mirror of
https://github.com/eliasstepanik/strudel.git
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217 lines
5.5 KiB
JavaScript
217 lines
5.5 KiB
JavaScript
import { midiToFreq, noteToMidi } from './util.mjs';
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import { registerSound, getAudioContext } from './superdough.mjs';
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import { gainNode, getADSRValues, getParamADSR } from './helpers.mjs';
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import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
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const mod = (freq, range = 1, type = 'sine') => {
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const ctx = getAudioContext();
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const osc = ctx.createOscillator();
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osc.type = type;
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osc.frequency.value = freq;
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osc.start();
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const g = new GainNode(ctx, { gain: range });
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osc.connect(g); // -range, range
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return { node: g, stop: (t) => osc.stop(t) };
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};
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const fm = (osc, harmonicityRatio, modulationIndex, wave = 'sine') => {
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const carrfreq = osc.frequency.value;
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const modfreq = carrfreq * harmonicityRatio;
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const modgain = modfreq * modulationIndex;
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return mod(modfreq, modgain, wave);
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};
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const waveforms = ['sine', 'square', 'triangle', 'sawtooth'];
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const noises = ['pink', 'white', 'brown', 'crackle'];
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export function registerSynthSounds() {
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[...waveforms, ...noises].forEach((s) => {
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registerSound(
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s,
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(t, value, onended) => {
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const [attack, decay, sustain, release] = getADSRValues(
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[value.attack, value.decay, value.sustain, value.release],
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'linear',
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[0.001, 0.05, 0.6, 0.01],
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);
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let sound;
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if (waveforms.includes(s)) {
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sound = getOscillator(s, t, value);
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} else {
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let { density } = value;
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sound = getNoiseOscillator(s, t, density);
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}
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let { node: o, stop, triggerRelease } = sound;
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// turn down
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const g = gainNode(0.3);
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const { duration } = value;
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o.onended = () => {
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o.disconnect();
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g.disconnect();
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onended();
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};
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const envGain = gainNode(1);
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let node = o.connect(g).connect(envGain);
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const holdEnd = t + duration;
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getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
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const envEnd = holdEnd + release + 0.01;
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triggerRelease?.(envEnd);
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stop(envEnd);
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return {
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node,
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stop: (releaseTime) => {},
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};
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},
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{ type: 'synth', prebake: true },
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);
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});
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}
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export function waveformN(partials, type) {
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const real = new Float32Array(partials + 1);
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const imag = new Float32Array(partials + 1);
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const ac = getAudioContext();
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const osc = ac.createOscillator();
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const terms = {
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sawtooth: (n) => [0, -1 / n],
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square: (n) => [0, n % 2 === 0 ? 0 : 1 / n],
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triangle: (n) => [n % 2 === 0 ? 0 : 1 / (n * n), 0],
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};
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if (!terms[type]) {
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throw new Error(`unknown wave type ${type}`);
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}
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real[0] = 0; // dc offset
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imag[0] = 0;
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let n = 1;
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while (n <= partials) {
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const [r, i] = terms[type](n);
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real[n] = r;
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imag[n] = i;
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n++;
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}
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const wave = ac.createPeriodicWave(real, imag);
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osc.setPeriodicWave(wave);
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return osc;
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}
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// expects one of waveforms as s
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export function getOscillator(
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s,
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t,
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{
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n: partials,
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note,
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freq,
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vib = 0,
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vibmod = 0.5,
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noise = 0,
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// fm
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fmh: fmHarmonicity = 1,
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fmi: fmModulationIndex,
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fmenv: fmEnvelopeType = 'exp',
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fmattack: fmAttack,
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fmdecay: fmDecay,
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fmsustain: fmSustain,
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fmrelease: fmRelease,
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fmvelocity: fmVelocity,
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fmwave: fmWaveform = 'sine',
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duration,
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},
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) {
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let ac = getAudioContext();
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let o;
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// If no partials are given, use stock waveforms
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if (!partials || s === 'sine') {
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o = getAudioContext().createOscillator();
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o.type = s || 'triangle';
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}
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// generate custom waveform if partials are given
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else {
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o = waveformN(partials, s);
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}
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// get frequency from note...
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note = note || 36;
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if (typeof note === 'string') {
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note = noteToMidi(note); // e.g. c3 => 48
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}
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// get frequency
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if (!freq && typeof note === 'number') {
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freq = midiToFreq(note); // + 48);
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}
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// set frequency
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o.frequency.value = Number(freq);
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o.start(t);
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// FM
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let stopFm;
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let envGain = ac.createGain();
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if (fmModulationIndex) {
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const { node: modulator, stop } = fm(o, fmHarmonicity, fmModulationIndex, fmWaveform);
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if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
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// no envelope by default
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modulator.connect(o.frequency);
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} else {
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const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
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const holdEnd = t + duration;
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getParamADSR(
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envGain.gain,
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attack,
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decay,
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sustain,
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release,
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0,
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1,
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t,
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holdEnd,
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fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
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);
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modulator.connect(envGain);
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envGain.connect(o.frequency);
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}
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stopFm = stop;
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}
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// Additional oscillator for vibrato effect
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let vibratoOscillator;
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if (vib > 0) {
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vibratoOscillator = getAudioContext().createOscillator();
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vibratoOscillator.frequency.value = vib;
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const gain = getAudioContext().createGain();
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// Vibmod is the amount of vibrato, in semitones
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gain.gain.value = vibmod * 100;
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vibratoOscillator.connect(gain);
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gain.connect(o.detune);
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vibratoOscillator.start(t);
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}
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let noiseMix;
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if (noise) {
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noiseMix = getNoiseMix(o, noise, t);
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}
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return {
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node: noiseMix?.node || o,
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stop: (time) => {
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vibratoOscillator?.stop(time);
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noiseMix?.stop(time);
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stopFm?.(time);
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o.stop(time);
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},
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triggerRelease: (time) => {
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// envGain?.stop(time);
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},
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};
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}
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