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https://github.com/eliasstepanik/strudel.git
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saner vibrato default
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@ -393,6 +393,8 @@ const generic_params = [
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*/
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// currently an alias of 'hcutoff' https://github.com/tidalcycles/strudel/issues/496
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// ['hpf'],
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[['vib'], 'vib'],
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[['vibmod'], 'vibmod'],
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[['hcutoff', 'hresonance'], 'hpf', 'hp'],
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/**
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* Controls the **h**igh-**p**ass **q**-value.
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@ -40,10 +40,10 @@ export function registerSynthSounds() {
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fmrelease: fmRelease,
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fmvelocity: fmVelocity,
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fmwave: fmWaveform = 'sine',
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vibrato = 0,
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vdepth = 100,
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vib = 0,
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vibmod = 1,
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slide,
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slidespeed = 1,
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slide_speed = 1,
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} = value;
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let { n, note, freq } = value;
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// with synths, n and note are the same thing
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@ -61,10 +61,10 @@ export function registerSynthSounds() {
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t,
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s: wave,
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freq,
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vibrato,
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vdepth,
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vib,
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vibmod,
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slide: slide * freq,
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slidespeed: sustain / slidespeed,
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slide_speed: sustain / slide_speed,
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partials: n,
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});
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@ -150,11 +150,11 @@ export function waveformN(partials, type) {
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return osc;
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}
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export function getOscillator({ s, freq, t, vibrato, vdepth, slide, slidespeed, partials }) {
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export function getOscillator({ s, freq, t, vib, vibmod, slide, slide_speed, partials }) {
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// Additional oscillator for vibrato effect
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if (vibrato > 0) {
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if (vib > 0) {
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var vibrato_oscillator = getAudioContext().createOscillator();
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vibrato_oscillator.frequency.value = vibrato;
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vibrato_oscillator.frequency.value = vib;
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}
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// Make oscillator with partial count
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@ -166,11 +166,12 @@ export function getOscillator({ s, freq, t, vibrato, vdepth, slide, slidespeed,
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o = waveformN(partials, s);
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}
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if (vibrato > 0) {
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if (vib > 0) {
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o.frequency.value = Number(freq);
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slide > 0 && o.frequency.linearRampToValueAtTime(freq + slide, t + slidespeed);
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slide > 0 && o.frequency.linearRampToValueAtTime(freq + slide, t + slide_speed);
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var gain = getAudioContext().createGain();
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gain.gain.value = vdepth * 100;
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// Vibmod is the amount of vibrato, in semitones
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gain.gain.value = vibmod * freq;
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vibrato_oscillator.connect(gain);
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gain.connect(o.detune);
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vibrato_oscillator.start(t);
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@ -185,7 +186,7 @@ export function getOscillator({ s, freq, t, vibrato, vdepth, slide, slidespeed,
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} else {
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// Normal operation, without vibrato
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o.frequency.value = Number(freq);
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slide > 0 && o.frequency.linearRampToValueAtTime(freq + slide, t + slidespeed);
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slide > 0 && o.frequency.linearRampToValueAtTime(freq + slide, t + slide_speed);
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o.start(t);
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const stop = (time) => o.stop(time);
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return { node: o, stop };
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