implemented modulators

This commit is contained in:
Jade (Rose) Rowland 2024-03-05 00:23:19 -05:00
parent bfcb2070d1
commit c0b00339c5
3 changed files with 9 additions and 137 deletions

View File

@ -202,7 +202,7 @@ const fm = (frequencyparam, harmonicityRatio, modulationIndex, wave = 'sine') =>
const modgain = modfreq * modulationIndex;
return mod(modfreq, modgain, wave);
};
export function applyFM(param, value) {
export function applyFM(param, value, begin) {
const {
fmh: fmHarmonicity = 1,
fmi: fmModulationIndex,
@ -214,16 +214,15 @@ export function applyFM(param, value) {
fmvelocity: fmVelocity,
fmwave: fmWaveform = 'sine',
duration,
begin,
} = value;
const ac = getAudioContext();
if (fmModulationIndex) {
const ac = getAudioContext();
const envGain = ac.createGain();
const { node: modulator } = fm(param, fmHarmonicity, fmModulationIndex, fmWaveform);
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
// no envelope by default
modulator.connect(param.frequency);
modulator.connect(param);
} else {
const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
const holdEnd = begin + duration;

View File

@ -3,24 +3,6 @@ import { registerSound, getAudioContext, getWorklet } from './superdough.mjs';
import { applyFM, gainNode, getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
const mod = (freq, range = 1, type = 'sine') => {
const ctx = getAudioContext();
const osc = ctx.createOscillator();
osc.type = type;
osc.frequency.value = freq;
osc.start();
const g = new GainNode(ctx, { gain: range });
osc.connect(g); // -range, range
return { node: g, stop: (t) => osc.stop(t) };
};
const fm = (osc, harmonicityRatio, modulationIndex, wave = 'sine') => {
const carrfreq = osc.frequency.value;
const modfreq = carrfreq * harmonicityRatio;
const modgain = modfreq * modulationIndex;
return mod(modfreq, modgain, wave);
};
const getFrequencyFromValue = (value) => {
let { note, freq } = value;
note = note || 36;
@ -38,59 +20,6 @@ const getFrequencyFromValue = (value) => {
const waveforms = ['triangle', 'square', 'sawtooth', 'sine'];
const noises = ['pink', 'white', 'brown', 'crackle'];
const applyModulators = (node, value) => {
let {
n: partials,
note,
freq,
noise = 0,
// fm
fmh: fmHarmonicity = 1,
fmi: fmModulationIndex,
fmenv: fmEnvelopeType = 'exp',
fmattack: fmAttack,
fmdecay: fmDecay,
fmsustain: fmSustain,
fmrelease: fmRelease,
fmvelocity: fmVelocity,
fmwave: fmWaveform = 'sine',
duration,
begin: t,
} = value;
const ac = getAudioContext();
if (fmModulationIndex) {
let envGain = ac.createGain();
const { node: modulator, stop } = fm(node, fmHarmonicity, fmModulationIndex, fmWaveform);
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
// no envelope by default
modulator.connect(node.frequency);
} else {
const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
const holdEnd = t + duration;
getParamADSR(
envGain.gain,
attack,
decay,
sustain,
release,
0,
1,
t,
holdEnd,
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
);
modulator.connect(envGain);
envGain.connect(node.frequency);
}
}
getVibratoOscillator(node.detune, value, t);
getPitchEnvelope(node.detune, value, t, t + duration);
return node;
};
export function registerSynthSounds() {
[...waveforms].forEach((s) => {
registerSound(
@ -166,7 +95,7 @@ export function registerSynthSounds() {
// console.log(node.parameters.get('frequency'));
getPitchEnvelope(node.parameters.get('detune'), value, begin, holdend);
getVibratoOscillator(node.parameters.get('detune'), value, begin);
// applyFM(node.parameters.get('frequency'));
applyFM(node.parameters.get('frequency'), value, begin);
const envGain = gainNode(1);
node = node.connect(envGain);
@ -260,24 +189,7 @@ export function waveformN(partials, type) {
// expects one of waveforms as s
export function getOscillator(s, t, value) {
let {
n: partials,
note,
freq,
noise = 0,
// fm
fmh: fmHarmonicity = 1,
fmi: fmModulationIndex,
fmenv: fmEnvelopeType = 'exp',
fmattack: fmAttack,
fmdecay: fmDecay,
fmsustain: fmSustain,
fmrelease: fmRelease,
fmvelocity: fmVelocity,
fmwave: fmWaveform = 'sine',
duration,
} = value;
let ac = getAudioContext();
let { n: partials, duration, noise = 0 } = value;
let o;
// If no partials are given, use stock waveforms
if (!partials || s === 'sine') {
@ -288,55 +200,15 @@ export function getOscillator(s, t, value) {
else {
o = waveformN(partials, s);
}
// get frequency from note...
note = note || 36;
if (typeof note === 'string') {
note = noteToMidi(note); // e.g. c3 => 48
}
// get frequency
if (!freq && typeof note === 'number') {
freq = midiToFreq(note); // + 48);
}
// set frequency
o.frequency.value = Number(freq);
o.frequency.value = getFrequencyFromValue(value);
o.start(t);
// FM
let stopFm;
let envGain = ac.createGain();
if (fmModulationIndex) {
const { node: modulator, stop } = fm(o, fmHarmonicity, fmModulationIndex, fmWaveform);
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
// no envelope by default
modulator.connect(o.frequency);
} else {
const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
const holdEnd = t + duration;
getParamADSR(
envGain.gain,
attack,
decay,
sustain,
release,
0,
1,
t,
holdEnd,
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
);
modulator.connect(envGain);
envGain.connect(o.frequency);
}
stopFm = stop;
}
// Additional oscillator for vibrato effect
let vibratoOscillator = getVibratoOscillator(o.detune, value, t);
// pitch envelope
getPitchEnvelope(o.detune, value, t, t + duration);
applyFM(o.frequency, value, t);
let noiseMix;
if (noise) {
@ -348,7 +220,7 @@ export function getOscillator(s, t, value) {
stop: (time) => {
vibratoOscillator?.stop(time);
noiseMix?.stop(time);
stopFm?.(time);
// stopFm?.(time);
o.stop(time);
},
triggerRelease: (time) => {

View File

@ -112,6 +112,7 @@ class DistortProcessor extends AudioWorkletProcessor {
registerProcessor('distort-processor', DistortProcessor);
// adjust waveshape to remove frequencies above nyquist to prevent aliasing
// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
const polyBlep = (phase, dt) => {
// 0 <= phase < 1
if (phase < dt) {