import { midiToFreq, noteToMidi } from './util.mjs'; import { registerSound, getAudioContext } from './superdough.mjs'; import { getOscillator, gainNode, getEnvelope } from './helpers.mjs'; const mod = (freq, range = 1, type) => { console.log(type) const ctx = getAudioContext(); const osc = ctx.createOscillator(); osc.type = type; osc.frequency.value = freq; osc.start(); const g = new GainNode(ctx, { gain: range }); osc.connect(g); // -range, range return { node: g, stop: (t) => osc.stop(t) }; }; const fm = (osc, harmonicityRatio, modulationIndex, wave) => { const carrfreq = osc.frequency.value; const modfreq = carrfreq * harmonicityRatio; const modgain = modfreq * modulationIndex; return mod(modfreq, modgain, wave); }; export function registerSynthSounds() { ['sine', 'square', 'triangle', 'sawtooth'].forEach((wave) => { registerSound( wave, (t, value, onended) => { // destructure adsr here, because the default should be different for synths and samples const { attack = 0.001, decay = 0.05, sustain = 0.6, release = 0.01, fmh: fmHarmonicity = 1, fmi: fmModulationIndex, fmwave: fmWaveform = 'sine' } = value; let { n, note, freq } = value; // with synths, n and note are the same thing n = note || n || 36; if (typeof n === 'string') { n = noteToMidi(n); // e.g. c3 => 48 } // get frequency if (!freq && typeof n === 'number') { freq = midiToFreq(n); // + 48); } // maybe pull out the above frequency resolution?? (there is also getFrequency but it has no default) // make oscillator const { node: o, stop } = getOscillator({ t, s: wave, freq }); let stopFm; if (fmModulationIndex) { const { node: modulator, stop } = fm( o, fmHarmonicity, fmModulationIndex, fmWaveform ); modulator.connect(o.frequency); stopFm = stop; } const g = gainNode(0.3); // envelope const { node: envelope, stop: releaseEnvelope } = getEnvelope(attack, decay, sustain, release, 1, t); o.onended = () => { o.disconnect(); g.disconnect(); onended(); }; return { node: o.connect(g).connect(envelope), stop: (releaseTime) => { releaseEnvelope(releaseTime); let end = releaseTime + release; stop(end); stopFm?.(end); }, }; }, { type: 'synth', prebake: true }, ); }); }