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working
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@ -11,17 +11,14 @@ export class Cyclist {
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constructor({ interval, onTrigger, onToggle, onError, getTime, latency = 0.1 }) {
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this.started = false;
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this.cps = 1;
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// this.num_ticks_since_cps_change = 0;
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this.num_ticks_since_cps_change = 0;
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this.lastTick = 0; // absolute time when last tick (clock callback) happened
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this.lastBegin = 0; // query begin of last tick
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this.lastEnd = 0; // query end of last tick
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this.getTime = getTime; // get absolute time
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this.num_cycles_since_last_cps_change = 0;
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this.time_last_cps_change = 0;
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this.onToggle = onToggle;
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this.latency = latency; // fixed trigger time offset
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const round = (x) => Math.round(x * 1000) / 1000;
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this.clock = createClock(
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getTime,
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// called slightly before each cycle
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@ -37,12 +34,16 @@ export class Cyclist {
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const time = getTime();
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const begin = this.lastEnd;
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this.lastBegin = begin;
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//convert ticks to cycles, so you can query the pattern for events
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const eventLength = duration * this.cps;
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const end = this.num_cycles_since_last_cps_change + this.num_ticks_since_cps_change * eventLength;
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// const end = round(begin + duration * this.cps);
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this.lastEnd = end;
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// query the pattern for events
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const haps = this.pattern.queryArc(begin, end);
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const tickdeadline = phase - time; // time left till phase tick begins
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const tickdeadline = phase - time; // time left until the phase is a whole number
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this.lastTick = time + tickdeadline;
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haps.forEach((hap) => {
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@ -69,7 +70,6 @@ export class Cyclist {
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this.onToggle?.(v);
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}
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start() {
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// this.time_last_cps_change = 0;
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this.num_ticks_since_cps_change = 0;
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this.num_cycles_since_last_cps_change = 0;
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if (!this.pattern) {
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@ -101,7 +101,6 @@ export class Cyclist {
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return;
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}
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this.cps = cps;
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// this.time_last_cps_change = this.getTime();
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this.num_ticks_since_cps_change = 0;
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}
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log(begin, end, haps) {
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@ -39,6 +39,7 @@ function createClock(
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const pause = () => clear();
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const stop = () => {
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tick = 0;
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phase = 0;
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clear();
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};
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const getPhase = () => phase;
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