104 lines
3.3 KiB
Rust

mod app;
mod helper;
mod plugins;
mod config;
use std::fs;
use crate::app::AppPlugin;
use bevy::gizmos::{AppGizmoBuilder, GizmoPlugin};
use bevy::log::info;
use bevy::prelude::*;
use bevy::render::settings::{Backends, RenderCreation, WgpuSettings};
use bevy::render::RenderPlugin;
use bevy::DefaultPlugins;
use bevy::input::gamepad::AxisSettingsError::DeadZoneUpperBoundGreaterThanLiveZoneUpperBound;
use bevy::window::PresentMode;
use big_space::plugin::BigSpacePlugin;
use toml;
use crate::config::Config;
use crate::plugins::big_space::big_space_plugin::BigSpaceIntegrationPlugin;
const TITLE: &str = "horror-game";
const RESOLUTION: (f32, f32) = (1920f32, 1080f32);
const RESIZABLE: bool = true;
const DECORATIONS: bool = true;
const TRANSPARENT: bool = true;
const PRESENT_MODE: PresentMode = PresentMode::AutoVsync;
fn main() {
let config_str = fs::read_to_string("Config.toml").expect("Failed to read config file");
let config: Config = toml::from_str(&config_str).expect("Failed to parse config");
let mut app = App::new();
app.insert_resource(config);
register_platform_plugins(&mut app);
app.add_plugins(AppPlugin);
/*app.add_plugins(GizmoPlugin);*/
app.run();
}
#[derive(Resource)]
pub struct InspectorVisible(bool);
fn register_platform_plugins(app: &mut App) {
#[cfg(target_os = "windows")]
{
// Register Windows-specific plugins
info!("Adding Windows-specific plugins");
app.add_plugins(
DefaultPlugins
.set(RenderPlugin {
render_creation: RenderCreation::Automatic(WgpuSettings {
backends: Some(Backends::VULKAN),
..default()
}),
..default()
})
.set(WindowPlugin {
primary_window: Some(Window {
title: TITLE.to_string(), // Window title
resolution: RESOLUTION.into(), // Initial resolution (width x height)
resizable: RESIZABLE, // Allow resizing
decorations: DECORATIONS, // Enable window decorations
transparent: TRANSPARENT, // Opaque background
present_mode: PRESENT_MODE, // VSync mode
..default()
}),
..default()
}).build().disable::<TransformPlugin>(),
);
}
#[cfg(target_os = "macos")]
{
info!("Adding macOS-specific plugins");
app.add_plugins(DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
title: crate::TITLE.to_string(), // Window title
resolution: crate::RESOLUTION.into(), // Initial resolution (width x height)
resizable: crate::RESIZABLE, // Allow resizing
decorations: crate::DECORATIONS, // Enable window decorations
transparent: crate::TRANSPARENT, // Opaque background
present_mode: crate::PRESENT_MODE, // VSync mode
..default()
}),
..default()
}));
}
}
fn should_display_inspector(inspector_visible: Res<InspectorVisible>) -> bool {
inspector_visible.0
}