Add GamePad Module

This commit is contained in:
nkymut 2024-11-27 01:03:09 +08:00
parent 726abf76ce
commit d741b4d17a
9 changed files with 726 additions and 1 deletions

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# @strudel/gamepad
This package adds gamepad input functionality to strudel Patterns.
## Install
```sh
npm i @strudel/gamepad --save
```
## Usage
```javascript
import { gamepad } from '@strudel/gamepad';
// Initialize gamepad (optional index parameter, defaults to 0)
const pad = gamepad(0);
// Use gamepad inputs in patterns
const pattern = sequence([
// Button inputs
pad.a, // A button value (0-1)
pad.tglA, // A button toggle (0 or 1)
// Analog stick inputs
pad.x1, // Left stick X (0-1)
pad.x1_2, // Left stick X (-1 to 1)
]);
```
## Available Controls
### Buttons
- Face Buttons
- `a`, `b`, `x`, `y` (or uppercase `A`, `B`, `X`, `Y`)
- Toggle versions: `tglA`, `tglB`, `tglX`, `tglY`
- Shoulder Buttons
- `lb`, `rb`, `lt`, `rt` (or uppercase `LB`, `RB`, `LT`, `RT`)
- Toggle versions: `tglLB`, `tglRB`, `tglLT`, `tglRT`
- D-Pad
- `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase)
- Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight`(or `tglU`, `tglD`, `tglL`, `tglR`)
### Analog Sticks
- Left Stick
- `x1`, `y1` (0 to 1 range)
- `x1_2`, `y1_2` (-1 to 1 range)
- Right Stick
- `x2`, `y2` (0 to 1 range)
- `x2_2`, `y2_2` (-1 to 1 range)
## Examples
```javascript
// Use button values to control amplitude
$: sequence([
note("bd").gain(pad.X), // X button controls gain
note("[hh oh]").gain(pad.tglY), // Y button toggles gain
]);
// Use analog stick for continuous control
$: note("c4*4".add(pad.y1_2.range(-24,24))) // Left stick Y controls pitch shift
.pan(pad.x1_2); // Left stick X controls panning
// Use toggle buttons to switch patterns on/off
// Define button sequences
const HADOKEN = [
'd', // Down
'r', // Right
'a', // A
];
const KONAMI = 'uuddlrlrba' //Konami Code ↑↑↓↓←→←→BA
// Add these lines to enable buttons(but why?)
$:pad.D.segment(16).gain(0)
$:pad.R.segment(16).gain(0)
$:pad.A.segment(16).gain(0)
// Check button sequence (returns 1 when detected, 0 when not within last 1 second)
$: sound("hadoken").gain(pad.checkSequence(HADOKEN))
```
## Multiple Gamepads
You can connect multiple gamepads by specifying the gamepad index:
```javascript
const pad1 = gamepad(0); // First gamepad
const pad2 = gamepad(1); // Second gamepad
```

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// @strudel/gamepad/index.mjs
import { signal } from '@strudel/core';
// Button mapping for Logitech Dual Action (STANDARD GAMEPAD Vendor: 046d Product: c216)
export const buttonMap = {
a: 0,
b: 1,
x: 2,
y: 3,
lb: 4,
rb: 5,
lt: 6,
rt: 7,
back: 8,
start: 9,
u: 12,
up: 12,
d: 13,
down: 13,
l: 14,
left: 14,
r: 15,
right: 15,
};
class ButtonSequenceDetector {
constructor(timeWindow = 1000) {
this.sequence = [];
this.timeWindow = timeWindow;
this.lastInputTime = 0;
this.buttonStates = Array(16).fill(0); // Track previous state of each button
// Button mapping for character inputs
}
addInput(buttonIndex, buttonValue) {
const currentTime = Date.now();
// Only add input on button press (rising edge)
if (buttonValue === 1 && this.buttonStates[buttonIndex] === 0) {
// Clear sequence if too much time has passed
if (currentTime - this.lastInputTime > this.timeWindow) {
this.sequence = [];
}
// Store the button name instead of index
const buttonName = Object.keys(buttonMap).find((key) => buttonMap[key] === buttonIndex) || buttonIndex.toString();
this.sequence.push({
input: buttonName,
timestamp: currentTime,
});
this.lastInputTime = currentTime;
//console.log(this.sequence);
// Keep only inputs within the time window
this.sequence = this.sequence.filter((entry) => currentTime - entry.timestamp <= this.timeWindow);
}
// Update button state
this.buttonStates[buttonIndex] = buttonValue;
}
checkSequence(targetSequence) {
if (!Array.isArray(targetSequence) && typeof targetSequence !== 'string') {
console.error('ButtonSequenceDetector: targetSequence must be an array or string');
return 0;
}
if (this.sequence.length < targetSequence.length) return 0;
// Convert string input to array if needed
const sequence =
typeof targetSequence === 'string'
? targetSequence.toLowerCase().split('')
: targetSequence.map((s) => s.toString().toLowerCase());
// Get the last n inputs where n is the target sequence length
const lastInputs = this.sequence.slice(-targetSequence.length).map((entry) => entry.input);
// Compare sequences
return lastInputs.every((input, index) => {
const target = sequence[index];
// Check if either the input matches directly or they refer to the same button in the map
return (
input === target ||
buttonMap[input] === buttonMap[target] ||
// Also check if the numerical index matches
buttonMap[input] === parseInt(target)
);
})
? 1
: 0;
}
}
class GamepadHandler {
constructor(index = 0) {
// Add index parameter
this._gamepads = {};
this._activeGamepad = index; // Use provided index
this._axes = [0, 0, 0, 0];
this._buttons = Array(16).fill(0);
this.setupEventListeners();
this.startPolling();
}
setupEventListeners() {
window.addEventListener('gamepadconnected', (e) => {
this._gamepads[e.gamepad.index] = e.gamepad;
if (!this._activeGamepad) {
this._activeGamepad = e.gamepad.index;
}
});
window.addEventListener('gamepaddisconnected', (e) => {
delete this._gamepads[e.gamepad.index];
if (this._activeGamepad === e.gamepad.index) {
this._activeGamepad = Object.keys(this._gamepads)[0] || null;
}
});
}
startPolling() {
const poll = () => {
if (this._activeGamepad !== null) {
const gamepad = navigator.getGamepads()[this._activeGamepad];
if (gamepad) {
// Update axes (normalized to 0-1 range)
this._axes = gamepad.axes.map((axis) => (axis + 1) / 2);
// Update buttons
this._buttons = gamepad.buttons.map((button) => button.value);
}
}
requestAnimationFrame(poll);
};
poll();
}
getAxes() {
return this._axes;
}
getButtons() {
return this._buttons;
}
}
// Store gamepadValues globally
export const gamepadValues = {};
// Replace singleton with factory function
export const gamepad = (index = 0) => {
const handler = new GamepadHandler(index);
const sequenceDetector = new ButtonSequenceDetector(2000);
// Initialize state for this gamepad if it doesn't exist
if (!gamepadValues[index]) {
gamepadValues[index] = Array(16).fill(0);
}
// Create signals for this specific gamepad instance
const axes = {
x1: signal(() => handler.getAxes()[0]),
y1: signal(() => handler.getAxes()[1]),
x2: signal(() => handler.getAxes()[2]),
y2: signal(() => handler.getAxes()[3]),
};
// Add bipolar versions
axes.x1_2 = axes.x1.toBipolar();
axes.y1_2 = axes.y1.toBipolar();
axes.x2_2 = axes.x2.toBipolar();
axes.y2_2 = axes.y2.toBipolar();
// Create button signals
const buttons = Array(16)
.fill(null)
.map((_, i) => {
const btn = signal(() => {
const value = handler.getButtons()[i];
sequenceDetector.addInput(i, value);
return value;
});
let lastButtonState = 0;
const toggle = signal(() => {
const currentState = handler.getButtons()[i];
if (currentState === 1 && lastButtonState === 0) {
// Toggle the state
const newValue = gamepadValues[index][i] === 0 ? 1 : 0;
gamepadValues[index][i] = newValue;
// Broadcast the change
window.postMessage({
type: 'gamepad-toggle',
gamepadIndex: index,
buttonIndex: i,
value: newValue,
});
}
lastButtonState = currentState;
return gamepadValues[index][i];
});
return { value: btn, toggle };
});
const checkSequence = (sequence) => {
return signal(() => sequenceDetector.checkSequence(sequence));
};
// Return an object with all controls
return {
...axes,
buttons,
...Object.fromEntries(
Object.entries(buttonMap).flatMap(([key, index]) => [
[key.toLowerCase(), buttons[index].value],
[key.toUpperCase(), buttons[index].value],
[`tgl${key.toLowerCase()}`, buttons[index].toggle],
[`tgl${key.toUpperCase()}`, buttons[index].toggle],
]),
),
checkSequence,
};
};
// Message-based state updates (add this at the bottom of the file)
if (typeof window !== 'undefined') {
window.addEventListener('message', (e) => {
if (e.data.type === 'gamepad-toggle') {
const { gamepadIndex, buttonIndex, value } = e.data;
if (!gamepadValues[gamepadIndex]) {
gamepadValues[gamepadIndex] = Array(16).fill(0);
}
gamepadValues[gamepadIndex][buttonIndex] = value;
}
});
}

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import './gamepad.mjs';
export * from './gamepad.mjs';

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{
"name": "@strudel/gamepad",
"version": "1.1.0",
"description": "Gamepad Inputs for strudel",
"main": "index.mjs",
"type": "module",
"publishConfig": {
"main": "dist/index.mjs"
},
"scripts": {
"build": "vite build",
"prepublishOnly": "npm run build"
},
"repository": {
"type": "git",
"url": "git+https://github.com/tidalcycles/strudel.git"
},
"keywords": [
"titdalcycles",
"strudel",
"pattern",
"livecoding",
"algorave"
],
"author": "Yuta Nakayama <nkymut@gmail.com>",
"license": "AGPL-3.0-or-later",
"bugs": {
"url": "https://github.com/tidalcycles/strudel/issues"
},
"homepage": "https://github.com/tidalcycles/strudel#readme",
"dependencies": {
"@strudel/core": "workspace:*"
},
"devDependencies": {
"vite": "^5.0.10"
}
}

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import { defineConfig } from 'vite';
import { dependencies } from './package.json';
import { resolve } from 'path';
// https://vitejs.dev/config/
export default defineConfig({
plugins: [],
build: {
lib: {
entry: resolve(__dirname, 'index.mjs'),
formats: ['es'],
fileName: (ext) => ({ es: 'index.mjs' })[ext],
},
rollupOptions: {
external: [...Object.keys(dependencies)],
},
target: 'esnext',
},
});

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@ -565,6 +565,69 @@ exports[`runs examples > example "_euclidRot" example index 20 1`] = `
]
`;
exports[`runs examples > example "absoluteOrientationAlpha" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "absoluteOrientationBeta" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "absoluteOrientationGamma" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "accelerate" example index 0 1`] = `
[
"[ 0/1 → 2/1 | s:sax accelerate:0 ]",
@ -572,6 +635,69 @@ exports[`runs examples > example "accelerate" example index 0 1`] = `
]
`;
exports[`runs examples > example "accelerationX" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "accelerationY" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "accelerationZ" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "add" example index 0 1`] = `
[
"[ 0/1 → 1/3 | note:C3 ]",
@ -742,6 +868,8 @@ exports[`runs examples > example "almostNever" example index 0 1`] = `
]
`;
exports[`runs examples > example "altitude" example index 0 1`] = `[]`;
exports[`runs examples > example "always" example index 0 1`] = `
[
"[ 0/1 → 1/8 | s:hh speed:0.5 ]",
@ -3337,6 +3465,75 @@ exports[`runs examples > example "gain" example index 0 1`] = `
exports[`runs examples > example "gap" example index 0 1`] = `[]`;
exports[`runs examples > example "geoHeading" example index 0 1`] = `[]`;
exports[`runs examples > example "geoSpeed" example index 0 1`] = `[]`;
exports[`runs examples > example "gravityX" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "gravityY" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "gravityZ" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "heading" example index 0 1`] = `[]`;
exports[`runs examples > example "hpattack" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:c2 s:sawtooth hcutoff:500 hpattack:0.5 hpenv:4 ]",
@ -4099,6 +4296,8 @@ exports[`runs examples > example "late" example index 0 1`] = `
]
`;
exports[`runs examples > example "latitude" example index 0 1`] = `[]`;
exports[`runs examples > example "layer" example index 0 1`] = `
[
"[ 0/1 → 1/8 | note:C3 ]",
@ -4202,6 +4401,8 @@ exports[`runs examples > example "linger" example index 0 1`] = `
]
`;
exports[`runs examples > example "longitude" example index 0 1`] = `[]`;
exports[`runs examples > example "loop" example index 0 1`] = `
[
"[ 0/1 → 1/1 | s:casio loop:1 ]",
@ -4939,6 +5140,69 @@ exports[`runs examples > example "orbit" example index 0 1`] = `
]
`;
exports[`runs examples > example "orientationAlpha" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "orientationBeta" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "orientationGamma" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "outside" example index 0 1`] = `
[
"[ 0/1 → 1/1 | note:A3 ]",
@ -6343,6 +6607,69 @@ exports[`runs examples > example "rootNotes" example index 0 1`] = `
]
`;
exports[`runs examples > example "rotationAlpha" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "rotationBeta" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "rotationGamma" example index 0 1`] = `
[
"[ 0/1 → 1/4 | note:C3 ]",
"[ 1/4 → 1/2 | note:C3 ]",
"[ 1/2 → 3/4 | note:C3 ]",
"[ 3/4 → 1/1 | note:C3 ]",
"[ 1/1 → 5/4 | note:C3 ]",
"[ 5/4 → 3/2 | note:C3 ]",
"[ 3/2 → 7/4 | note:C3 ]",
"[ 7/4 → 2/1 | note:C3 ]",
"[ 2/1 → 9/4 | note:C3 ]",
"[ 9/4 → 5/2 | note:C3 ]",
"[ 5/2 → 11/4 | note:C3 ]",
"[ 11/4 → 3/1 | note:C3 ]",
"[ 3/1 → 13/4 | note:C3 ]",
"[ 13/4 → 7/2 | note:C3 ]",
"[ 7/2 → 15/4 | note:C3 ]",
"[ 15/4 → 4/1 | note:C3 ]",
]
`;
exports[`runs examples > example "round" example index 0 1`] = `
[
"[ 0/1 → 1/3 | note:D3 ]",
@ -7537,6 +7864,8 @@ exports[`runs examples > example "speed" example index 0 1`] = `
]
`;
exports[`runs examples > example "speed" example index 0 2`] = `[]`;
exports[`runs examples > example "speed" example index 1 1`] = `
[
"[ 0/1 → 1/3 | speed:1 s:piano clip:1 ]",

View File

@ -21,6 +21,9 @@ import '@strudel/xen/xen.mjs';
// import '@strudel/webaudio/webaudio.mjs';
// import '@strudel/serial/serial.mjs';
import '../website/src/repl/piano';
//import * as motionHelpers from '../packages/motion/index.mjs';
//import * as geolocationHelpers from '../packages/geolocation/index.mjs';
import * as gamepadHelpers from '../packages/gamepad/index.mjs';
class MockedNode {
chain() {
@ -169,6 +172,7 @@ evalScope(
uiHelpersMocked,
webaudio,
tonalHelpers,
gamepadHelpers,
/*
toneHelpers,
voicingHelpers,

View File

@ -30,17 +30,18 @@
"@strudel/csound": "workspace:*",
"@strudel/desktopbridge": "workspace:*",
"@strudel/draw": "workspace:*",
"@strudel/gamepad": "workspace:*",
"@strudel/hydra": "workspace:*",
"@strudel/midi": "workspace:*",
"@strudel/mini": "workspace:*",
"@strudel/osc": "workspace:*",
"@strudel/serial": "workspace:*",
"@strudel/soundfonts": "workspace:*",
"@strudel/tidal": "workspace:*",
"@strudel/tonal": "workspace:*",
"@strudel/transpiler": "workspace:*",
"@strudel/webaudio": "workspace:*",
"@strudel/xen": "workspace:*",
"@strudel/tidal": "workspace:*",
"@supabase/supabase-js": "^2.39.1",
"@tailwindcss/forms": "^0.5.7",
"@tailwindcss/typography": "^0.5.10",

View File

@ -81,6 +81,7 @@ export function loadModules() {
import('@strudel/soundfonts'),
import('@strudel/csound'),
import('@strudel/tidal'),
import('@strudel/gamepad'),
];
if (isTauri()) {
modules = modules.concat([