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74 lines
2.5 KiB
JavaScript
74 lines
2.5 KiB
JavaScript
import { Pattern } from '@strudel.cycles/core';
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let audioContext;
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export const getAudioContext = () => {
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if (!audioContext) {
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audioContext = new AudioContext();
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}
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return audioContext;
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};
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const lookahead = 0.2;
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const adsr = (attack, decay, sustain, release, velocity, begin, end) => {
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const gainNode = getAudioContext().createGain();
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gainNode.gain.setValueAtTime(0, begin);
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gainNode.gain.linearRampToValueAtTime(velocity, begin + attack); // attack
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gainNode.gain.linearRampToValueAtTime(sustain * velocity, begin + attack + decay); // sustain start
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gainNode.gain.setValueAtTime(sustain * velocity, end); // sustain end
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gainNode.gain.linearRampToValueAtTime(0, end + release); // release
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// for some reason, using exponential ramping creates little cracklings
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return gainNode;
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};
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Pattern.prototype.withAudioNode = function (createAudioNode) {
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return this._withEvent((event) => {
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return event.setContext({
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...event.context,
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createAudioNode: (e) => createAudioNode(e, event.context.createAudioNode?.(event)),
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});
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});
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};
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Pattern.prototype._osc = function (type) {
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return this.withAudioNode((e) => {
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const osc = getAudioContext().createOscillator();
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osc.type = type;
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osc.frequency.value = e.value; // expects frequency..
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osc.start(e.whole.begin.valueOf() + lookahead);
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osc.stop(e.whole.end.valueOf() + lookahead); // release?
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return osc;
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});
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};
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Pattern.prototype.adsr = function (a = 0.01, d = 0.05, s = 1, r = 0.01) {
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return this.withAudioNode((e, node) => {
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const velocity = e.context?.velocity || 1;
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const envelope = adsr(a, d, s, r, velocity, e.whole.begin.valueOf() + lookahead, e.whole.end.valueOf() + lookahead);
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node?.connect(envelope);
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return envelope;
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});
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};
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Pattern.prototype.filter = function (type = 'lowshelf', frequency = 1000, gain = 25) {
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return this.withAudioNode((e, node) => {
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const filter = getAudioContext().createBiquadFilter();
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filter.type = type;
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filter.frequency.value = frequency;
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filter.gain.value = gain;
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node?.connect(filter);
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return filter;
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});
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};
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Pattern.prototype.out = function () {
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const master = getAudioContext().createGain();
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master.gain.value = 0.1;
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master.connect(getAudioContext().destination);
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return this.withAudioNode((e, node) => {
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if (!node) {
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console.warn('out: no source! call .osc() first');
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}
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node?.connect(master);
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});
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};
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Pattern.prototype.define('osc', (type, pat) => pat.osc(type), { patternified: true }); |