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@ -50,7 +50,7 @@ function loadWorklets() {
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return workletsLoading;
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}
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function getWorklet(ac, processor, params) {
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export function getWorklet(ac, processor, params) {
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const node = new AudioWorkletNode(ac, processor);
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Object.entries(params).forEach(([key, value]) => {
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node.parameters.get(key).value = value;
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@ -1,5 +1,5 @@
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import { midiToFreq, noteToMidi } from './util.mjs';
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import { registerSound, getAudioContext } from './superdough.mjs';
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import { registerSound, getAudioContext, getWorklet } from './superdough.mjs';
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import { gainNode, getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
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import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
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@ -25,6 +25,32 @@ const waveforms = ['sine', 'square', 'triangle', 'sawtooth'];
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const noises = ['pink', 'white', 'brown', 'crackle'];
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export function registerSynthSounds() {
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registerSound('bet', (t, value, onended) => {
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const ac = getAudioContext();
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let { note, freq } = value;
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note = note || 36;
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if (typeof note === 'string') {
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note = noteToMidi(note); // e.g. c3 => 48
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}
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// get frequency
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if (!freq && typeof note === 'number') {
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freq = midiToFreq(note); // + 48);
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}
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// set frequency
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freq = Number(freq);
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const node = getWorklet(ac, 'better-oscillator', { frequency: freq });
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return {
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node,
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stop: (time) => {},
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triggerRelease: (time) => {
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// envGain?.stop(time);
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},
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};
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});
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[...waveforms, ...noises].forEach((s) => {
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registerSound(
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s,
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@ -110,3 +110,112 @@ class DistortProcessor extends AudioWorkletProcessor {
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}
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registerProcessor('distort-processor', DistortProcessor);
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// class SupersawProcessor extends AudioWorkletProcessor {
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// static get parameterDescriptors() {
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// return [
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// { name: 'distort', defaultValue: 0 },
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// { name: 'postgain', defaultValue: 1 },
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// ];
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// }
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// constructor() {
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// super();
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// }
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// process(inputs, outputs, parameters) {
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// const output = outputs[0];
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// let saw = (x, t) => ((x * t % 1) - 0.5) * 2
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// }
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// }
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// registerProcessor('supersaw-processor', SupersawProcessor);
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const saw = (v) => v - Math.floor(v);
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class BetterOscillatorProcessor extends AudioWorkletProcessor {
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constructor() {
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super();
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this.phase = 0;
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this.sync_phase = 0;
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this.prev_sync_phase = 0;
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}
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static get parameterDescriptors() {
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return [
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{
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name: 'phase',
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defaultValue: 0,
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max: 1,
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min: 0,
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},
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{
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name: 'duty',
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defaultValue: 0.5,
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min: 0,
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max: 1,
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},
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{
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name: 'frequency',
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defaultValue: 440,
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min: Number.EPSILON,
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},
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{
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name: 'wave',
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defaultValue: 3,
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min: 0,
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max: 3,
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},
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{
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name: 'sync',
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defaultValue: 0,
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min: 0,
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},
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];
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}
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process(input, outputs, params) {
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for (let z = 0; z < outputs.length; z++) {
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const out = outputs[z][0];
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const outlen = out.length;
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const freq = params.frequency.length === 1;
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const phase = params.phase.length === 1;
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const wave = params.wave.length === 1;
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const duty = params.duty.length === 1;
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const sync = params.sync.length === 1;
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let back = 0;
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for (let x = 0; x < outlen; x++) {
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this.sync_phase = this.prev_sync_phase % (params.sync[sync ? 0 : x] / sampleRate);
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if (params.sync[sync ? 0 : x] !== 0 && this.prev_sync_phase >= params.sync[sync ? 0 : x] / sampleRate) {
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this.phase = 0;
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back = x;
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}
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this.prev_sync_phase = this.sync_phase;
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const main = (params.frequency[freq ? 0 : x] * (x - back)) / sampleRate;
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// noise
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if (params.wave[wave ? 0 : x] >= 4) {
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out[x] = Math.random() * 2 - 1;
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} else if (params.wave[wave ? 0 : x] >= 3) {
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// sine wave made using bulit-in Math.sin
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out[x] = Math.sin((main + this.phase + params.phase[phase ? 0 : x]) * 2 * Math.PI);
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// sawtooth wave using linear piecewise floor
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} else if (params.wave[wave ? 0 : x] >= 2) {
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out[x] = 2 * saw(main + this.phase + params.phase[phase ? 0 : x]) - 1;
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// pulse wave using difference of phase shifted saws and variable DC threshold
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} else if (params.wave[wave ? 0 : x] >= 1) {
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const temp = main + this.phase + params.phase[phase ? 0 : x];
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out[x] = saw(temp) - saw(temp + params.duty[duty ? 0 : x]) > 0 ? 1 : -1;
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// triangle wave using absolute value of amplitude shifted sawtooth wave
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} else if (params.wave[wave ? 0 : x] >= 0) {
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out[x] = 4 * Math.abs(saw(main + this.phase + params.phase[phase ? 0 : x]) - 1 / 2) - 1;
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}
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this.prev_sync_phase += 1 / sampleRate;
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}
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this.phase += (params.frequency[freq ? 0 : outlen - 1] * outlen) / sampleRate;
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this.phase %= sampleRate;
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return true;
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}
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}
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}
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registerProcessor('better-oscillator', BetterOscillatorProcessor);
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