fix: drawTime + canvasHeight

This commit is contained in:
Felix Roos 2023-12-16 16:22:28 +01:00
parent c29d032027
commit 53d6ef04b8

View File

@ -24,7 +24,7 @@ const initialSettings = {
export function MicroRepl({
code,
hideHeader = false,
canvasHeight = 200,
canvasHeight = 100,
onTrigger,
onPaint,
punchcard,
@ -35,7 +35,7 @@ export function MicroRepl({
const shouldDraw = !!punchcard;
const init = useCallback(({ code, shouldDraw }) => {
const drawTime = [-2, 2];
const drawTime = [0, 4];
const drawContext = shouldDraw ? document.querySelector('#' + canvasId)?.getContext('2d') : null;
let onDraw;
if (shouldDraw) {