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Fix GPU worker storage types
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@ -39,11 +39,11 @@ pub struct GpuMeshingWorker;
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impl ComputeWorker for GpuMeshingWorker {
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fn build(world: &mut World) -> AppComputeWorker<Self> {
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AppComputeWorkerBuilder::new(world)
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.add_storage::<u32>("voxels", &[0u32; 1])
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.add_storage("voxels", &[0u32; 1])
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.add_uniform("params", &Params::default())
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.add_storage::<VertexGpu>("vertices", &[VertexGpu::default(); 1])
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.add_storage::<u32>("indices", &[0u32; 1])
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.add_storage::<u32>("counts", &[0u32; 2])
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.add_storage("vertices", &[VertexGpu::default(); 1])
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.add_storage("indices", &[0u32; 1])
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.add_storage("counts", &[0u32; 2])
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.add_pass::<GreedyMeshingShader>(
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[1, 1, 1],
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&["voxels", "params", "vertices", "indices", "counts"],
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