2022-10-28 22:37:20 +02:00

43 lines
707 B
C#

using System.Numerics;
using Newtonsoft.Json;
using static Raylib_CsLo.Raylib;
using static Raylib_CsLo.RayGui;
using Raylib_CsLo;
namespace PixelEngine;
public class Game
{
public Config? config;
public void Start()
{
InitWindow(config.Size * config.Scale, config.Size * config.Scale, config.WindowTitle);
SetTargetFPS(config.TargetFps);
}
public void HandleInput()
{
}
public void UpdateSim()
{
}
public void UpdateDraw()
{
BeginDrawing();
ClearBackground(BLACK);
DrawText("FPS: " + GetFPS(), 10, 10, 10, WHITE);
EndDrawing();
}
}