mirror of
https://github.com/eliasstepanik/strudel.git
synced 2026-01-11 13:48:40 +00:00
doc: random functions
This commit is contained in:
parent
a022e5bb93
commit
ce91d36b7a
@ -5,7 +5,7 @@ This program is free software: you can redistribute it and/or modify it under th
|
||||
*/
|
||||
|
||||
import { Hap } from './hap.mjs';
|
||||
import { Pattern, fastcat, reify, silence, stack } from './pattern.mjs';
|
||||
import { Pattern, fastcat, reify, silence, stack, isPattern } from './pattern.mjs';
|
||||
import Fraction from './fraction.mjs';
|
||||
import { id } from './util.mjs';
|
||||
|
||||
@ -233,16 +233,44 @@ Pattern.prototype._degradeByWith = function (withPat, x) {
|
||||
* @param {number} amount - a number between 0 and 1
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").degradeBy(0.5).out()
|
||||
* s("hh*8").degradeBy(0.2).out()
|
||||
*/
|
||||
Pattern.prototype._degradeBy = function (x) {
|
||||
return this._degradeByWith(rand, x);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Randomly removes 50% of events from the pattern. Shorthand for `.degradeBy(0.5)`
|
||||
*
|
||||
* @name degrade
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").degrade().out()
|
||||
*/
|
||||
Pattern.prototype.degrade = function () {
|
||||
return this._degradeBy(0.5);
|
||||
};
|
||||
|
||||
/**
|
||||
* Inverse of {@link Pattern#degradeBy}: Randomly removes events from the pattern by a given amount.
|
||||
* 0 = 100% chance of removal
|
||||
* 1 = 0% chance of removal
|
||||
* Events that would be removed by degradeBy are let through by undegradeBy and vice versa (see second example).
|
||||
*
|
||||
* @name undegradeBy
|
||||
* @memberof Pattern
|
||||
* @param {number} amount - a number between 0 and 1
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").undegradeBy(0.2).out()
|
||||
* @example
|
||||
* stack(
|
||||
* s("hh*8").undegradeBy(0.2),
|
||||
* s("bd*8").degradeBy(0.8)
|
||||
* ).out()
|
||||
*/
|
||||
Pattern.prototype._undegradeBy = function (x) {
|
||||
return this._degradeByWith(
|
||||
rand.fmap((r) => 1 - r),
|
||||
@ -258,6 +286,25 @@ Pattern.prototype._sometimesBy = function (x, func) {
|
||||
return stack(this._degradeBy(x), func(this._undegradeBy(1 - x)));
|
||||
};
|
||||
|
||||
// https://github.com/tidalcycles/strudel/discussions/198
|
||||
/* Pattern.prototype._sometimesBy = function (x, other) {
|
||||
other = typeof other === 'function' ? other(this._undegradeBy(1 - x)) : reify(other)._undegradeBy(1 - x);
|
||||
return stack(this._degradeBy(x), other);
|
||||
}; */
|
||||
|
||||
/**
|
||||
*
|
||||
* Randomly applies the given function by the given probability.
|
||||
* Similar to {@link Pattern#someCyclesBy}
|
||||
*
|
||||
* @name sometimesBy
|
||||
* @memberof Pattern
|
||||
* @param {number | Pattern} probability - a number between 0 and 1
|
||||
* @param {function} function - the transformation to apply
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh(3,8)").sometimesBy(.4, x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.sometimesBy = function (patx, func) {
|
||||
const pat = this;
|
||||
return reify(patx)
|
||||
@ -265,6 +312,7 @@ Pattern.prototype.sometimesBy = function (patx, func) {
|
||||
.innerJoin();
|
||||
};
|
||||
|
||||
// why does this exist? it is identical to sometimesBy
|
||||
Pattern.prototype._sometimesByPre = function (x, func) {
|
||||
return stack(this._degradeBy(x), func(this).undegradeBy(1 - x));
|
||||
};
|
||||
@ -276,6 +324,17 @@ Pattern.prototype.sometimesByPre = function (patx, func) {
|
||||
.innerJoin();
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Applies the given function with a 50% chance
|
||||
*
|
||||
* @name sometimes
|
||||
* @memberof Pattern
|
||||
* @param {function} function - the transformation to apply
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*4").sometimes(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.sometimes = function (func) {
|
||||
return this._sometimesBy(0.5, func);
|
||||
};
|
||||
@ -291,6 +350,19 @@ Pattern.prototype._someCyclesBy = function (x, func) {
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Randomly applies the given function by the given probability on a cycle by cycle basis.
|
||||
* Similar to {@link Pattern#sometimesBy}
|
||||
*
|
||||
* @name someCyclesBy
|
||||
* @memberof Pattern
|
||||
* @param {number | Pattern} probability - a number between 0 and 1
|
||||
* @param {function} function - the transformation to apply
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh(3,8)").someCyclesBy(.3, x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.someCyclesBy = function (patx, func) {
|
||||
const pat = this;
|
||||
return reify(patx)
|
||||
@ -298,30 +370,100 @@ Pattern.prototype.someCyclesBy = function (patx, func) {
|
||||
.innerJoin();
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.someCyclesBy(0.5, fn)`
|
||||
*
|
||||
* @name someCycles
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh(3,8)").someCycles(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.someCycles = function (func) {
|
||||
return this._someCyclesBy(0.5, func);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.sometimesBy(0.75, fn)`
|
||||
*
|
||||
* @name often
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").often(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.often = function (func) {
|
||||
return this.sometimesBy(0.75, func);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.sometimesBy(0.25, fn)`
|
||||
*
|
||||
* @name rarely
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").rarely(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.rarely = function (func) {
|
||||
return this.sometimesBy(0.25, func);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.sometimesBy(0.1, fn)`
|
||||
*
|
||||
* @name almostNever
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").almostNever(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.almostNever = function (func) {
|
||||
return this.sometimesBy(0.1, func);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.sometimesBy(0.9, fn)`
|
||||
*
|
||||
* @name almostAlways
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").almostAlways(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.almostAlways = function (func) {
|
||||
return this.sometimesBy(0.9, func);
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.sometimesBy(0, fn)` (never calls fn)
|
||||
*
|
||||
* @name never
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").never(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.never = function (func) {
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* Shorthand for `.sometimesBy(1, fn)` (always calls fn)
|
||||
*
|
||||
* @name always
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* s("hh*8").always(x=>x.speed("0.5")).out()
|
||||
*/
|
||||
Pattern.prototype.always = function (func) {
|
||||
return func(this);
|
||||
};
|
||||
|
||||
@ -450,8 +450,36 @@ Stacks the given pattern to the current pattern:
|
||||
|
||||
<MiniRepl tune={`"c4,eb4,g4".stack("bb4,d5")`} />
|
||||
|
||||
## Randomness
|
||||
|
||||
These methods add random behavior to your Patterns.
|
||||
|
||||
{{ 'Pattern.degradeBy' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.degrade' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.undegradeBy' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.sometimesBy' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.sometimes' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.someCyclesBy' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.someCycles' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.often' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.rarely' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.almostNever' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.almostAlways' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.never' | jsdoc }}
|
||||
|
||||
{{ 'Pattern.always' | jsdoc }}
|
||||
|
||||
## Tone API
|
||||
|
||||
To make the sounds more interesting, we can use Tone.js instruments ands effects.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user