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* 0.5 default cps * 1 -> 0.5 cps defaults * start moving examples to 2Hz * more 2Hz doc edits * small tweaks * format * adapt cycles page * adapt pitch page * tonal page * accumulation * synth page * adapt conditional-modifiers * audio effects page * adapt signals doc * fix: errors for signals * adapt signals page * start time modifiers * adapt time modifiers * adapt factories * hydra + pattern intro * adapt mini notation page * start recipes * adapt recipes page * use code_v1 table * delete old dbdump + add new csv based tool * fix: tests * fix: cpm * shuffle featured patterns * fix: snapshot --------- Co-authored-by: Felix Roos <flix91@gmail.com>
323 lines
7.2 KiB
Plaintext
323 lines
7.2 KiB
Plaintext
---
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title: Recipes
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layout: ../../layouts/MainLayout.astro
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---
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import { MiniRepl } from '../../docs/MiniRepl';
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# Recipes
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This page shows possible ways to achieve common (or not so common) musical goals.
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There are often many ways to do a thing and there is no right or wrong.
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The fun part is that each representation will give you different impulses when improvising.
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## Arpeggios
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An arpeggio is when the notes of a chord are played in sequence.
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We can either write the notes by hand:
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<MiniRepl
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client:visible
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tune={`note("c eb g c4")
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.clip(2).s("gm_electric_guitar_clean")`}
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punchcard
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/>
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...or use scales:
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<MiniRepl
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client:visible
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tune={`n("0 2 4 7").scale("C:minor")
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.clip(2).s("gm_electric_guitar_clean")`}
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punchcard
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/>
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...or chord symbols:
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<MiniRepl
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client:visible
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tune={`n("0 1 2 3").chord("Cm").mode("above:c3").voicing()
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.clip(2).s("gm_electric_guitar_clean")`}
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punchcard
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/>
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...using off:
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<MiniRepl
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client:visible
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tune={`"0"
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.off(1/3, add(2))
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.off(1/2, add(4))
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.n()
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.scale("C:minor")
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.s("gm_electric_guitar_clean")`}
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punchcard
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/>
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## Chopping Breaks
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A sample can be looped and chopped like this:
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<MiniRepl
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client:visible
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tune={`await samples('github:yaxu/clean-breaks/main')
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s("amen/4").fit().chop(32)`}
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punchcard
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/>
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This fits the break into 8 cycles + chops it in 16 pieces.
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The chops are not audible yet, because we're not doing any manipulation.
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Let's add randmized doubling + reversing:
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<MiniRepl
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client:visible
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tune={`await samples('github:yaxu/clean-breaks/main')
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s("amen/4").fit().chop(16).cut(1)
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.sometimesBy(.5, ply("2"))
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.sometimesBy(.25, mul(speed("-1")))`}
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punchcard
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/>
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If we want to specify the order of samples, we can replace `chop` with `slice`:
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<MiniRepl
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client:visible
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tune={`await samples('github:yaxu/clean-breaks/main')
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s("amen/4").fit()
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.slice(8, "<0 1 2 3 4*2 5 6 [6 7]>*2")
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.cut(1).rarely(ply("2"))`}
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punchcard
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/>
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If we use `splice` instead of `slice`, the speed adjusts to the duration of the event:
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<MiniRepl
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client:visible
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tune={`await samples('github:yaxu/clean-breaks/main')
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s("amen")
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.splice(8, "<0 1 2 3 4*2 5 6 [6 7]>*2")
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.cut(1).rarely(ply("2"))`}
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punchcard
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/>
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Note that we don't need `fit`, because `splice` will do that by itself.
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## Filter Envelopes
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Using `lpenv`, we can make the filter move:
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<MiniRepl
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client:visible
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tune={`note("g1 bb1 <c2 eb2> d2")
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.s("sawtooth")
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.lpf(400).lpenv(4)
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.scope()`}
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/>
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The type of envelope depends on the methods you're setting. Let's set `lpa`:
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<MiniRepl
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client:visible
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tune={`note("g1 bb1 <c2 eb2> d2")
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.s("sawtooth").lpq(8)
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.lpf(400).lpa(.2).lpenv(4)
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.scope()`}
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/>
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Now the filter is attacking, rather than decaying as before (decay is the default). We can also do both
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<MiniRepl
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client:visible
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tune={`note("g1 bb1 <c2 eb2> d2")
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.s("sawtooth").lpq(8)
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.lpf(400).lpa(.1).lpd(.1).lpenv(4)
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.scope()`}
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/>
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You can play around with `lpa` | `lpd` | `lps` | `lpd` to see what the filter envelope will do.
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## Layering Sounds
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We can layer sounds by separating them with ",":
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<MiniRepl
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client:visible
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tune={`note("<g1 bb1 d2 f1>")
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.s("sawtooth, square") // <------
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.scope()`}
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/>
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We can control the gain of individual sounds like this:
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<MiniRepl
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client:visible
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tune={`note("<g1 bb1 d2 f1>")
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.s("sawtooth, square:0:.5") // <--- "name:number:gain"
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.scope()`}
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/>
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For more control over each voice, we can use `layer`:
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<MiniRepl
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client:visible
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tune={`note("<g1 bb1 d2 f1>").layer(
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x=>x.s("sawtooth").vib(4),
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x=>x.s("square").add(note(12))
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).scope()`}
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/>
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Here, we give the sawtooth a vibrato and the square is moved an octave up.
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With `layer`, you can use any pattern method available on each voice, so sky is the limit..
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## Oscillator Detune
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We can fatten a sound by adding a detuned version to itself:
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<MiniRepl
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client:visible
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tune={`note("<g1 bb1 d2 f1>")
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.add(note("0,.1")) // <------ chorus
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.s("sawtooth").scope()`}
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punchcard
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/>
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Try out different values, or add another voice!
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## Polyrhythms
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Here is a simple example of a polyrhythm:
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<MiniRepl client:visible tune={`s("bd*2,hh*3")`} punchcard />
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A polyrhythm is when 2 different tempos happen at the same time.
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## Polymeter
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This is a polymeter:
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<MiniRepl client:visible tune={`s("<bd rim, hh hh oh>*4")`} punchcard />
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A polymeter is when 2 different bar lengths play at the same tempo.
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## Phasing
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This is a phasing:
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<MiniRepl client:visible tune={`note("<C D G A Bb D C A G D Bb A>*[6,6.1]").piano()`} punchcard />
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Phasing happens when the same sequence plays at slightly different tempos.
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## Running through samples
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Using `run` with `n`, we can rush through a sample bank:
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<MiniRepl
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client:visible
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tune={`await samples('bubo:fox')
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n(run(8)).s("ftabla")`}
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punchcard
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/>
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This works great with sample banks that contain similar sounds, like in this case different recordings of a tabla.
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Often times, you'll hear the beginning of the phrase not where the pattern begins.
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In this case, I hear the beginning at the third sample, which can be accounted for with `early`.
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<MiniRepl
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client:visible
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tune={`await samples('bubo:fox')
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n(run(8)).s("ftabla").early(2/8)`}
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/>
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Let's add some randomness:
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<MiniRepl
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client:visible
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tune={`await samples('bubo:fox')
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n(run(8)).s("ftabla").early(2/8)
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.sometimes(mul(speed("1.5")))`}
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/>
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## Tape Warble
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We can emulate a pitch warbling effect like this:
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<MiniRepl
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client:visible
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tune={`note("<c4 bb f eb>*8")
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.add(note(perlin.range(0,.5))) // <------ warble
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.clip(2).s("gm_electric_guitar_clean")`}
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/>
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## Sound Duration
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There are a number of ways to change the sound duration. Using clip:
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<MiniRepl
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client:visible
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tune={`note("f ab bb c")
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.clip("<2 1 .5 .25>")`}
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/>
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The value of clip is relative to the duration of each event.
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We can also create overlaps using release:
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<MiniRepl
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client:visible
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tune={`note("f ab bb c")
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.release("<2 1 .5 .25>")`}
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/>
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This will smoothly fade out each sound for the given number of seconds.
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We could also make the notes shorter by using a decay envelope:
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<MiniRepl
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client:visible
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tune={`note("f ab bb c")
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.decay("<2 1 .5 .25>")`}
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/>
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When using samples, we also have `.end` to cut relative to the sample length:
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<MiniRepl client:visible tune={`s("oh*4").end("<1 .5 .25 .1>")`} />
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Compare that to clip:
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<MiniRepl client:visible tune={`s("oh*4").clip("<1 .5 .25 .1>")`} />
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or decay:
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<MiniRepl client:visible tune={`s("oh*4").decay("<1 .5 .25 .1>")`} />
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## Wavetable Synthesis
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You can loop a sample with `loop` / `loopEnd`:
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<MiniRepl client:visible tune={`note("<c eb g f>").s("bd").loop(1).loopEnd(.05).gain(.2)`} />
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This allows us to play the first 5% of the bass drum as a synth!
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To simplify loading wavetables, any sample that starts with `wt_` will be looped automatically:
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<MiniRepl
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client:visible
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tune={`await samples('github:bubobubobubobubo/dough-waveforms/main')
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note("c eb g bb").s("wt_dbass").clip(2)`}
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/>
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Running through different wavetables can also give interesting variations:
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<MiniRepl
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client:visible
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tune={`await samples('github:bubobubobubobubo/dough-waveforms/main')
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note("c2*8").s("wt_dbass").n(run(8))`}
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/>
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...adding a filter envelope + reverb:
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<MiniRepl
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client:visible
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tune={`await samples('github:bubobubobubobubo/dough-waveforms/main')
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note("c2*8").s("wt_dbass").n(run(8))
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.lpf(perlin.range(200,2000).slow(8))
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.lpenv(-3).lpa(.1).room(.5)`}
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/>
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