import { registerWidget, setWidget } from '@strudel/codemirror'; function getCanvasWidget(id, options = {}) { const { width = 500, height = 60, pixelRatio = window.devicePixelRatio } = options; let canvas = document.getElementById(id) || document.createElement('canvas'); canvas.width = width * pixelRatio; canvas.height = height * pixelRatio; canvas.style.width = width + 'px'; canvas.style.height = height + 'px'; setWidget(id, canvas); return canvas; } registerWidget('roll', (id, options = {}, pat) => { const ctx = getCanvasWidget(id, options).getContext('2d'); return pat.pianoroll({ fold: 1, ...options, ctx, id }); }); registerWidget('twist', (id, options = {}, pat) => { options = { width: 200, height: 200, size: 36, ...options }; const ctx = getCanvasWidget(id, options).getContext('2d'); return pat.spiral({ ...options, ctx, id }); });