move canvas functions to codemirror package

+ fix id collisions
This commit is contained in:
Felix Roos 2024-03-17 04:00:28 +01:00
parent 0978fbb15e
commit 076b6f1c82
4 changed files with 38 additions and 37 deletions

View File

@ -90,3 +90,40 @@ export function registerWidget(type, fn) {
};
}
}
// wire up @strudel/draw functions
function getCanvasWidget(id, options = {}) {
const { width = 500, height = 60, pixelRatio = window.devicePixelRatio } = options;
let canvas = document.getElementById(id) || document.createElement('canvas');
console.log('canvas', canvas);
canvas.width = width * pixelRatio;
canvas.height = height * pixelRatio;
canvas.style.width = width + 'px';
canvas.style.height = height + 'px';
setWidget(id, canvas);
return canvas;
}
registerWidget('roll', (id, options = {}, pat) => {
const ctx = getCanvasWidget(id, options).getContext('2d');
return pat.pianoroll({ fold: 1, ...options, ctx, id });
});
registerWidget('twist', (id, options = {}, pat) => {
options = { width: 200, height: 200, size: 36, ...options };
const ctx = getCanvasWidget(id, options).getContext('2d');
return pat.spiral({ ...options, ctx, id });
});
registerWidget('osci', (id, options = {}, pat) => {
options = { width: 500, height: 60, pos: 0.5, scale: 1, ...options };
const ctx = getCanvasWidget(id, options).getContext('2d');
// TODO: find way to clear previous analysers to avoid memory leak
// .scope passes id to Pattern.analyze, which is picked up by superdough
// .. which calls getAnalyserById(analyze), creating a new analyzer (+buffer) for that key
// the id here is the col number where the osci function ends (as passed by the transpiler)
// effectively, this means for each evaluation of .osci on a unique col, a new analyser will be created
// the problem is that the old ones will never get deleted.. this might pile up some memory
return pat.scope({ ...options, ctx, id });
});

View File

@ -150,7 +150,7 @@ export function getWidgetID(widgetConfig) {
// that means, if we use the index index of line position as id, less garbage is generated
// return `widget_${widgetConfig.to}`; // more gargabe
//return `widget_${widgetConfig.index}_${widgetConfig.to}`; // also more garbage
return `widget_${widgetConfig.index}`; // less garbage
return `widget_${widgetConfig.type}_${widgetConfig.index}`; // less garbage
}
function widgetWithLocation(node, widgetConfig) {

View File

@ -1,35 +0,0 @@
import { registerWidget, setWidget } from '@strudel/codemirror';
function getCanvasWidget(id, options = {}) {
const { width = 500, height = 60, pixelRatio = window.devicePixelRatio } = options;
let canvas = document.getElementById(id) || document.createElement('canvas');
canvas.width = width * pixelRatio;
canvas.height = height * pixelRatio;
canvas.style.width = width + 'px';
canvas.style.height = height + 'px';
setWidget(id, canvas);
return canvas;
}
registerWidget('roll', (id, options = {}, pat) => {
const ctx = getCanvasWidget(id, options).getContext('2d');
return pat.pianoroll({ fold: 1, ...options, ctx, id });
});
registerWidget('twist', (id, options = {}, pat) => {
options = { width: 200, height: 200, size: 36, ...options };
const ctx = getCanvasWidget(id, options).getContext('2d');
return pat.spiral({ ...options, ctx, id });
});
registerWidget('osci', (id, options = {}, pat) => {
options = { width: 500, height: 60, pos: 0.5, scale: 1, ...options };
const ctx = getCanvasWidget(id, options).getContext('2d');
// TODO: find way to clear previous analysers to avoid memory leak
// .scope passes id to Pattern.analyze, which is picked up by superdough
// .. which calls getAnalyserById(analyze), creating a new analyzer (+buffer) for that key
// the id here is the col number where the osci function ends (as passed by the transpiler)
// effectively, this means for each evaluation of .osci on a unique col, a new analyser will be created
// the problem is that the old ones will never get deleted.. this might pile up some memory
return pat.scope({ ...options, ctx, id });
});

View File

@ -1,2 +1 @@
export * from './Claviature.jsx';
export * from './canvas.mjs';