---
title: First Effects
layout: ../../layouts/MainLayout.astro
---

import { MiniRepl } from '../../docs/MiniRepl';
import QA from '@components/QA';

# First Effects

import Box from '@components/Box.astro';

We have sounds, we have notes, now let's look at effects!

## Some basic effects

**low-pass filter**

<MiniRepl
  client:visible
  tune={`note("<[c2 c3]*4 [bb1 bb2]*4 [f2 f3]*4 [eb2 eb3]*4>/2")
.sound("sawtooth").lpf(800)`}
/>

<Box>

lpf = **l**ow **p**ass **f**ilter

- Change lpf to 200. Notice how it gets muffled. Think of it as standing in front of the club with the door closed 🚪.
- Now let's open the door... change it to 5000. Notice how it gets brighter ✨🪩

</Box>

**pattern the filter**

<MiniRepl
  client:visible
  tune={`note("<[c2 c3]*4 [bb1 bb2]*4 [f2 f3]*4 [eb2 eb3]*4>/2")
.sound("sawtooth").lpf("200 1000")`}
/>

<Box>

- Try adding more values
- Notice how the pattern in lpf does not change the overall rhythm

We will learn how to automate with waves later...

</Box>

**vowel**

<MiniRepl
  client:visible
  tune={`note("<[c3,g3,e4] [bb2,f3,d4] [a2,f3,c4] [bb2,g3,eb4]>/2")
.sound("sawtooth").vowel("<a e i o>/2")`}
/>

**gain**

<MiniRepl
  client:visible
  tune={`stack(
  sound("hh*8").gain("[.25 1]*2"),
  sound("bd*2,~ sd:1")
) `}
  punchcard
/>

<Box>

Rhythm is all about dynamics!

- Remove `.gain(...)` and notice how flat it sounds.
- Bring it back by undoing (ctrl+z)

</Box>

**stacks within stacks**

Let's combine all of the above into a little tune:

<MiniRepl
  client:visible
  tune={`stack(
  stack(
    sound("hh*8").gain("[.25 1]*2"),
    sound("bd*2,~ sd:1")
  ),
  note("<[c2 c3]*4 [bb1 bb2]*4 [f2 f3]*4 [eb2 eb3]*4>/2")
  .sound("sawtooth").lpf("200 1000"),
  note("<[c3,g3,e4] [bb2,f3,d4] [a2,f3,c4] [bb2,g3,eb4]>/2")
  .sound("sawtooth").vowel("<a e i o>/2")
) `}
/>

<Box>

Try to identify the individual parts of the stacks, pay attention to where the commas are.
The 3 parts (drums, bassline, chords) are exactly as earlier, just stacked together, separated by comma.

</Box>

**shape the sound with an adsr envelope**

<MiniRepl
  client:visible
  tune={`note("<c3 bb2 f3 eb3>")
.sound("sawtooth").lpf(600)
.attack(.1)
.decay(.1)
.sustain(.25)
.release(.2)`}
/>

<Box>

Try to find out what the numbers do.. Compare the following

- attack: `.5` vs `0`
- decay: `.5` vs `0`
- sustain: `1` vs `.25` vs `0`
- release: `0` vs `.5` vs `1`

Can you guess what they do?

</Box>

<QA q="Click to see solution" client:visible>

- attack: time it takes to fade in
- decay: time it takes to fade to sustain
- sustain: level after decay
- release: time it takes to fade out after note is finished

![ADSR](https://upload.wikimedia.org/wikipedia/commons/thumb/e/ea/ADSR_parameter.svg/1920px-ADSR_parameter.svg.png)

</QA>

**adsr short notation**

<MiniRepl
  client:visible
  tune={`note("<c3 bb2 f3 eb3>")
.sound("sawtooth").lpf(600)
.adsr(".1:.1:.5:.2")
`}
/>

**delay**

<MiniRepl
  client:visible
  tune={`stack(
  note("~ [<[d3,a3,f4]!2 [d3,bb3,g4]!2> ~]")
  .sound("gm_electric_guitar_muted"),
  sound("<bd rim>").bank("RolandTR707")
).delay(".5")`}
/>

<Box>

Try some `delay` values between 0 and 1. Btw, `.5` is short for `0.5`

What happens if you use `.delay(".8:.125")` ? Can you guess what the second number does?

What happens if you use `.delay(".8:.06:.8")` ? Can you guess what the third number does?

</Box>

<QA q="Lösung anzeigen" client:visible>

`delay("a:b:c")`:

- a: delay volume
- b: delay time
- c: feedback (smaller number = quicker fade)

</QA>

**room aka reverb**

<MiniRepl
  client:visible
  tune={`n("<4 [3@3 4] [<2 0> ~@16] ~>/2")
.scale("D4:minor").sound("gm_accordion:2")
.room(2)`}
/>

<Box>

Try different values!

Add a delay too!

</Box>

**little dub tune**

<MiniRepl
  client:visible
  tune={`stack(
  note("~ [<[d3,a3,f4]!2 [d3,bb3,g4]!2> ~]")
  .sound("gm_electric_guitar_muted").delay(.5),
  sound("<bd rim>").bank("RolandTR707").delay(.5),
  n("<4 [3@3 4] [<2 0> ~@16] ~>/2")
  .scale("D4:minor").sound("gm_accordion:2")
  .room(2).gain(.5)
)`}
/>

Let's add a bass to make this complete:

<MiniRepl
  client:visible
  tune={`stack(
  note("~ [<[d3,a3,f4]!2 [d3,bb3,g4]!2> ~]")
  .sound("gm_electric_guitar_muted").delay(.5),
  sound("<bd rim>").bank("RolandTR707").delay(.5),
  n("<4 [3@3 4] [<2 0> ~@16] ~>/2")
  .scale("D4:minor").sound("gm_accordion:2")
  .room(2).gain(.4),
  n("<0 [~ 0] 4 [3 2] [0 ~] [0 ~] <0 2> ~>*2")
  .scale("D2:minor")
  .sound("sawtooth,triangle").lpf(800)
)`}
/>

<Box>

Try adding `.hush()` at the end of one of the patterns in the stack...

</Box>

**pan**

<MiniRepl
  client:visible
  tune={`sound("numbers:1 numbers:2 numbers:3 numbers:4")
.pan("0 0.3 .6 1")
.slow(2)`}
/>

**speed**

<MiniRepl client:visible tune={`sound("bd rim").speed("<1 2 -1 -2>").room(.2)`} />

**fast and slow**

We can use `fast` and `slow` to change the tempo of a pattern outside of Mini-Notation:

<MiniRepl client:visible tune={`sound("bd*2,~ rim").slow(2)`} />

<Box>

Change the `slow` value. Try replacing it with `fast`.

What happens if you use a pattern like `.fast("<1 [2 4]>")`?

</Box>

By the way, inside Mini-Notation, `fast` is `*` and `slow` is `/`.

<MiniRepl client:visible tune={`sound("[bd*2,~ rim]*<1 [2 4]>")`} />

## automation with signals

Instead of changing values stepwise, we can also control them with signals:

<MiniRepl client:visible tune={`sound("hh*16").gain(sine)`} punchcard punchcardLabels={false} />

<Box>

The basic waveforms for signals are `sine`, `saw`, `square`, `tri` 🌊

Try also random signals `rand` and `perlin`!

The gain is visualized as transparency in the pianoroll.

</Box>

**setting a range**

By default, waves oscillate between 0 to 1. We can change that with `range`:

<MiniRepl client:visible tune={`sound("hh*8").lpf(saw.range(500, 2000))`} />

<Box>

What happens if you flip the range values?

</Box>

We can change the automation speed with slow / fast:

<MiniRepl
  client:visible
  tune={`note("<[c2 c3]*4 [bb1 bb2]*4 [f2 f3]*4 [eb2 eb3]*4>/2")
.sound("sawtooth")
.lpf(sine.range(100, 2000).slow(8))`}
/>

<Box>

The whole automation will now take 8 cycles to repeat.

</Box>

## Recap

| name  | example                                                                                 |
| ----- | --------------------------------------------------------------------------------------- |
| lpf   | <MiniRepl client:visible tune={`note("c2 c3").s("sawtooth").lpf("<400 2000>")`} />      |
| vowel | <MiniRepl client:visible tune={`note("c3 eb3 g3").s("sawtooth").vowel("<a e i o>")`} /> |
| gain  | <MiniRepl client:visible tune={`s("hh*8").gain("[.25 1]*2")`} />                        |
| delay | <MiniRepl client:visible tune={`s("bd rim").delay(.5)`} />                              |
| room  | <MiniRepl client:visible tune={`s("bd rim").room(.5)`} />                               |
| pan   | <MiniRepl client:visible tune={`s("bd rim").pan("0 1")`} />                             |
| speed | <MiniRepl client:visible tune={`s("bd rim").speed("<1 2 -1 -2>")`} />                   |
| range | <MiniRepl client:visible tune={`s("hh*16").lpf(saw.range(200,4000))`} />                |

Let us now take a look at some of Tidal's typical [pattern effects](/workshop/pattern-effects).
