Joonas Javanainen
a5d69df1d0
Set version to 0.1.0-pre
2019-06-27 22:58:31 +03:00
Joonas Javanainen
42d3c0f6d7
Pull renderer/draw data updates from 0.1-dev
2019-06-27 22:12:35 +03:00
Joonas Javanainen
721bf46746
Pull input+winit stuff from 0.1-dev
2019-06-27 22:12:35 +03:00
Joonas Javanainen
9516e622be
Pull first part of 0.1 context API
2019-06-27 18:18:57 +03:00
Joonas Javanainen
c1f48896e4
Use generated ImDraw* structs
2019-06-27 09:02:31 +03:00
Thom Chiovoloni
f878f547d4
Update glium to 0.25.0
2019-06-08 17:09:07 -07:00
Joonas Javanainen
41d6ccc6b3
Upgrade dependencies
2019-04-21 13:25:46 +03:00
Joonas Javanainen
09bff25346
Bump version to 0.0.24-pre
2019-04-10 22:31:30 +03:00
Joonas Javanainen
e2a6ff6ea6
Release: 0.0.23
2019-04-10 22:27:39 +03:00
Joonas Javanainen
b5c9d46303
Bump version to 0.0.23-pre
2019-02-05 21:26:31 +02:00
Joonas Javanainen
28ece175ef
Release: 0.0.22
2019-02-05 21:22:15 +02:00
Joonas Javanainen
91a961e06a
Use more 2018 edition idioms
2018-12-31 12:16:28 +02:00
Joonas Javanainen
20139851e2
Upgrade to Rust 2018 edition
...
We might as well do this since we've been forced to 1.31...
2018-12-31 11:51:34 +02:00
shockham
5ace64bbe4
Update glium to 0.23
2018-12-26 09:52:39 +00:00
Joonas Javanainen
4da1e5f54a
Add explicit OpenGL 3.2 support
...
Some old OS X environments refuse to work with OpenGL 3.0 even though
they support later versions.
2018-10-28 12:19:17 +02:00
Joonas Javanainen
c9b03816d4
Minor clippy fixes
2018-10-13 00:41:13 +03:00
Joonas Javanainen
cddef5ee34
imgui-glium-renderer: stop reusing vertex/index buffers
...
For some reason, index buffer recycling leads in some cases to 100% CPU
usage due to some OpenGL synchronization stuff I don't fully understand.
2018-10-13 00:33:49 +03:00
Joonas Javanainen
b4edc01574
Adapt to 1.65 changes
2018-10-12 22:41:15 +03:00
Joonas Javanainen
f088b4ee1b
Bump version to 0.0.22-pre
2018-10-11 23:17:59 +03:00
Joonas Javanainen
c85e73eca6
Release: 0.0.21
2018-10-11 23:14:38 +03:00
Tad Hardesty
d90d377e70
Report rather than swallowing bad texture ids
2018-09-19 22:34:03 -07:00
Tad Hardesty
a2b69395d1
Rename set_texture_id to set_font_texture_id
2018-09-19 22:29:04 -07:00
Tad Hardesty
e9b1552f05
Make ImTexture a newtype for additional type safety
2018-09-10 00:59:55 -07:00
Joonas Javanainen
cc17c0097d
Bump version to 0.0.21-pre
2018-08-13 23:00:40 +03:00
Joonas Javanainen
7824984543
Release: 0.0.20
2018-08-13 22:57:37 +03:00
Joonas Javanainen
6a4286de11
Fix clip rect clamping
2018-08-13 18:47:23 +03:00
Joonas Javanainen
2677cb0cb7
Bump version to 0.0.20-pre
2018-08-12 20:21:11 +03:00
Joonas Javanainen
af2171f93a
Release: 0.0.19
2018-08-12 20:17:56 +03:00
Joonas Javanainen
81b784d69a
Glium has sane sampler defaults so just trust them
2018-08-12 14:25:01 +03:00
Joonas Javanainen
319f7aa4c6
Reformat everything
2018-08-12 14:16:56 +03:00
Joonas Javanainen
aa4ae70054
Make HiDPI rendering better
...
+ use linear filtering in both renderers. Nearest just won't work
anymore if we have a non-integer scaling factor (which winit can give
us on 1440p screens for example)
+ pass around FrameSize which has the necessary info with full f64
precision
+ extra care with conversions to/from f32 and u32 and rounding
2018-08-12 14:16:21 +03:00
shockham
ebc81d2767
Update glium to 0.22
2018-07-30 17:01:02 +01:00
Joonas Javanainen
70370611e5
Renderers take DrawData, not DrawList
2018-06-03 11:21:13 +03:00
Edward Barnard
f815daefd3
Update glium to 0.21
2018-04-14 22:38:34 +01:00
shockham
4f3ef1cc26
Update glium to 0.20
2018-01-30 12:36:03 +00:00
Joonas Javanainen
e9fecb3c41
Bump version to 0.0.19-pre
2017-12-23 14:25:43 +02:00
Joonas Javanainen
1fc53dbbdb
Release: 0.0.18
2017-12-23 14:14:35 +02:00
O01eg
822ed103f8
Update glium to 0.19.
2017-12-12 15:03:16 +03:00
Joonas Javanainen
5cfd1e742e
Bump version to 0.0.18-pre
2017-11-07 18:56:22 +02:00
Joonas Javanainen
f6fa2e00f0
Release: 0.0.17
2017-11-07 18:52:58 +02:00
Joonas Javanainen
d7e9e17aa3
Clippy fixes
2017-11-06 20:10:39 +02:00
Joonas Javanainen
907f9dbdeb
Reformat with rustfmt 0.9.0
2017-11-02 22:01:02 +02:00
Joonas Javanainen
6df3c0bf77
Bump version to 0.0.17-pre
2017-10-26 00:13:16 +03:00
Joonas Javanainen
6c801d61b5
Release: 0.0.16
2017-10-26 00:10:51 +03:00
shockham
cb55accd7a
Update glium to 0.18
2017-10-24 16:31:27 +01:00
Bjørnar Luteberget
8a3d890fc3
Glium renderer: set both texture sampler modes, avoids blurry custom fonts.
2017-10-23 22:03:48 +02:00
Joonas Javanainen
8621bbf116
Better shaders
2017-08-05 15:45:22 +03:00
Joonas Javanainen
a707af1511
Add travis badges to all published crates
2017-07-23 14:12:07 +03:00
Joonas Javanainen
c74c51c58b
Bump version to 0.0.16-pre
2017-07-23 14:10:04 +03:00
Joonas Javanainen
c55bc7e072
Release: 0.0.15
2017-07-23 14:06:36 +03:00