2022-10-25 08:56:48 +02:00

20 lines
476 B
C#

using System.Numerics;
namespace PixelEngine;
public class BlackHole : Hole
{
public BlackHole(Vector2 position, int radius, float mass) : base(position, mass)
{
this.radius = radius;
}
public override void Spawn(Fluid fluid)
{
fluid.reduceDensity((int)position.X, (int)position.Y, mass, radius);
}
public override Vector2 position { get; set; }
public int radius { get; set; }
public override float mass { get; set; }
}