mirror of
https://github.com/eliasstepanik/strudel.git
synced 2026-01-11 21:58:37 +00:00
Merge pull request #1101 from tidalcycles/sampler-refactoring
refactor sampler
This commit is contained in:
commit
9c99f5ada2
@ -22,16 +22,13 @@ function humanFileSize(bytes, si) {
|
||||
return bytes.toFixed(1) + ' ' + units[u];
|
||||
}
|
||||
|
||||
export const getSampleBufferSource = async (s, n, note, speed, freq, bank, resolveUrl) => {
|
||||
let transpose = 0;
|
||||
if (freq !== undefined && note !== undefined) {
|
||||
logger('[sampler] hap has note and freq. ignoring note', 'warning');
|
||||
}
|
||||
let midi = valueToMidi({ freq, note }, 36);
|
||||
transpose = midi - 36; // C3 is middle C
|
||||
|
||||
const ac = getAudioContext();
|
||||
|
||||
// deduces relevant info for sample loading from hap.value and sample definition
|
||||
// it encapsulates the core sampler logic into a pure and synchronous function
|
||||
// hapValue: Hap.value, bank: sample bank definition for sound "s" (values in strudel.json format)
|
||||
export function getSampleInfo(hapValue, bank) {
|
||||
const { s, n = 0, speed = 1.0 } = hapValue;
|
||||
let midi = valueToMidi(hapValue, 36);
|
||||
let transpose = midi - 36; // C3 is middle C;
|
||||
let sampleUrl;
|
||||
let index = 0;
|
||||
if (Array.isArray(bank)) {
|
||||
@ -50,19 +47,54 @@ export const getSampleBufferSource = async (s, n, note, speed, freq, bank, resol
|
||||
index = getSoundIndex(n, bank[closest].length);
|
||||
sampleUrl = bank[closest][index];
|
||||
}
|
||||
const label = `${s}:${index}`;
|
||||
let playbackRate = Math.abs(speed) * Math.pow(2, transpose / 12);
|
||||
return { transpose, sampleUrl, index, midi, label, playbackRate };
|
||||
}
|
||||
|
||||
// takes hapValue and returns buffer + playbackRate.
|
||||
export const getSampleBuffer = async (hapValue, bank, resolveUrl) => {
|
||||
let { sampleUrl, label, playbackRate } = getSampleInfo(hapValue, bank);
|
||||
if (resolveUrl) {
|
||||
sampleUrl = await resolveUrl(sampleUrl);
|
||||
}
|
||||
let buffer = await loadBuffer(sampleUrl, ac, s, index);
|
||||
if (speed < 0) {
|
||||
const ac = getAudioContext();
|
||||
const buffer = await loadBuffer(sampleUrl, ac, label);
|
||||
|
||||
if (hapValue.unit === 'c') {
|
||||
playbackRate = playbackRate * buffer.duration;
|
||||
}
|
||||
return { buffer, playbackRate };
|
||||
};
|
||||
|
||||
// creates playback ready AudioBufferSourceNode from hapValue
|
||||
export const getSampleBufferSource = async (hapValue, bank, resolveUrl) => {
|
||||
let { buffer, playbackRate } = await getSampleBuffer(hapValue, bank, resolveUrl);
|
||||
if (hapValue.speed < 0) {
|
||||
// should this be cached?
|
||||
buffer = reverseBuffer(buffer);
|
||||
}
|
||||
const ac = getAudioContext();
|
||||
const bufferSource = ac.createBufferSource();
|
||||
bufferSource.buffer = buffer;
|
||||
const playbackRate = 1.0 * Math.pow(2, transpose / 12);
|
||||
bufferSource.playbackRate.value = playbackRate;
|
||||
return bufferSource;
|
||||
|
||||
const { s, loopBegin = 0, loopEnd = 1, begin = 0, end = 1 } = hapValue;
|
||||
|
||||
// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
|
||||
// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
|
||||
// the midway point through a 10-second audio buffer is still 5."
|
||||
const offset = begin * bufferSource.buffer.duration;
|
||||
|
||||
const loop = s.startsWith('wt_') ? 1 : hapValue.loop;
|
||||
if (loop) {
|
||||
bufferSource.loop = true;
|
||||
bufferSource.loopStart = loopBegin * bufferSource.buffer.duration - offset;
|
||||
bufferSource.loopEnd = loopEnd * bufferSource.buffer.duration - offset;
|
||||
}
|
||||
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
|
||||
const sliceDuration = (end - begin) * bufferDuration;
|
||||
return { bufferSource, offset, bufferDuration, sliceDuration };
|
||||
};
|
||||
|
||||
export const loadBuffer = (url, ac, s, n = 0) => {
|
||||
@ -232,10 +264,10 @@ export const samples = async (sampleMap, baseUrl = sampleMap._base || '', option
|
||||
const { prebake, tag } = options;
|
||||
processSampleMap(
|
||||
sampleMap,
|
||||
(key, value) =>
|
||||
registerSound(key, (t, hapValue, onended) => onTriggerSample(t, hapValue, onended, value), {
|
||||
(key, bank) =>
|
||||
registerSound(key, (t, hapValue, onended) => onTriggerSample(t, hapValue, onended, bank), {
|
||||
type: 'sample',
|
||||
samples: value,
|
||||
samples: bank,
|
||||
baseUrl,
|
||||
prebake,
|
||||
tag,
|
||||
@ -249,38 +281,26 @@ const cutGroups = [];
|
||||
export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
||||
let {
|
||||
s,
|
||||
freq,
|
||||
unit,
|
||||
nudge = 0, // TODO: is this in seconds?
|
||||
cut,
|
||||
loop,
|
||||
clip = undefined, // if set, samples will be cut off when the hap ends
|
||||
n = 0,
|
||||
note,
|
||||
speed = 1, // sample playback speed
|
||||
loopBegin = 0,
|
||||
begin = 0,
|
||||
loopEnd = 1,
|
||||
end = 1,
|
||||
duration,
|
||||
} = value;
|
||||
|
||||
// load sample
|
||||
if (speed === 0) {
|
||||
// no playback
|
||||
return;
|
||||
}
|
||||
loop = s.startsWith('wt_') ? 1 : value.loop;
|
||||
const ac = getAudioContext();
|
||||
|
||||
// destructure adsr here, because the default should be different for synths and samples
|
||||
|
||||
let [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
|
||||
//const soundfont = getSoundfontKey(s);
|
||||
const time = t + nudge;
|
||||
|
||||
const bufferSource = await getSampleBufferSource(s, n, note, speed, freq, bank, resolveUrl);
|
||||
|
||||
// vibrato
|
||||
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
|
||||
const { bufferSource, sliceDuration, offset } = await getSampleBufferSource(value, bank, resolveUrl);
|
||||
|
||||
// asny stuff above took too long?
|
||||
if (ac.currentTime > t) {
|
||||
@ -292,26 +312,19 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
||||
logger(`[sampler] could not load "${s}:${n}"`, 'error');
|
||||
return;
|
||||
}
|
||||
bufferSource.playbackRate.value = Math.abs(speed) * bufferSource.playbackRate.value;
|
||||
if (unit === 'c') {
|
||||
// are there other units?
|
||||
bufferSource.playbackRate.value = bufferSource.playbackRate.value * bufferSource.buffer.duration * 1; //cps;
|
||||
}
|
||||
// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
|
||||
// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
|
||||
// the midway point through a 10-second audio buffer is still 5."
|
||||
const offset = begin * bufferSource.buffer.duration;
|
||||
if (loop) {
|
||||
bufferSource.loop = true;
|
||||
bufferSource.loopStart = loopBegin * bufferSource.buffer.duration - offset;
|
||||
bufferSource.loopEnd = loopEnd * bufferSource.buffer.duration - offset;
|
||||
}
|
||||
|
||||
// vibrato
|
||||
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
|
||||
|
||||
const time = t + nudge;
|
||||
bufferSource.start(time, offset);
|
||||
|
||||
const envGain = ac.createGain();
|
||||
const node = bufferSource.connect(envGain);
|
||||
|
||||
// if none of these controls is set, the duration of the sound will be set to the duration of the sample slice
|
||||
if (clip == null && loop == null && value.release == null) {
|
||||
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
|
||||
duration = (end - begin) * bufferDuration;
|
||||
duration = sliceDuration;
|
||||
}
|
||||
let holdEnd = t + duration;
|
||||
|
||||
|
||||
@ -421,6 +421,7 @@ export const superdough = async (value, t, hapDuration) => {
|
||||
};
|
||||
if (bank && s) {
|
||||
s = `${bank}_${s}`;
|
||||
value.s = s;
|
||||
}
|
||||
|
||||
// get source AudioNode
|
||||
|
||||
@ -23,10 +23,10 @@ async function hasStrudelJson(subpath) {
|
||||
async function loadStrudelJson(subpath) {
|
||||
const contents = await readTextFile(subpath + '/strudel.json', { dir });
|
||||
const sampleMap = JSON.parse(contents);
|
||||
processSampleMap(sampleMap, (key, value) => {
|
||||
registerSound(key, (t, hapValue, onended) => onTriggerSample(t, hapValue, onended, value, fileResolver(subpath)), {
|
||||
processSampleMap(sampleMap, (key, bank) => {
|
||||
registerSound(key, (t, hapValue, onended) => onTriggerSample(t, hapValue, onended, bank, fileResolver(subpath)), {
|
||||
type: 'sample',
|
||||
samples: value,
|
||||
samples: bank,
|
||||
fileSystem: true,
|
||||
tag: 'local',
|
||||
});
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user