use bevy::a11y::AccessibilitySystem::Update; use bevy::app::{App, Plugin, PreUpdate, Startup}; pub struct CameraPlugin; impl Plugin for CameraPlugin { fn build(&self, _app: &mut App) { _app.add_systems( Startup, (crate::plugins::camera::systems::camera_system::setup), ); _app.add_systems( PreUpdate, (crate::plugins::camera::systems::camera_system::camera_controller_system), ); } }