mirror of
https://github.com/eliasstepanik/strudel.git
synced 2026-01-16 08:08:27 +00:00
149 lines
4.2 KiB
JavaScript
149 lines
4.2 KiB
JavaScript
const allPorts = [];
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let cps = 1;
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let num_ticks_since_cps_change = 0;
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let lastTick = 0; // absolute time when last tick (clock callback) happened
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let lastBegin = 0; // query begin of last tick
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let lastEnd = 0; // query end of last tick
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// let getTime = getTime; // get absolute time
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let num_cycles_at_cps_change = 0;
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// let onToggle = onToggle;
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let interval = 0.1;
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//incoming
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//cps message
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// {type: 'cpschange', payload: {cps}}
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//toggle
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// {type: toggle, payload?: {started: boolean}}
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//sending
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//{type: 'tick', payload: {begin, end, deadline }}
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//{type: 'log', payload: {type, text}}
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const getTime = () => {
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return performance.now();
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};
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const sendMessage = (message) => {
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allPorts.forEach((port) => {
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port.postMessage(message);
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});
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};
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const log = (text, type) => {
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sendMessage({ type: 'log', payload: { text, type } });
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};
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let clock = createClock(
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getTime,
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// called slightly before each cycle
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(phase, duration, tick) => {
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if (num_ticks_since_cps_change === 0) {
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num_cycles_at_cps_change = lastEnd;
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}
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num_ticks_since_cps_change++;
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try {
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const time = getTime();
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const begin = lastEnd;
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lastBegin = begin;
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//convert ticks to cycles, so you can query the pattern for events
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const eventLength = duration * cps;
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const num_cycles_since_cps_change = num_ticks_since_cps_change * eventLength;
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const end = num_cycles_at_cps_change + num_cycles_since_cps_change;
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lastEnd = end;
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const tickdeadline = phase - time; // time left until the phase is a whole number
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lastTick = time + tickdeadline;
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sendMessage({ type: 'tick', payload: { begin, end, tickdeadline } });
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} catch (e) {
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log(`[cyclist] error: ${e.message}`, 'error');
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}
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},
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interval, // duration of each cycle
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);
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self.onconnect = function (e) {
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// the incoming port
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var port = e.ports[0];
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allPorts.push(port);
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allPorts.forEach((port) => {
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port.postMessage('yoooo');
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});
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port.start(); // Required when using addEventListener. Otherwise called implicitly by onmessage setter.
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};
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self.onmessage = (message) => {
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const { type, payload } = message;
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switch (type) {
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case 'cpschange': {
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if (payload.cps !== cps) {
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cps = payload.cps;
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num_ticks_since_cps_change = 0;
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}
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break;
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}
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case 'toggle': {
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const { started } = payload;
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if (started) {
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clock.start();
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} else {
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clock.stop();
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}
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break;
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}
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case 'requestcycles': {
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const secondsSinceLastTick = getTime() - lastTick - clock.duration;
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const cycles = this.lastBegin + secondsSinceLastTick * this.cps; // + this.clock.minLatency;
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sendMessage({ type: 'requestedcycles', payload: { cycles } });
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}
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}
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};
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function createClock(
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getTime,
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callback, // called slightly before each cycle
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duration = 0.05, // duration of each cycle
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interval = 0.1, // interval between callbacks
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overlap = 0.1, // overlap between callbacks
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) {
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let tick = 0; // counts callbacks
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let phase = 0; // next callback time
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let precision = 10 ** 4; // used to round phase
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let minLatency = 0.01;
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const setDuration = (setter) => (duration = setter(duration));
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overlap = overlap || interval / 2;
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const onTick = () => {
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const t = getTime();
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const lookahead = t + interval + overlap; // the time window for this tick
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if (phase === 0) {
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phase = t + minLatency;
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}
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// callback as long as we're inside the lookahead
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while (phase < lookahead) {
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phase = Math.round(phase * precision) / precision;
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phase >= t && callback(phase, duration, tick);
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phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
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phase += duration; // increment phase by duration
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tick++;
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}
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};
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let intervalID;
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const start = () => {
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clear(); // just in case start was called more than once
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onTick();
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intervalID = setInterval(onTick, interval * 1000);
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};
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const clear = () => intervalID !== undefined && clearInterval(intervalID);
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const pause = () => clear();
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const stop = () => {
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tick = 0;
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phase = 0;
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clear();
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};
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const getPhase = () => phase;
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// setCallback
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return { setDuration, start, stop, pause, duration, interval, getPhase, minLatency };
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}
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