mirror of
https://github.com/eliasstepanik/strudel-docker.git
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* 0.5 default cps * 1 -> 0.5 cps defaults * start moving examples to 2Hz * more 2Hz doc edits * small tweaks * format * adapt cycles page * adapt pitch page * tonal page * accumulation * synth page * adapt conditional-modifiers * audio effects page * adapt signals doc * fix: errors for signals * adapt signals page * start time modifiers * adapt time modifiers * adapt factories * hydra + pattern intro * adapt mini notation page * start recipes * adapt recipes page * use code_v1 table * delete old dbdump + add new csv based tool * fix: tests * fix: cpm * shuffle featured patterns * fix: snapshot --------- Co-authored-by: Felix Roos <flix91@gmail.com>
632 lines
17 KiB
JavaScript
632 lines
17 KiB
JavaScript
/*
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signal.mjs - <short description TODO>
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Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/strudel/blob/main/packages/core/signal.mjs>
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This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { Hap } from './hap.mjs';
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import { Pattern, fastcat, reify, silence, stack, register } from './pattern.mjs';
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import Fraction from './fraction.mjs';
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import { id, _mod, clamp, objectMap } from './util.mjs';
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export function steady(value) {
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// A continuous value
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return new Pattern((state) => [new Hap(undefined, state.span, value)]);
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}
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export const signal = (func) => {
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const query = (state) => [new Hap(undefined, state.span, func(state.span.midpoint()))];
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return new Pattern(query);
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};
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export const isaw = signal((t) => 1 - (t % 1));
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export const isaw2 = isaw.toBipolar();
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/**
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* A sawtooth signal between 0 and 1.
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*
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* @return {Pattern}
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* @example
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* note("<c3 [eb3,g3] g2 [g3,bb3]>*8")
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* .clip(saw.slow(2))
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* @example
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* n(saw.range(0,8).segment(8))
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* .scale('C major')
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*
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*/
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export const saw = signal((t) => t % 1);
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export const saw2 = saw.toBipolar();
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export const sine2 = signal((t) => Math.sin(Math.PI * 2 * t));
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/**
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* A sine signal between 0 and 1.
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*
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* @return {Pattern}
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* @example
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* n(sine.segment(16).range(0,15))
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* .scale("C:minor")
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*
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*/
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export const sine = sine2.fromBipolar();
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/**
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* A cosine signal between 0 and 1.
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*
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* @return {Pattern}
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* @example
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* n(stack(sine,cosine).segment(16).range(0,15))
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* .scale("C:minor")
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*
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*/
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export const cosine = sine._early(Fraction(1).div(4));
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export const cosine2 = sine2._early(Fraction(1).div(4));
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/**
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* A square signal between 0 and 1.
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*
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* @return {Pattern}
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* @example
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* n(square.segment(4).range(0,7)).scale("C:minor")
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*
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*/
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export const square = signal((t) => Math.floor((t * 2) % 2));
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export const square2 = square.toBipolar();
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/**
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* A triangle signal between 0 and 1.
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*
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* @return {Pattern}
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* @example
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* n(tri.segment(8).range(0,7)).scale("C:minor")
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*
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*/
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export const tri = fastcat(isaw, saw);
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export const tri2 = fastcat(isaw2, saw2);
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export const time = signal(id);
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// random signals
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const xorwise = (x) => {
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const a = (x << 13) ^ x;
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const b = (a >> 17) ^ a;
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return (b << 5) ^ b;
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};
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// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
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const _frac = (x) => x - Math.trunc(x);
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const timeToIntSeed = (x) => xorwise(Math.trunc(_frac(x / 300) * 536870912));
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const intSeedToRand = (x) => (x % 536870912) / 536870912;
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const timeToRand = (x) => Math.abs(intSeedToRand(timeToIntSeed(x)));
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const timeToRandsPrime = (seed, n) => {
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const result = [];
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// eslint-disable-next-line
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for (let i = 0; i < n; ++n) {
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result.push(intSeedToRand(seed));
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seed = xorwise(seed);
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}
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return result;
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};
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const timeToRands = (t, n) => timeToRandsPrime(timeToIntSeed(t), n);
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/**
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*
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*/
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/**
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* A discrete pattern of numbers from 0 to n-1
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* @example
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* n(run(4)).scale("C4:pentatonic")
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* // n("0 1 2 3").scale("C4:pentatonic")
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*/
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export const run = (n) => saw.range(0, n).floor().segment(n);
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/**
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* A continuous pattern of random numbers, between 0 and 1.
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*
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* @name rand
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* @example
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* // randomly change the cutoff
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* s("bd*4,hh*8").cutoff(rand.range(500,8000))
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*
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*/
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export const rand = signal(timeToRand);
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/**
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* A continuous pattern of random numbers, between -1 and 1
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*/
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export const rand2 = rand.toBipolar();
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export const _brandBy = (p) => rand.fmap((x) => x < p);
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export const brandBy = (pPat) => reify(pPat).fmap(_brandBy).innerJoin();
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export const brand = _brandBy(0.5);
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export const _irand = (i) => rand.fmap((x) => Math.trunc(x * i));
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/**
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* A continuous pattern of random integers, between 0 and n-1.
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*
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* @name irand
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* @param {number} n max value (exclusive)
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* @example
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* // randomly select scale notes from 0 - 7 (= C to C)
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* n(irand(8)).struct("x x*2 x x*3").scale("C:minor")
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*
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*/
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export const irand = (ipat) => reify(ipat).fmap(_irand).innerJoin();
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const _pick = function (lookup, pat, modulo = true) {
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const array = Array.isArray(lookup);
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const len = Object.keys(lookup).length;
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lookup = objectMap(lookup, reify);
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if (len === 0) {
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return silence;
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}
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return pat.fmap((i) => {
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let key = i;
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if (array) {
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key = modulo ? Math.round(key) % len : clamp(Math.round(key), 0, lookup.length - 1);
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}
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return lookup[key];
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});
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};
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/** * Picks patterns (or plain values) either from a list (by index) or a lookup table (by name).
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* Similar to `inhabit`, but maintains the structure of the original patterns.
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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* @example
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* note("<0 1 2!2 3>".pick(["g a", "e f", "f g f g" , "g c d"]))
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* @example
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* sound("<0 1 [2,0]>".pick(["bd sd", "cp cp", "hh hh"]))
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* @example
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* sound("<0!2 [0,1] 1>".pick(["bd(3,8)", "sd sd"]))
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* @example
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* s("<a!2 [a,b] b>".pick({a: "bd(3,8)", b: "sd sd"}))
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*/
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export const pick = function (lookup, pat) {
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// backward compatibility - the args used to be flipped
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if (Array.isArray(pat)) {
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[pat, lookup] = [lookup, pat];
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}
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return __pick(lookup, pat);
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};
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const __pick = register('pick', function (lookup, pat) {
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return _pick(lookup, pat, false).innerJoin();
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});
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/** * The same as `pick`, but if you pick a number greater than the size of the list,
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* it wraps around, rather than sticking at the maximum value.
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* For example, if you pick the fifth pattern of a list of three, you'll get the
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* second one.
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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*/
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export const pickmod = register('pickmod', function (lookup, pat) {
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return _pick(lookup, pat, true).innerJoin();
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});
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/** * pickF lets you use a pattern of numbers to pick which function to apply to another pattern.
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* @param {Pattern} pat
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* @param {Pattern} lookup a pattern of indices
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* @param {function[]} funcs the array of functions from which to pull
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* @returns {Pattern}
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* @example
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* s("bd [rim hh]").pickF("<0 1 2>", [rev,jux(rev),fast(2)])
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* @example
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* note("<c2 d2>(3,8)").s("square")
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* .pickF("<0 2> 1", [jux(rev),fast(2),x=>x.lpf(800)])
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*/
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export const pickF = register('pickF', function (lookup, funcs, pat) {
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return pat.apply(pick(lookup, funcs));
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});
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/** * The same as `pickF`, but if you pick a number greater than the size of the functions list,
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* it wraps around, rather than sticking at the maximum value.
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* @param {Pattern} pat
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* @param {Pattern} lookup a pattern of indices
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* @param {function[]} funcs the array of functions from which to pull
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* @returns {Pattern}
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*/
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export const pickmodF = register('pickmodF', function (lookup, funcs, pat) {
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return pat.apply(pickmod(lookup, funcs));
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});
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/**
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/** * Picks patterns (or plain values) either from a list (by index) or a lookup table (by name).
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* Similar to `pick`, but cycles are squeezed into the target ('inhabited') pattern.
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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* @example
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* "<a b [a,b]>".inhabit({a: s("bd(3,8)"),
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b: s("cp sd")
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})
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* @example
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* s("a@2 [a b] a".inhabit({a: "bd(3,8)", b: "sd sd"})).slow(4)
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*/
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export const inhabit = register('inhabit', function (lookup, pat) {
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return _pick(lookup, pat, true).squeezeJoin();
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});
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/** * The same as `inhabit`, but if you pick a number greater than the size of the list,
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* it wraps around, rather than sticking at the maximum value.
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* For example, if you pick the fifth pattern of a list of three, you'll get the
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* second one.
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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*/
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export const inhabitmod = register('inhabit', function (lookup, pat) {
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return _pick(lookup, pat, false).squeezeJoin();
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});
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/**
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* Pick from the list of values (or patterns of values) via the index using the given
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* pattern of integers. The selected pattern will be compressed to fit the duration of the selecting event
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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* @example
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* note(squeeze("<0@2 [1!2] 2>", ["g a", "f g f g" , "g a c d"]))
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*/
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export const squeeze = (pat, xs) => {
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xs = xs.map(reify);
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if (xs.length == 0) {
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return silence;
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}
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return pat
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.fmap((i) => {
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const key = _mod(Math.round(i), xs.length);
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return xs[key];
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})
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.squeezeJoin();
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};
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export const __chooseWith = (pat, xs) => {
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xs = xs.map(reify);
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if (xs.length == 0) {
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return silence;
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}
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return pat.range(0, xs.length).fmap((i) => {
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const key = Math.min(Math.max(Math.floor(i), 0), xs.length - 1);
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return xs[key];
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});
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};
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/**
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* Choose from the list of values (or patterns of values) using the given
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* pattern of numbers, which should be in the range of 0..1
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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* @example
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* note("c2 g2!2 d2 f1").s(chooseWith(sine.fast(2), ["sawtooth", "triangle", "bd:6"]))
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*/
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export const chooseWith = (pat, xs) => {
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return __chooseWith(pat, xs).outerJoin();
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};
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/**
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* As with {chooseWith}, but the structure comes from the chosen values, rather
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* than the pattern you're using to choose with.
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* @param {Pattern} pat
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* @param {*} xs
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* @returns {Pattern}
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*/
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export const chooseInWith = (pat, xs) => {
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return __chooseWith(pat, xs).innerJoin();
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};
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/**
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* Chooses randomly from the given list of elements.
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* @param {...any} xs values / patterns to choose from.
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* @returns {Pattern} - a continuous pattern.
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*/
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export const choose = (...xs) => chooseWith(rand, xs);
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/**
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* Chooses from the given list of values (or patterns of values), according
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* to the pattern that the method is called on. The pattern should be in
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* the range 0 .. 1.
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* @param {...any} xs
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* @returns {Pattern}
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*/
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Pattern.prototype.choose = function (...xs) {
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return chooseWith(this, xs);
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};
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/**
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* As with choose, but the pattern that this method is called on should be
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* in the range -1 .. 1
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* @param {...any} xs
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* @returns {Pattern}
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*/
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Pattern.prototype.choose2 = function (...xs) {
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return chooseWith(this.fromBipolar(), xs);
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};
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/**
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* Picks one of the elements at random each cycle.
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* @returns {Pattern}
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* @example
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* chooseCycles("bd", "hh", "sd").s().fast(8)
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* @example
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* s("bd | hh | sd").fast(8)
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*/
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export const chooseCycles = (...xs) => chooseInWith(rand.segment(1), xs);
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export const randcat = chooseCycles;
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const _wchooseWith = function (pat, ...pairs) {
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const values = pairs.map((pair) => reify(pair[0]));
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const weights = [];
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let accum = 0;
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for (const pair of pairs) {
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accum += pair[1];
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weights.push(accum);
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}
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const total = accum;
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const match = function (r) {
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const find = r * total;
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return values[weights.findIndex((x) => x > find, weights)];
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};
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return pat.fmap(match);
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};
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const wchooseWith = (...args) => _wchooseWith(...args).outerJoin();
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export const wchoose = (...pairs) => wchooseWith(rand, ...pairs);
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export const wchooseCycles = (...pairs) => _wchooseWith(rand, ...pairs).innerJoin();
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// this function expects pat to be a pattern of floats...
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export const perlinWith = (pat) => {
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const pata = pat.fmap(Math.floor);
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const patb = pat.fmap((t) => Math.floor(t) + 1);
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const smootherStep = (x) => 6.0 * x ** 5 - 15.0 * x ** 4 + 10.0 * x ** 3;
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const interp = (x) => (a) => (b) => a + smootherStep(x) * (b - a);
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return pat.sub(pata).fmap(interp).appBoth(pata.fmap(timeToRand)).appBoth(patb.fmap(timeToRand));
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};
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/**
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* Generates a continuous pattern of [perlin noise](https://en.wikipedia.org/wiki/Perlin_noise), in the range 0..1.
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*
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* @name perlin
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* @example
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* // randomly change the cutoff
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* s("bd*4,hh*8").cutoff(perlin.range(500,8000))
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*
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*/
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export const perlin = perlinWith(time.fmap((v) => Number(v)));
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export const degradeByWith = register('degradeByWith', (withPat, x, pat) =>
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pat.fmap((a) => (_) => a).appLeft(withPat.filterValues((v) => v > x)),
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);
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/**
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* Randomly removes events from the pattern by a given amount.
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* 0 = 0% chance of removal
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* 1 = 100% chance of removal
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*
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* @name degradeBy
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* @memberof Pattern
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* @param {number} amount - a number between 0 and 1
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* @returns Pattern
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* @example
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* s("hh*8").degradeBy(0.2)
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* @example
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* s("[hh?0.2]*8")
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*/
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export const degradeBy = register('degradeBy', function (x, pat) {
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return pat._degradeByWith(rand, x);
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});
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/**
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*
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* Randomly removes 50% of events from the pattern. Shorthand for `.degradeBy(0.5)`
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*
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* @name degrade
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* @memberof Pattern
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* @returns Pattern
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* @example
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* s("hh*8").degrade()
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* @example
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* s("[hh?]*8")
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*/
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export const degrade = register('degrade', (pat) => pat._degradeBy(0.5));
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/**
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* Inverse of `degradeBy`: Randomly removes events from the pattern by a given amount.
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* 0 = 100% chance of removal
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* 1 = 0% chance of removal
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* Events that would be removed by degradeBy are let through by undegradeBy and vice versa (see second example).
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*
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* @name undegradeBy
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* @memberof Pattern
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* @param {number} amount - a number between 0 and 1
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* @returns Pattern
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* @example
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* s("hh*8").undegradeBy(0.2)
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*/
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export const undegradeBy = register('undegradeBy', function (x, pat) {
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return pat._degradeByWith(
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rand.fmap((r) => 1 - r),
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x,
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);
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});
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export const undegrade = register('undegrade', (pat) => pat._undegradeBy(0.5));
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/**
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*
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* Randomly applies the given function by the given probability.
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* Similar to `someCyclesBy`
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*
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* @name sometimesBy
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* @memberof Pattern
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* @param {number | Pattern} probability - a number between 0 and 1
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* @param {function} function - the transformation to apply
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* @returns Pattern
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* @example
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* s("hh*8").sometimesBy(.4, x=>x.speed("0.5"))
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|
*/
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|
|
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export const sometimesBy = register('sometimesBy', function (patx, func, pat) {
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|
return reify(patx)
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.fmap((x) => stack(pat._degradeBy(x), func(pat._undegradeBy(1 - x))))
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.innerJoin();
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Applies the given function with a 50% chance
|
|
*
|
|
* @name sometimes
|
|
* @memberof Pattern
|
|
* @param {function} function - the transformation to apply
|
|
* @returns Pattern
|
|
* @example
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|
* s("hh*8").sometimes(x=>x.speed("0.5"))
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|
*/
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|
export const sometimes = register('sometimes', function (func, pat) {
|
|
return pat._sometimesBy(0.5, func);
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|
});
|
|
|
|
/**
|
|
*
|
|
* Randomly applies the given function by the given probability on a cycle by cycle basis.
|
|
* Similar to `sometimesBy`
|
|
*
|
|
* @name someCyclesBy
|
|
* @memberof Pattern
|
|
* @param {number | Pattern} probability - a number between 0 and 1
|
|
* @param {function} function - the transformation to apply
|
|
* @returns Pattern
|
|
* @example
|
|
* s("bd,hh*8").someCyclesBy(.3, x=>x.speed("0.5"))
|
|
*/
|
|
|
|
export const someCyclesBy = register('someCyclesBy', function (patx, func, pat) {
|
|
return reify(patx)
|
|
.fmap((x) =>
|
|
stack(
|
|
pat._degradeByWith(rand._segment(1), x),
|
|
func(pat._degradeByWith(rand.fmap((r) => 1 - r)._segment(1), 1 - x)),
|
|
),
|
|
)
|
|
.innerJoin();
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.someCyclesBy(0.5, fn)`
|
|
*
|
|
* @name someCycles
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("bd,hh*8").someCycles(x=>x.speed("0.5"))
|
|
*/
|
|
export const someCycles = register('someCycles', function (func, pat) {
|
|
return pat._someCyclesBy(0.5, func);
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.sometimesBy(0.75, fn)`
|
|
*
|
|
* @name often
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("hh*8").often(x=>x.speed("0.5"))
|
|
*/
|
|
export const often = register('often', function (func, pat) {
|
|
return pat.sometimesBy(0.75, func);
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.sometimesBy(0.25, fn)`
|
|
*
|
|
* @name rarely
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("hh*8").rarely(x=>x.speed("0.5"))
|
|
*/
|
|
export const rarely = register('rarely', function (func, pat) {
|
|
return pat.sometimesBy(0.25, func);
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.sometimesBy(0.1, fn)`
|
|
*
|
|
* @name almostNever
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("hh*8").almostNever(x=>x.speed("0.5"))
|
|
*/
|
|
export const almostNever = register('almostNever', function (func, pat) {
|
|
return pat.sometimesBy(0.1, func);
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.sometimesBy(0.9, fn)`
|
|
*
|
|
* @name almostAlways
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("hh*8").almostAlways(x=>x.speed("0.5"))
|
|
*/
|
|
export const almostAlways = register('almostAlways', function (func, pat) {
|
|
return pat.sometimesBy(0.9, func);
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.sometimesBy(0, fn)` (never calls fn)
|
|
*
|
|
* @name never
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("hh*8").never(x=>x.speed("0.5"))
|
|
*/
|
|
export const never = register('never', function (_, pat) {
|
|
return pat;
|
|
});
|
|
|
|
/**
|
|
*
|
|
* Shorthand for `.sometimesBy(1, fn)` (always calls fn)
|
|
*
|
|
* @name always
|
|
* @memberof Pattern
|
|
* @returns Pattern
|
|
* @example
|
|
* s("hh*8").always(x=>x.speed("0.5"))
|
|
*/
|
|
export const always = register('always', function (func, pat) {
|
|
return func(pat);
|
|
});
|