64 Commits

Author SHA1 Message Date
Joonas Javanainen
42d3c0f6d7
Pull renderer/draw data updates from 0.1-dev 2019-06-27 22:12:35 +03:00
Joonas Javanainen
721bf46746
Pull input+winit stuff from 0.1-dev 2019-06-27 22:12:35 +03:00
Joonas Javanainen
9516e622be
Pull first part of 0.1 context API 2019-06-27 18:18:57 +03:00
Joonas Javanainen
c1f48896e4
Use generated ImDraw* structs 2019-06-27 09:02:31 +03:00
Thom Chiovoloni
f878f547d4 Update glium to 0.25.0 2019-06-08 17:09:07 -07:00
Joonas Javanainen
41d6ccc6b3
Upgrade dependencies 2019-04-21 13:25:46 +03:00
Joonas Javanainen
09bff25346
Bump version to 0.0.24-pre 2019-04-10 22:31:30 +03:00
Joonas Javanainen
e2a6ff6ea6
Release: 0.0.23 2019-04-10 22:27:39 +03:00
Joonas Javanainen
b5c9d46303
Bump version to 0.0.23-pre 2019-02-05 21:26:31 +02:00
Joonas Javanainen
28ece175ef
Release: 0.0.22 2019-02-05 21:22:15 +02:00
Joonas Javanainen
91a961e06a
Use more 2018 edition idioms 2018-12-31 12:16:28 +02:00
Joonas Javanainen
20139851e2
Upgrade to Rust 2018 edition
We might as well do this since we've been forced to 1.31...
2018-12-31 11:51:34 +02:00
shockham
5ace64bbe4 Update glium to 0.23 2018-12-26 09:52:39 +00:00
Joonas Javanainen
4da1e5f54a
Add explicit OpenGL 3.2 support
Some old OS X environments refuse to work with OpenGL 3.0 even though
they support later versions.
2018-10-28 12:19:17 +02:00
Joonas Javanainen
c9b03816d4
Minor clippy fixes 2018-10-13 00:41:13 +03:00
Joonas Javanainen
cddef5ee34
imgui-glium-renderer: stop reusing vertex/index buffers
For some reason, index buffer recycling leads in some cases to 100% CPU
usage due to some OpenGL synchronization stuff I don't fully understand.
2018-10-13 00:33:49 +03:00
Joonas Javanainen
b4edc01574
Adapt to 1.65 changes 2018-10-12 22:41:15 +03:00
Joonas Javanainen
f088b4ee1b
Bump version to 0.0.22-pre 2018-10-11 23:17:59 +03:00
Joonas Javanainen
c85e73eca6
Release: 0.0.21 2018-10-11 23:14:38 +03:00
Tad Hardesty
d90d377e70 Report rather than swallowing bad texture ids 2018-09-19 22:34:03 -07:00
Tad Hardesty
a2b69395d1 Rename set_texture_id to set_font_texture_id 2018-09-19 22:29:04 -07:00
Tad Hardesty
e9b1552f05 Make ImTexture a newtype for additional type safety 2018-09-10 00:59:55 -07:00
Joonas Javanainen
cc17c0097d
Bump version to 0.0.21-pre 2018-08-13 23:00:40 +03:00
Joonas Javanainen
7824984543
Release: 0.0.20 2018-08-13 22:57:37 +03:00
Joonas Javanainen
6a4286de11
Fix clip rect clamping 2018-08-13 18:47:23 +03:00
Joonas Javanainen
2677cb0cb7
Bump version to 0.0.20-pre 2018-08-12 20:21:11 +03:00
Joonas Javanainen
af2171f93a
Release: 0.0.19 2018-08-12 20:17:56 +03:00
Joonas Javanainen
81b784d69a
Glium has sane sampler defaults so just trust them 2018-08-12 14:25:01 +03:00
Joonas Javanainen
319f7aa4c6
Reformat everything 2018-08-12 14:16:56 +03:00
Joonas Javanainen
aa4ae70054
Make HiDPI rendering better
+ use linear filtering in both renderers. Nearest just won't work
  anymore if we have a non-integer scaling factor (which winit can give
  us on 1440p screens for example)
+ pass around FrameSize which has the necessary info with full f64
  precision
+ extra care with conversions to/from f32 and u32 and rounding
2018-08-12 14:16:21 +03:00
shockham
ebc81d2767 Update glium to 0.22 2018-07-30 17:01:02 +01:00
Joonas Javanainen
70370611e5
Renderers take DrawData, not DrawList 2018-06-03 11:21:13 +03:00
Edward Barnard
f815daefd3 Update glium to 0.21 2018-04-14 22:38:34 +01:00
shockham
4f3ef1cc26 Update glium to 0.20 2018-01-30 12:36:03 +00:00
Joonas Javanainen
e9fecb3c41
Bump version to 0.0.19-pre 2017-12-23 14:25:43 +02:00
Joonas Javanainen
1fc53dbbdb
Release: 0.0.18 2017-12-23 14:14:35 +02:00
O01eg
822ed103f8
Update glium to 0.19. 2017-12-12 15:03:16 +03:00
Joonas Javanainen
5cfd1e742e
Bump version to 0.0.18-pre 2017-11-07 18:56:22 +02:00
Joonas Javanainen
f6fa2e00f0
Release: 0.0.17 2017-11-07 18:52:58 +02:00
Joonas Javanainen
d7e9e17aa3
Clippy fixes 2017-11-06 20:10:39 +02:00
Joonas Javanainen
907f9dbdeb
Reformat with rustfmt 0.9.0 2017-11-02 22:01:02 +02:00
Joonas Javanainen
6df3c0bf77
Bump version to 0.0.17-pre 2017-10-26 00:13:16 +03:00
Joonas Javanainen
6c801d61b5
Release: 0.0.16 2017-10-26 00:10:51 +03:00
shockham
cb55accd7a Update glium to 0.18 2017-10-24 16:31:27 +01:00
Bjørnar Luteberget
8a3d890fc3 Glium renderer: set both texture sampler modes, avoids blurry custom fonts. 2017-10-23 22:03:48 +02:00
Joonas Javanainen
8621bbf116
Better shaders 2017-08-05 15:45:22 +03:00
Joonas Javanainen
a707af1511
Add travis badges to all published crates 2017-07-23 14:12:07 +03:00
Joonas Javanainen
c74c51c58b
Bump version to 0.0.16-pre 2017-07-23 14:10:04 +03:00
Joonas Javanainen
c55bc7e072
Release: 0.0.15 2017-07-23 14:06:36 +03:00
Brendan Zabarauskas
f33567a1dc Update glutin and dependencies that rely on it 2017-07-22 17:25:55 +10:00