimgui-glium-rendererorimgui-gfx-renderercrates. - In the (somewhat unlikely) case you were relying on these this, you should define your own vertex type that's layout-compatible with
imgui::DrawVert, and replace calls toimgui::DrawList::vtx_buffer()withimgui::DrawList::transmute_vtx_buffer::<MyDrawVert>(). You can seeimgui_glium_renderer::GliumDrawVertandimgui_gfx_renderer::GfxDrawVerttypes respectively for examples of this, if needed, but it should be straightforward enough if you're already implementing a renderer from scratch.
- This only matters if you manually implement
- This is admittedly less convenient, but avoids depending on any specific version of
gfxorgliumin the coreimguicrate, which will ease maintenance and reduce unintentional breakage in the future.
- That is, the
-
Non-window DrawList support has been fixed/improved: https://github.com/imgui-rs/imgui-rs/pull/414
WindowDrawListhas been renamed toDrawListMut, to reflect that it may refer to other kinds of draw lists, and is mutable, unlikeimgui::DrawList(breaking).Ui::get_background_draw_list()has been fixed when used outside of a window context, and now has an example.Ui::get_foreground_draw_list()has been added, analogous toUi::get_background_draw_list().
-
Added drag drop support, with a safe and an unsafe variant: https://github.com/imgui-rs/imgui-rs/pull/428
DragDropSourceallows users to create a dragdrop payload which is either empty, of'static + Copydata, orunsafe, allowing for theoretically arbitrary payloads.DragDropTargetallows users to accept any of the above payloads.- Extensive documentation has been made on all of these features, hopefully as a target for future features.
-
ImColor(which is a wrapper aroundu32) has been renamed toImColor32in order to avoid confusion with theImColortype from the Dear ImGui C++ code (which is a wrapper aroundImVec4). In the future anImColortype which maps more closely to the C++ one will be added.- Additionally, a number of constructor and accessor methods have been added to it
ImColor, which areconst fnwhere possible.
- Additionally, a number of constructor and accessor methods have been added to it
-
The
im_str!macro can now be used inconstcontexts (when theformat!version is not used). -
im_str!now verifies that the parameter has no interior nuls at compile time. This can be avoided to get the old (truncating) behavior by forcing it to use theformat!-like version, e.g.im_str!("for_some_reason_this_should_be_truncated\0 there {}", "").- This is not recommended, and is probably not useful.
-
Many functions are now
const fn. -
A large number of small functions are now
#[inline], but many still aren't, so you probably will want to build with LTO for release builds if you useimguiheavily. -
The
io.config_windows_memory_compact_timerflag has been renamed toio.config_memory_compact_timer. This follows the similar rename in the C++ ImGui, and was done because it no longer only applies to window memory usage. -
The variants of
ColorEditInputModeandColorEditDisplayModehave been renamed to be CamelCase instead of upper case (e.g.ColorEditFooMode::RGB=>ColorEditFooMode::Rgb).- However, this change is probably not breaking (in practice if not in theory) because const aliases using the old names are provided.
0.6.1 - 2020-12-16
- Support for winit 0.24.x
- Note: this change was accidentally semver-breaking, see the caveat below.
- Support multiple simultaneous winit versions in imgui-winit-support:
- The latest will be if more than one is specified, and a single warning will be logged in debug builds (based on
cfg!(debug_assertions)) at runtime if multiple are specified. - This is intended to make features behave a bit more closely to additively, and reduce the pain of using this crate in a larger workspace.
- The latest will be if more than one is specified, and a single warning will be logged in debug builds (based on
- Avoid dropping mouse events when press/release are on the same frame (macos)
- Substantial repository layout reorganization
Caveat: Semver broken in 0.6.1 in imgui-winit-support
Note from the future: imgui-winit-support@0.6.1 has been yanked. I don't believe the breakage impacted the other crates so I'm leaving those to avoid impacting non-winit usages.
This release accidentally broke semver, and should have been 0.7.0. It will be yanked when 0.7.0 is released, unless there are objections.
This happened when updating the glium/winit/glium versions, adding support for winit 0.24 and related. Unfortunately, while an attempt to avoid breakage was made, it happened regardless. This mainly happened as it was the holidays and not enough attention was paid to the changes in an urgent-sounding request for supporting the new version, and more care will be taken in the future to avoid cutting a hasty release without adequate testing.
As mentioned, the 0.6.1 release of imgui-winit-support has been yanked.
0.6.0 - 2020-11-15
Added
Io::peek_input_characters
Changed
- Upgrade to cimgui / imgui 1.79
- Upgrade to winit 0.23
- Bump minimum Rust version to 1.43
0.5.0 - 2020-09-20
Added
- Support for ConfigFlags::RENDERER_HAS_VTX_OFFSET in imgui-glium-renderer and imgui-gfx-renderer. This makes it possible to output large meshes (e.g. complex UIs) without problems when using these renderers
Ui::begin_tooltipto support using tooltips with stack tokens instead of closures- API for accessing the background drawlist
- Tab bar / tab item API
- Redesigned drag slider API
Changed
- Upgrade to cimgui / imgui 1.78
- Store per-texture sampler parameters in imgui-glium-renderer to support customizing them
- Slider widget constructors no longer require the range parameter. Call the range function on the builder to set the range.
Fixed
- Reduce unnecessary winit cursor changes which earlier caused cursor flickering or invalid cursors on some platforms (at least Windows)
Removed
- Various things that were deprecated in imgui-rs 0.4.0
0.4.0 - 2020-05-27
Added
- WebAssembly FFI shells
Changed
- Redesign tree / collapsing header API
- Bump minimum Rust version to 1.40 (at least xml-rs crate requires it)
- Upgrade to glium 0.27 / winit 0.22
- Switch Glium renderer to use GL_CLAMP_TO_BORDER
Fixed
- Bug in font name length checking
0.3.1 - 2020-03-16
Fixed
- Narrowed supported winit version range in imgui-winit-support
0.3.0 - 2020-02-15
Added
- Add
ChildWindow::movable - ImString now implements fmt::Write
Changed
- Upgrade to cimgui / imgui 1.75
- Bump minimum Rust version to 1.38 (at least backtrace crate requires it)
- Upgrade to glium 0.26 / winit 0.21
- Switch imgui-winit-support to 0.20+ by default. Winit 0.19 support is still
available via the
winit-19feature flag - Resources used by examples are no longer included in the published crate
Removed
- Various things that were deprecated in imgui-rs 0.2.0
Fixed
- Fix toggling behavior on using
MenuItem::build_with_refandSelectable::build_with_ref. - ImString nul terminator handling
0.2.1 - 2019-09-09
Fixed
- Fix backspace handling on macOS
- Fix ImageButton bool return value
0.2.0 - 2019-09-07
Added
- Window scrolling API
- Full support for the column API
- Almost all small utility functions from upstream API
- Support for winit 0.20 alpha via
winit-20feature
Changed
- Redesigned window API
- Redesigned progress bar API
- Redesigned color editor/picker API
- Redesigned child window API (previously known as child frame)
- Redesigned image / image button API
- Redesigned combo box API
- Redesigned selectable API
- Redesigned slider API. Generic scalar sliders support all main data types and replace previous individual sliders (int, int2, int3, int4, etc...)
- Redesigned menu API
- Updated layout API
- Renderer errors implement std::error::Error
- Glium renderer re-exports imgui and glium
- Gfx renderer re-exports imgui and gfx
- These functions now take/return PathBuf: log_filename, set_log_filename, ini_filename, set_logfilename
- ID stack manipulation now uses stack tokens
- Parameter stack pushes must almost always be paired by a manual call to stack pop
- Container widget tokens must be ended manually by calling end. Closure-based function (e.g. build()) are unaffected and do this automatically
- Bump minimum Rust version to 1.36 (some dependencies, including winit, require MaybeUninit)
- Upgrade to cimgui / imgui 1.72b
Removed
- Various things that were deprecated in imgui-rs 0.1.0
0.1.0 - 2019-07-12
Added
- Support for font atlas sharing
- Support for using multiple fonts
- Support for suspended contexts (useful for having multiple independent operating system windows)
- Support for DX11 in imgui-gfx-renderer
- Support for navigation input system
- Support for backend/renderer name strings
- Support for saving/loading INI settings manually
- Pluggable clipboard support
Changed
- imgui-sys is now almost completely automatically generated. This is a big breaking change in imgui-sys API
- ImGui/Context API is now safer
- The library context (known as Context, previously known as ImGui) is no longer Send or Sync
- Many getter/setter APIs have been replaced with direct access to struct fields
- [f32; 2] and [f32; 4] are now the main vector types. ImVec/ImVec4 and corresponding tuples are no longer used in the main API
- imgui-gfx-renderer is parameterized over the color format, so Rgba8 and Srgba8 are both supported
- imgui-winit-support has been rewritten to provide a more robust abstraction that is easier to use correctly
- Parameter stack (e.g. StyleVar) manipulation is now done using push functions and automatically or manually droppable stack tokens
- Upgrade to glium 0.25
- Upgrade to cimgui / imgui 1.71
- Bump minimum Rust version to 1.33
0.0.23 - 2019-04-10
Added
- Support for image buttons:
Ui::image_button Ui::set_keyboard_focus_here- Support for window position pivot
Changed
- Upgrade to gfx 0.18
Removed
- Various things that were deprecated in imgui-rs 0.0.21 and 0.0.22
0.0.22 - 2019-02-05
Added
Ui::with_test_wrap_posUi::get_content_region_maxUi::get_window_content_region_minUi::get_window_content_region_max
Changed
- Upgrade to cimgui 1.66.2+ / imgui 1.66b. This is a very big update, so there are a lot of breaking changes
- Bump minimum Rust version to 1.31 (1.28 required by the glutin crate, and 1.31 required by the stb_truetype crate)
- Upgrade to glium 0.23
- Replaced
imgui-glutin-supportwithimgui-winit-support
0.0.21 - 2018-10-11
Added
ImGui::mouse_downImGui::key_superUi::get_window_posUi::is_window_focusedUi::is_root_window_focusedUi::is_child_window_focusedUi::popup_modalimgui-glutin-supportcrate- Support for custom textures
Fixed
- Possible crash if rendering was skipped during a frame
Changed
- Bump minimum Rust version to 1.26 (required by the parking_lot_core crate)
0.0.20 - 2018-08-13
Fixed
- Clip rect regression in the glium renderer
Removed
- Various things that were deprecated in imgui-rs 0.0.19
0.0.19 - 2018-08-12
Added
- New things in imgui/cimgui 1.53.1
- Style: Add
PopupRounding,FrameBorderSize,WindowBorderSize,PopupBorderSize. - DemoWindow: Add
no_closestate. - Input: Add
no_undo_redomethod. - imgui-sys:
igStyleColorsDarkandigStyleColorsLight- DragDrop low level API
igGetFrameHeightigBeginCombo,igEndComboigSetItemDefaultFocusigGetOverlayDrawListandigGetDrawListSharedDataImFontConfig_DefaultConstructorImDrawList_AddImageRounded
- Style: Add
- Input: Add
read_onlyandpasswordmethods. - Various utility functions
- Support for changing the mouse cursor
- Custom font support
- Support for item grouping (
groupfunction) - Custom drawing with draw list manipulation
- Drag widgets
- Input: Add
input_text_multilinemethod
Changed
- Upgrade to imgui/cimgui 1.53.1
- Rename
Ui::show_test_windowtoUi::show_demo_window. Keep redirection. - Rename
sys::igGetItemsLineHeightWithSpacingtosys::igGetFrameHeightWithSpacing. Keep redirection. - Rename
ImGuiTreeNodeFlags::AllowOverlapModetoImGuiTreeNodeFlags::AllowItemOverlap.sys::igSetNextWindowContentSize(). Keep redirection. - Rename
sys::ImGuiTextBuffer_append()helper toappendf(). - Rename
ImGuiStyleVar::ChildWindowRoundingtoImGuiStyleVar::ChildRounding. Keep redirection. - Rename
StyleVar::ChildWindowRoundingtoStyleVar::ChildRounding. Keep redirection. - Rename
ImGuiCol::ChildWindowBgtoImGuiCol::ChildBg. Keep redirection.
- Rename
- Upgrade glium to 0.22.0. This updates winit to 0.16. This changes the way
HIDPI are calculated. Depending on your needs, you may want to set HIDPI to 1
by setting the environment variable
WINIT_HIDPI_FACTOR=1if you use X11. frame()now takes a singleFrameSizeargument- Bump minimum Rust version to 1.24
set_mouse_downtakes button states by value, not by reference
Deprecated
- Various imgui-sys things that were deprecated in imgui/cimgui 1.53.1
- Obsolete
sys::igIsRootWindowFocused()in favor of usingsys::igIsWindowFocused(ImGuiFocusedFlags::RootWindow). - Obsolete
sys::igIsRootWindowOrAnyChildFocused()in favor of usingsys::igIsWindowFocused(ImGuiFocusedFlags::RootAndChildWindows). - Obsolete
sys::igIsRootWindowOrAnyChildHovered()in favor of usingsys::igIsWindowHovered(ImGuiHoveredFlags::RootAndChildWindows). - Obsolete
sys::SetNextWindowContentWidth()in favor of using - ObsoleteWindow::show_borders. UseStyleVarinstead. - Obsolete
ImGuiCol::ComboBg. UsePopupBginstead.
- Obsolete
Removed
- Features that were removed in imgui/cimgui 1.53.1
- Remove
anti_aliased: boolfinal parameter ofsys::ImDrawList_AddPolylineandsys::ImDrawList_AddConvexPolyFilled. - Remove
ImGuiWindowFlags::ShowBorderswindow flag. Borders are now fully set up in the ImGuiStyle structure.
- Remove
- Various imgui-sys things that were deprecated in imgui/cimgui 1.52
0.0.18 - 2017-12-23
Added
is_item_hoveredtooltiptooltip_text
Changed
- Upgrade to imgui/cimgui 1.52
- Upgrade to glium 0.19
Deprecated
- Various imgui-sys things that were deprecated in imgui/cimgui 1.52
Removed
- Non-namespaced flags
- Various imgui-sys things that were deprecated in imgui/cimgui 1.51
Window::bg_alpha. Push a color change withwith_color_varinsteadcolor_edit3color_edit4
0.0.17 - 2017-11-07
Added
- Namespaced flags (e.g.
ImGuiWindowFlags) - Color picker widget
- Color button widget
imgui_sysis now re-exported assysin the main createimgui::get_style_color_name
Changed
- Upgrade to imgui/cimgui 1.51
- Adapt to latest cimgui API changes
- Bump minimum Rust version to 1.20
- Upgrade to bitflags 1.0
- Various minor ImString/ImStr changes
textnow accepts normal Rust strings. ImStr is still needed everywhere else
Fixed
- Default impl for ImString was incorrect and could cause a crash
Deprecated
- Non-namespaced flags
- Various imgui-sys things that were deprecated in imgui/cimgui 1.51
Window::bg_alpha. Push a color change withwith_color_varinsteadcolor_edit3. Usecolor_editinsteadcolor_edit4. Usecolor_editinstead
Removed
- ImStr -> str Deref. Use
to_strinstead.
0.0.16 - 2017-10-26
Added
- OpenGL ES 2.0+ support in gfx and glium renderers
- Separate OpenGL 2.0, 3.0, 4.0 shaders in both renderers. This should fix an issue with some systems that refuse to use old GLSL shaders with modern OpenGL contexts
ImGui::add_font_global_scale- Support for radio buttons
Changed
- Upgrade to glium 0.18
- imgui-gfx-renderer
Renderer::initnow requires ashaders: Shadersparameter. Please see examples/support_gfx/mod.rs for a shader resolution example - Bump minimum Rust version to 1.19 because some dependencies require it.
Fixed
- Glium renderer now uses MinifySamplerFilter::Nearest. This fixes a blurry font issue in some configurations
Removed
ImString::from_string_uncheckedImString::from_bytes_uncheckedImStr::from_bytes_unchecked
0.0.15 - 2017-07-23
Added
- Support for new_line function
- Support for text size calculation
- Support for scoped style customization
- Support for scoped color customization
- Support for child frames
- Unsafe ImString/ImStr creation functions for advanced users:
ImString::from_utf8_unchecked(renamed fromImString::from_bytes_unchecked)ImString::from_utf8_with_nul_uncheckedImStr::from_utf8_with_nul_unchecked(renamed fromImStr::from_bytes_unchecked)
Changed
- Button, selectable, histogram, plotlines, and progress bar accept size with
Into<ImVec2> ImString::newalways succeeds and any interior NULs truncate the string. Breaking change- All builder constructor functions (e.g. Window::new) now take
&Uireference to tie the lifetime of the builder to it. - Bumped minimum Rust version to 1.17 because some dependencies require it.
- Upgrade to glium 0.17
Deprecated
ImString::from_string_unchecked(please useImString::new)ImString::from_bytes_unchecked(renamed toImString::from_utf8_unchecked)ImStr::from_bytes_unchecked(renamed toImStr::from_utf8_with_nul_unchecked)
Fixed
- Histogram, plotlines, progressbar builders were not tied to the
&Uilifetime, so it was possible to misuse them.
0.0.14 - 2017-06-18
Added
- ImString owned type for strings
- Experimental support for gfx-rs in imgui-sys
- Experimental renderer for gfx-rs
Changed
- ImStr is now "a dear imgui -compatible string slice". This change significantly affects how strings are handled.
- Upgrade to imgui/cimgui 1.50
- Upgrade to bitflags 0.9
Fixed
- String pointer compilation problems on ARM
0.0.13 - 2017-04-25
Changed
- Make the crates publishable again after the Glium renderer separation
0.0.12 - 2017-04-25 [YANKED]
Added
- Support for progress bar
- Support for push/pop item width
- Support for ID stack manipulation (integer values)
- Support for 2-4 -element int sliders
- Support for 2-4 -element float sliders
ImVec4::zero()Intoarray and tuple conversions for ImVec2 and ImVec4- gfx 0.15 support in imgui-sys
- gfx 0.15 renderer implementation
Changed
- imgui-sys no longer includes glium support by default
- Move Glium renderer to a separate crate
Removed
Window::always_vertical_scollbar(typo)igPushStyleVavrVec(typo)ImGuiInputTextFlags::withImGuiTreeNodeFlags::withImGuiWindowFlags::with
0.0.11 - 2017-02-15
Added
ImVec2::zero()- Support for buttons
- Support for closing current popup
Window::always_vertical_scrollbar(fix typo)igPushStyleVarVec(fix typo)
Changed
- Upgrade to bitflags 0.8
- Upgrade to glium 0.16
- Replace libc dependency with
std::os::raw - Upgrade cimgui to include MinGW compilation fix
Deprecated
Window::always_vertical_scollbar(typo)igPushStyleVavrVec(typo)ImGuiInputTextFlags::withImGuiTreeNodeFlags::withImGuiWindowFlags::with
0.0.10 - 2016-08-09
Changed
- Upgrade to glium 0.15
- Examples use std::time instead of the deprecated time crate
0.0.9 - 2016-07-07
Added
- Support for columns, combo, listbox
- Support for plothistogram, plotlines
- Support for color edit widgets
- Support for int and float inputs
- Support for int and float array inputs
- Support for popups
- Support for selectable
- Better support for hidpi environments
Changed
- ImStr::as_ptr is now part of the public API
- Upgrade to bitflags 0.7
- Upgrade to imgui/cimgui 1.49
- Several imgui_sys structs have changed
- CollapsingHeader API has changed
- New window flags are supported
0.0.8 - 2016-04-15
Added
- Add a change log
Changed
- Upgrade to glium 0.14
0.0.7 - 2016-03-26
Changed
- Upgrade to imgui/cimgui 1.47
Fixed
- Fix Glium rendering error when more than one texture is used (issue #17)
0.0.6 - 2016-01-12
Changed
- Relicensed to dual MIT/Apache-2.0
- Upgrade to glium 0.13
- Upgrade to imgui/cimgui 1.46
0.0.5 - 2015-11-30
Changed
- Upgrade to glium 0.12
- Upgrade to libc 0.2
0.0.4 - 2015-10-26
Changed
- Upgrade to glium 0.10
- Lots of other changes
0.0.3 - 2015-09-27
Changed
- Upgrade to glium 0.9
- Lots of other changes
0.0.2 - 2015-08-31
Changed
- Lots of changes
0.0.1 - 2015-08-20
Added
- Initial release with cimgui/imgui 1.44, glium 0.9