Michael Smith
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1bd6ad3543
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+ Updated Difference's Position() behavior to return the position of the first child (object being differenced)
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2016-02-17 22:57:20 -08:00 |
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Michael Smith
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69a739c12f
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+ Added some + and - operator tests
+ Adjusted behavior so that using + or - repeatedly adds to the same Union/Difference object instead of a nasty nested chain
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2016-02-17 22:50:33 -08:00 |
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Michael L Smith
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3024b7a5fe
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+ Added one more test for position after lots of operations.
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2016-02-16 20:00:55 -08:00 |
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Michael L Smith
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b6a454e8b9
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+ Added NotSupportedExceptions on all block statements except Hull and Union when Position() is called on them
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2016-02-16 19:54:34 -08:00 |
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Michael L Smith
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07c845bcbd
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+ Position interpolation for single-axis mirroring.
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2016-02-15 21:45:38 -08:00 |
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Michael L Smith
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8831610bda
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+ Implemented Position on Cylinder, Sphere, Text3D
+ Made the executive decision that Text3D in OSCADSharp is always centered in script output, to facilitate correct position calculation.
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2016-02-15 21:00:43 -08:00 |
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Michael L Smith
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12eb89adbb
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Added some tests for known expected interpolation positions.
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2016-02-15 20:30:46 -08:00 |
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Mike Smith
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1be343fadc
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Possible functioning implementation of Rotate's point interpolation (at least with center=true). Further testing needed.
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2016-02-15 00:31:20 -08:00 |
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Mike Smith
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2a7ee3ab63
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Added Cube position, Translate interpolation
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2016-02-14 23:27:53 -08:00 |
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Mike Smith
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5a61dd2199
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Fix for Hull and Minkowski not adding the basis object to the children affected by the Hull/Minkowski operation.
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2016-02-14 18:45:31 -08:00 |
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Mike Smith
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ae3f9e4d2f
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Added HulledObject, Hull
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2016-02-14 11:34:58 -08:00 |
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Mike Smith
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e1aa360635
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Added MinkowskiedObject, Minkowski
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2016-02-14 11:22:17 -08:00 |
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Mike Smith
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1746190165
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Added 'mimic' method to copy identical transforms to other objects
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2016-02-14 01:07:18 -08:00 |
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Mike Smith
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8fe459a5ba
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+ Deleted Equals and GetHashCode overrides in Cube/Sphere.
+ Added an IsSameAs method to OSCADObject
+ Modified tests accordingly
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2016-02-13 13:01:02 -08:00 |
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Mike Smith
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f74592116f
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Added Add/Subtract vector operators, and Negate and Clone methods
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2016-02-10 23:46:31 -08:00 |
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Mike Smith
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03ea1c3cb6
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Added some constructors for common ways to create simple solids
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2016-02-10 23:16:20 -08:00 |
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Mike Smith
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152a63ee77
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Added builtin linear extrude on Text3D
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2016-02-10 00:09:07 -08:00 |
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Mike Smith
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1449cdd2b2
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Added Clone() method to OSCADObject and all descendants
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2016-02-07 22:04:05 -08:00 |
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Mike Smith
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8435737df5
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Added Intersection boolean operation
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2016-02-07 21:34:40 -08:00 |
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Mike Smith
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9ccf494e81
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Added Difference boolean operation
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2016-02-07 21:29:41 -08:00 |
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Mike Smith
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efc981579f
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Added Union (first Boolean operation)
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2016-02-07 21:07:58 -08:00 |
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Mike Smith
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584049346f
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Added overloads for transforms that take a vector to allow for X/Y/Z doubles to be used directly
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2016-02-07 11:49:29 -08:00 |
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Mike Smith
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43d9369187
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Finished out composite behaviors for OSCADObject transforms.
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2016-02-07 11:40:13 -08:00 |
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Mike Smith
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64066f81f1
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Filled out remaining block string output for transforms
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2016-02-07 11:17:33 -08:00 |
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Mike Smith
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f585e017c2
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Added BlockFormatter, updated string construction for ColoredObject (More to follow)
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2016-02-07 11:00:27 -08:00 |
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