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https://github.com/eliasstepanik/strudel.git
synced 2026-01-12 06:08:37 +00:00
remove dirt samples
+ load a small selection for workshop instead
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@ -13,13 +13,13 @@ Dies ist das erste Kapitel im Strudel Workshop, schön dich an Bord zu haben!
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Los geht's mit ein paar Sounds:
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<MiniRepl hideHeader client:visible tune={`sound("house")`} />
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<MiniRepl hideHeader client:visible tune={`sound("casio")`} />
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<Box>
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1. ⬆️ Klicke in das obige Textfeld ⬆️
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2. Drücke `Strg`+`Enter` zum Abspielen
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3. Ändere `house` in `casio`
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3. Ändere `casio` in `metal`
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4. Drücke `Strg`+`Enter` zum Aktualisieren
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5. Drücke `Strg`+`.` zum Stoppen
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@ -27,27 +27,30 @@ Los geht's mit ein paar Sounds:
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Glückwunsch, du bist nun am live coden!
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Die ganze Seite ist voller interaktiver Textfelder.
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In jedes kannst du hineinklicken und mit `Strg`+`Enter` starten / aktualisieren und mit `Strg+.` stoppen.
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**Probiere mehr Sounds aus**
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Mit ":" kannst du einen anderen Sound aus dem Set wählen:
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<MiniRepl hideHeader client:visible tune={`sound("east:1")`} hideHeader />
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<MiniRepl hideHeader client:visible tune={`sound("casio:0")`} hideHeader />
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<Box>
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Ändere `east:1` in `east:2` um einen anderen Sound aus dem Set `east` zu hören.
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Du kannst auch andere Zahlen ausprobieren! Es kann sein dass du kurz nichts hörst während ein neuer Sound lädt.
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</Box>
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Ändere `casio:0` in `casio:1` um einen anderen Sound aus dem Set `casio` zu hören.
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Ohne Zahl ist gleichbedeutend mit `:0`
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Hier sind ein paar mehr Sounds zum ausprobieren:
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```
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casio control crow techno house jazz
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metal east jvbass juno insect space wind
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insect wind jazz metal east crow casio
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```
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Probier verschiedene Kombinationen von Sounds und Nummern! Es kann sein dass du kurz nichts hörst während ein neuer Sound lädt.
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</Box>
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Jetzt weißt du wie man verschiedene Sounds benutzt.
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Vorerst bleiben wir bei den voreingestellten Sounds, später erfahren wir noch wie man eigene benutzt.
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@ -103,13 +106,13 @@ Versuch noch mehr Sounds hinzuzfügen!
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**Je länger die Sequence, desto schneller**
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd")`} punchcard />
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Der Inhalt einer Sequence wird in einen sogenannten Cycle (=Zyklus) zusammengequetscht.
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**Tempo ändern mit `cpm`**
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd").cpm(40)`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd").cpm(40)`} punchcard />
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<Box>
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@ -127,7 +130,7 @@ Wir werden später noch mehr Möglichkeiten kennen lernen wie man das Tempo ver
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**Unter-Sequenzen mit [Klammern]**
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<MiniRepl hideHeader client:visible tune={`sound("bd [hh hh] sd [hh bd]")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd [hh hh] rim [hh bd]")`} punchcard />
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<Box>
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@ -157,7 +160,7 @@ Tonhöhe = sehr schneller Rhythmus
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**Unter-Unter-Sequenzen mit [[Klammern]]**
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<MiniRepl hideHeader client:visible tune={`sound("bd [[sd sd] hh]")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd [[rim rim] hh]")`} punchcard />
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<Box>
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@ -66,33 +66,3 @@ Diese Seite ist eine Auflistung aller im Workshop enthaltenen Funktionen.
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| add | addiert zahlen oder noten | <MiniRepl hideHeader client:visible tune={`n("0 2 4 6".add("<0 1 2 1>")).scale("C:minor")`} /> |
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| ply | jedes element schneller machen | <MiniRepl hideHeader client:visible tune={`s("bd sd").ply("<1 2 3>")`} /> |
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| off | verzögert eine modifizierte kopie | <MiniRepl hideHeader client:visible tune={`s("bd sd, hh*4").off(1/8, x=>x.speed(2))`} /> |
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## Samples
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```
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casio control crow techno house jazz
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metal east jvbass juno insect space wind
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bd sd sn cp hh
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piano
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```
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## Synths
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```
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gm_electric_guitar_muted gm_acoustic_bass
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gm_voice_oohs gm_blown_bottle sawtooth square triangle
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gm_xylophone gm_synth_bass_1 gm_synth_strings_1
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```
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## Banks
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```
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RolandTR909
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```
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## Scales
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```
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major minor dorian mixolydian
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minor:pentatonic major:pentatonic
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```
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@ -15,13 +15,13 @@ This is the first chapter of the Strudel Workshop, nice to have you on board!
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Let's start by making some noise:
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<MiniRepl hideHeader client:visible tune={`sound("house")`} dirt />
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<MiniRepl hideHeader client:visible tune={`sound("casio")`} dirt />
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<Box>
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1. ⬆️ click into the text field above ⬆️
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2. press `ctrl`+`enter` to play
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3. change `house` to `casio`
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3. change `casio` to `metal`
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4. press `ctrl`+`enter` to update
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5. press `ctrl`+`.` to stop
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@ -29,27 +29,30 @@ Let's start by making some noise:
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Congratulations, you are now live coding!
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The whole page is filled with these text fields to interact with.
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You can always click inside and hit `ctrl`+`enter` to start / update and `ctrl+.` to stop.
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**Try more Sounds**
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You can pick a different sample from the same set, with ':'
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<MiniRepl hideHeader client:visible tune={`sound("east:1")`} hideHeader />
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<MiniRepl hideHeader client:visible tune={`sound("casio:0")`} hideHeader />
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<Box>
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Try changing `east:1` to `east:2` to hear a different sound in the `east` set.
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You can try other numbers too! You might hear a little pause while the sound is loading
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</Box>
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Try changing `casio:0` to `casio:1` to hear a different sound in the `casio` set.
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Not using a number is like doing `:0`
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Here are some more sound sets to try:
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```
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casio control crow techno house jazz
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metal east jvbass juno insect space wind
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insect wind jazz metal east crow casio
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```
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Try out different Combinations of sounds and numbers! You might hear a little pause while the sound is loading
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</Box>
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Now you know how to use different sounds.
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For now we'll stick to this little selection of sounds, but we'll find out how to load your own sounds later.
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@ -105,13 +108,13 @@ Try adding more sounds to the sequence!
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**The longer the sequence, the faster it runs**
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd")`} punchcard />
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The content of a sequence will be squished into what's called a cycle.
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**One way to change the tempo is using `cpm`**
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd").cpm(40)`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd").cpm(40)`} punchcard />
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<Box>
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@ -141,15 +144,15 @@ Similar to the whole sequence, the content of a sub-sequence will be squished to
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**Multiplication: Speed things up**
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<MiniRepl hideHeader client:visible tune={`sound("bd hh*2 sd hh*3")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd hh*2 rim hh*3")`} punchcard />
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**Multiplication: Speed up sequences**
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<MiniRepl hideHeader client:visible tune={`sound("bd [hh sd]*2")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd [hh rim]*2")`} punchcard />
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**Multiplication: Speeeeeeeeed things up**
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<MiniRepl hideHeader client:visible tune={`sound("bd hh*16 sd hh*8")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd hh*16 rim hh*8")`} punchcard />
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<Box>
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@ -159,7 +162,7 @@ Pitch = really fast rhythm
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**Sub-Sub-Sequences with [[brackets]]**
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<MiniRepl hideHeader client:visible tune={`sound("bd [[sd sd] hh]")`} punchcard />
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<MiniRepl hideHeader client:visible tune={`sound("bd [[rim rim] hh]")`} punchcard />
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<Box>
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@ -67,32 +67,3 @@ This page is just a listing of all functions covered in the workshop!
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| ply | speed up each event n times | <MiniRepl hideHeader client:visible tune={`s("bd sd").ply("<1 2 3>")`} /> |
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| off | copy, shift time & modify | <MiniRepl hideHeader client:visible tune={`s("bd sd, hh*4").off(1/8, x=>x.speed(2))`} /> |
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## Samples
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```
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casio control crow techno house jazz
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metal east jvbass juno insect space wind
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bd sd sn cp hh
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piano
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```
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## Synths
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```
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gm_electric_guitar_muted gm_acoustic_bass
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gm_voice_oohs gm_blown_bottle sawtooth square triangle
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gm_xylophone gm_synth_bass_1 gm_synth_strings_1
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```
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## Banks
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```
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RolandTR909
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```
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## Scales
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```
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major minor dorian mixolydian
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minor:pentatonic major:pentatonic
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```
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@ -22,8 +22,65 @@ export async function prebake() {
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tag: 'drum-machines',
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}),
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samples(`./EmuSP12.json`, `./EmuSP12/`, { prebake: true, tag: 'drum-machines' }),
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samples(
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{
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casio: ['casio/high.wav', 'casio/low.wav', 'casio/noise.wav'],
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crow: ['crow/000_crow.wav', 'crow/001_crow2.wav', 'crow/002_crow3.wav', 'crow/003_crow4.wav'],
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insect: [
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'insect/000_everglades_conehead.wav',
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'insect/001_robust_shieldback.wav',
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'insect/002_seashore_meadow_katydid.wav',
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],
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wind: [
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'wind/000_wind1.wav',
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'wind/001_wind10.wav',
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'wind/002_wind2.wav',
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'wind/003_wind3.wav',
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'wind/004_wind4.wav',
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'wind/005_wind5.wav',
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'wind/006_wind6.wav',
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'wind/007_wind7.wav',
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'wind/008_wind8.wav',
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'wind/009_wind9.wav',
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],
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jazz: [
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'jazz/000_BD.wav',
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'jazz/001_CB.wav',
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'jazz/002_FX.wav',
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'jazz/003_HH.wav',
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'jazz/004_OH.wav',
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'jazz/005_P1.wav',
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'jazz/006_P2.wav',
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'jazz/007_SN.wav',
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],
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metal: [
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'metal/000_0.wav',
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'metal/001_1.wav',
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'metal/002_2.wav',
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'metal/003_3.wav',
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'metal/004_4.wav',
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'metal/005_5.wav',
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'metal/006_6.wav',
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'metal/007_7.wav',
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'metal/008_8.wav',
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'metal/009_9.wav',
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],
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east: [
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'east/000_nipon_wood_block.wav',
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'east/001_ohkawa_mute.wav',
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'east/002_ohkawa_open.wav',
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'east/003_shime_hi.wav',
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'east/004_shime_hi_2.wav',
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'east/005_shime_mute.wav',
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'east/006_taiko_1.wav',
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'east/007_taiko_2.wav',
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'east/008_taiko_3.wav',
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],
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},
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'github:tidalcycles/Dirt-Samples/master/',
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),
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]);
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await samples('github:tidalcycles/Dirt-Samples/master'); // TODO: remove
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// await samples('github:tidalcycles/Dirt-Samples/master');
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}
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const maxPan = noteToMidi('C8');
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