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fix compute chunk result shader type
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@ -23,7 +23,7 @@ pub struct VisibleParams {
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}
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#[repr(C)]
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#[derive(Clone, Copy, Pod, Zeroable)]
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#[derive(Clone, Copy, Pod, Zeroable, ShaderType)]
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pub struct ChunkResult {
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pub key: IVec3Pod,
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pub dist2: i32,
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