Merge pull request #1217 from nkymut/devicemotion

Add Device Motion module
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Felix Roos 2025-01-31 09:39:54 +01:00 committed by GitHub
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# @strudel/motion
This package adds device motion sensing functionality to strudel Patterns.
## Install
```sh
npm i @strudel/motion --save
```
## Usage
| Motion | Long Names & Aliases | Description |
|----------------------------|-----------------------------------------------------------|------------------------------------------|
| Acceleration | accelerationX (accX), accelerationY (accY), accelerationZ (accZ) | X, Y, Z-axis acceleration values |
| Gravity | gravityX (gravX), gravityY (gravY), gravityZ (gravZ) | X, Y, Z-axis gravity values |
| Rotation | rotationAlpha (rotA, rotZ), rotationBeta (rotB, rotX), rotationGamma (rotG, rotY) | Rotation around alpha, beta, gamma axes and mapped to X, Y, Z |
| Orientation | orientationAlpha (oriA, oriZ), orientationBeta (oriB, oriX), orientationGamma (oriG, oriY) | Orientation alpha, beta, gamma values and mapped to X, Y, Z |
| Absolute Orientation | absoluteOrientationAlpha (absOriA, absOriZ), absoluteOrientationBeta (absOriB, absOriX), absoluteOrientationGamma (absOriG, absOriY) | Absolute orientation alpha, beta, gamma values and mapped to X, Y, Z |
## Example
```js
enableMotion() //enable DeviceMotion
setcpm(200/4)
$_: accX.segment(16).gain().log()
$:n("0 1 3 1 5 4")
.scale("Bb:lydian")
.sometimesBy(0.5,sub(note(12)))
.lpf(gravityY.range(20,1000))
.lpq(gravityZ.range(1,30))
.lpenv(gravityX.range(2,2))
.gain(oriX.range(0.2,0.8))
.room(oriZ.range(0,0.5))
.attack(oriY.range(0,0.3))
.delay(rotG.range(0,1))
.decay(rotA.range(0,1))
.attack(rotB.range(0,0.1))
.sound("sawtooth")
```
## Setup SSL for Local Development
`DeviceMotionEvent` only works with HTTPS, so you'll need to enable SSL for local development.
Try installing an SSL plugin for Vite.
```sh
cd website
pnpm install -D @vitejs/plugin-basic-ssl
```
add the basicSsl plugin to the defineConfig block in `strudel/website/astro.config.mjs`
```js
vite: {
plugins: [basicSsl()],
server: {
host: '0.0.0.0', // Ensures it binds to all network interfaces
// https: {
// key: '../../key.pem', //
// cert: '../../cert.pem',
// },
},
},
```
generate an SSL certificate to avoid security warnings.
`openssl req -new -newkey rsa:2048 -days 365 -nodes -x509 -keyout key.pem -out cert.pem`

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import { MiniRepl } from '../../../website/src/docs/MiniRepl';
import { JsDoc } from '../../../website/src/docs/JsDoc';
# Device Motion
Devicemotion module allows you to use your mobile device's motion sensors (accelerometer, gyroscope, and orientation sensors) to control musical parameters in real-time. This creates opportunities for expressive, movement-based musical interactions.
## Basic Setup
First, you need to enable device motion sensing:
<MiniRepl client:idle tune={`enableMotion()`} />
This will prompt the user for permission to access device motion sensors.
## Available Motion Parameters
You can access different types of motion data:
| Motion | Long Names & Aliases | Description |
| -------------------- | ------------------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------- |
| Acceleration | accelerationX (accX), accelerationY (accY), accelerationZ (accZ) | Measures linear acceleration of the device, excluding gravity. Raw values are normalized from g-force. |
| Gravity | gravityX (gravX), gravityY (gravY), gravityZ (gravZ) | Indicates device's orientation relative to Earth's gravity. Raw values are normalized from ±9.81 m/s². |
| Rotation | rotationAlpha (rotA, rotZ), rotationBeta (rotB, rotX), rotationGamma (rotG, rotY) | Measures rotation rate around each axis. Raw values (±180°/s) are normalized. |
| Orientation | orientationAlpha (oriA, oriZ), orientationBeta (oriB, oriX), orientationGamma (oriG, oriY) | Relative orientation from its starting device position. Normalized from:<br/>- Alpha: 0° to 360°<br/>- Beta: -180° to 180°<br/>- Gamma: -90° to 90° |
| Absolute Orientation | absoluteOrientationAlpha (absOriA, absOriZ), absoluteOrientationBeta (absOriB, absOriX), absoluteOrientationGamma (absOriG, absOriY) | **Not available for iOS** <br/> Earth-referenced orientation using magnetometer. Same normalization as Orientation. |
Note:
- All motion values are normalized to a range of 0 to 1.
- Not all devices have the same sensors available
Check [DeviceMotionEvent API](https://developer.mozilla.org/en-US/docs/Web/API/DeviceMotionEvent) for browser compatibility
- Refer to [Oritentation and motion data explained](https://developer.mozilla.org/en-US/docs/Web/API/Device_orientation_events/Orientation_and_motion_data_explained) for more details
### Orientation vs Absolute Orientation
The key difference between regular orientation and absolute orientation is:
- Regular orientation (`oriX/Y/Z`) measures relative changes in device orientation from its starting position
- Absolute orientation (`absOriX/Y/Z`) measures orientation relative to Earth's magnetic field and gravity, providing consistent absolute values regardless of starting position
For example, if you rotate your device 90 degrees clockwise and then back:
- Regular orientation will show a change during rotation but return to initial values
- Absolute orientation will show the actual compass heading throughout
This makes absolute orientation particularly useful for creating direction-based musical interactions - for example, performers facing north could play one melody while those facing south play another, creating spatially-aware ensemble performances. Regular orientation, on the other hand, is better suited for detecting relative motion and gestures regardless of which direction the performer is facing.
## Basic Example
Here's a simple example that uses device motion to control a synthesizer:
<MiniRepl
client:idle
tune={`enableMotion()
// Create a simple melody
$:n("0 1 3 5")
.scale("C:major")
// Use tilt (gravity) to control filter
.lpf(gravityY.range(200, 2000)) // tilt forward/back for filter cutoff
// Use rotation to control effects
.room(rotZ.range(0, 0.8)) // rotate device for reverb amount
.gain(oriX.range(0.2, 0.8)) // tilt left/right for volume
.sound("sawtooth")`}
/>
## Tips for Using Motion Controls
1. Use `.range(min, max)` to map sensor values to musically useful ranges
2. Consider using `.segment()` to smooth out rapid changes in sensor values
## Debugging
You can use `segment(16).log()` to see the raw values from any motion sensor:
```javascript
$_: accX.segment(16).log(); // logs acceleration values to the console
```
This is helpful when calibrating your ranges and understanding how your device responds to different movements.
Remember that device motion works best on mobile devices and may not be available on all desktop browsers. Always test your motion-controlled pieces on the target device type!

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import './motion.mjs';
export * from './motion.mjs';

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// motion.mjs
import { signal } from '../core/signal.mjs';
/**
* The accelerometer's x-axis value ranges from 0 to 1.
* @name accelerationX
* @return {Pattern}
* @synonyms accX
* @example
* n(accelerationX.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The accelerometer's y-axis value ranges from 0 to 1.
* @name accelerationY
* @return {Pattern}
* @synonyms accY
* @example
* n(accelerationY.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The accelerometer's z-axis value ranges from 0 to 1.
* @name accelerationZ
* @return {Pattern}
* @synonyms accZ
* @example
* n(accelerationZ.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's gravity x-axis value ranges from 0 to 1.
* @name gravityX
* @return {Pattern}
* @synonyms gravX
* @example
* n(gravityX.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's gravity y-axis value ranges from 0 to 1.
* @name gravityY
* @return {Pattern}
* @synonyms gravY
* @example
* n(gravityY.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's gravity z-axis value ranges from 0 to 1.
* @name gravityZ
* @return {Pattern}
* @synonyms gravZ
* @example
* n(gravityZ.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's rotation around the alpha-axis value ranges from 0 to 1.
* @name rotationAlpha
* @return {Pattern}
* @synonyms rotA, rotZ, rotationZ
* @example
* n(rotationAlpha.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's rotation around the beta-axis value ranges from 0 to 1.
* @name rotationBeta
* @return {Pattern}
* @synonyms rotB, rotX, rotationX
* @example
* n(rotationBeta.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's rotation around the gamma-axis value ranges from 0 to 1.
* @name rotationGamma
* @return {Pattern}
* @synonyms rotG, rotY, rotationY
* @example
* n(rotationGamma.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's orientation alpha value ranges from 0 to 1.
* @name orientationAlpha
* @return {Pattern}
* @synonyms oriA, oriZ, orientationZ
* @example
* n(orientationAlpha.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's orientation beta value ranges from 0 to 1.
* @name orientationBeta
* @return {Pattern}
* @synonyms oriB, oriX, orientationX
* @example
* n(orientationBeta.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's orientation gamma value ranges from 0 to 1.
* @name orientationGamma
* @return {Pattern}
* @synonyms oriG, oriY, orientationY
* @example
* n(orientationGamma.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's absolute orientation alpha value ranges from 0 to 1.
* @name absoluteOrientationAlpha
* @return {Pattern}
* @synonyms absOriA, absOriZ, absoluteOrientationZ
* @example
* n(absoluteOrientationAlpha.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's absolute orientation beta value ranges from 0 to 1.
* @name absoluteOrientationBeta
* @return {Pattern}
* @synonyms absOriB, absOriX, absoluteOrientationX
* @example
* n(absoluteOrientationBeta.segment(4).range(0,7)).scale("C:minor")
*
*/
/**
* The device's absolute orientation gamma value ranges from 0 to 1.
* @name absoluteOrientationGamma
* @return {Pattern}
* @synonyms absOriG, absOriY, absoluteOrientationY
* @example
* n(absoluteOrientationGamma.segment(4).range(0,7)).scale("C:minor")
*
*/
class DeviceMotionHandler {
constructor() {
this.GRAVITY = 9.81;
// Initialize sensor values
this._acceleration = {
x: 0,
y: 0,
z: 0,
};
this._gravity = {
x: 0,
y: 0,
z: 0,
};
this._rotation = {
alpha: 0,
beta: 0,
gamma: 0,
};
this._orientation = {
alpha: 0,
beta: 0,
gamma: 0,
};
this._absoluteOrientation = {
alpha: 0,
beta: 0,
gamma: 0,
};
this._permissionStatus = 'unknown';
}
async requestPermissions() {
if (typeof DeviceMotionEvent?.requestPermission === 'function') {
try {
// iOS requires explicit permission
const motionPermission = await DeviceMotionEvent.requestPermission();
const orientationPermission = await DeviceOrientationEvent.requestPermission();
this._permissionStatus =
motionPermission === 'granted' && orientationPermission === 'granted' ? 'granted' : 'denied';
this.setupEventListeners();
} catch (error) {
console.error('Permission request failed:', error);
this._permissionStatus = 'denied';
}
} else {
this._permissionStatus = 'granted';
this.setupEventListeners();
}
}
setupEventListeners() {
if (this._permissionStatus === 'granted') {
// Device Motion handler
window.addEventListener('devicemotion', this.handleDeviceMotion.bind(this), true);
window.addEventListener('deviceorientation', this.handleDeviceOrientation.bind(this), true);
window.addEventListener('deviceorientationabsolute', this.handleAbsoluteDeviceOrientation.bind(this), true);
}
}
handleDeviceMotion(event) {
//console.log(event);
if (event.acceleration) {
// Normalize acceleration values to 0-1 range
this._acceleration.x = (event.acceleration.x + 1) / 2;
this._acceleration.y = (event.acceleration.y + 1) / 2;
this._acceleration.z = (event.acceleration.z + 1) / 2;
}
if (event.accelerationIncludingGravity) {
// Normalize acceleration values to 0-1 range
this._gravity.x = (event.accelerationIncludingGravity.x + this.GRAVITY) / (2 * this.GRAVITY);
this._gravity.y = (event.accelerationIncludingGravity.y + this.GRAVITY) / (2 * this.GRAVITY);
this._gravity.z = (event.accelerationIncludingGravity.z + this.GRAVITY) / (2 * this.GRAVITY);
}
if (event.rotationRate) {
// Normalize rotation values to 0-1 range
this._rotation.alpha = (event.rotationRate.alpha + 180) / 360;
this._rotation.beta = (event.rotationRate.beta + 180) / 360;
this._rotation.gamma = (event.rotationRate.gamma + 180) / 360;
}
}
handleDeviceOrientation(event) {
this._orientation.alpha = event.alpha / 360; //a(0~360)
this._orientation.beta = (event.beta + 180) / 360; //b(-180~180)
this._orientation.gamma = (event.gamma + 90) / 180; //g(-90~90)
}
handleAbsoluteDeviceOrientation(event) {
this._absoluteOrientation.alpha = event.alpha / 360; //a(0~360)
this._absoluteOrientation.beta = (event.beta + 180) / 360; //b(-180~180)
this._absoluteOrientation.gamma = (event.gamma + 90) / 180; //g(-90~90)
}
// Getter methods for current values
getAcceleration() {
return this._acceleration;
}
getGravity() {
return this._gravity;
}
getRotation() {
return this._rotation;
}
getOrientation() {
return this._orientation;
}
getAbsoluteOrientation() {
return this._absoluteOrientation;
}
}
// Create singleton instance
const deviceMotion = new DeviceMotionHandler();
// Export a function to request permission
export async function enableMotion() {
return deviceMotion.requestPermissions();
}
// Create signals for acceleration
export const accelerationX = signal(() => deviceMotion.getAcceleration().x);
export const accelerationY = signal(() => deviceMotion.getAcceleration().y);
export const accelerationZ = signal(() => deviceMotion.getAcceleration().z);
// Aliases for shorter names
export const accX = accelerationX;
export const accY = accelerationY;
export const accZ = accelerationZ;
// Create signals for gravity
export const gravityX = signal(() => deviceMotion.getGravity().x);
export const gravityY = signal(() => deviceMotion.getGravity().y);
export const gravityZ = signal(() => deviceMotion.getGravity().z);
// Aliases for shorter names
export const gravX = gravityX;
export const gravY = gravityY;
export const gravZ = gravityZ;
// Create signals for orientation
export const orientationAlpha = signal(() => deviceMotion.getOrientation().alpha);
export const orientationBeta = signal(() => deviceMotion.getOrientation().beta);
export const orientationGamma = signal(() => deviceMotion.getOrientation().gamma);
// Aliases for shorter names
export const orientationA = orientationAlpha;
export const orientationB = orientationBeta;
export const orientationG = orientationGamma;
// Aliases mapping to X,Y,Z coordinates
export const orientationX = orientationBeta;
export const orientationY = orientationGamma;
export const orientationZ = orientationAlpha;
// Short aliases for A,B,G,X,Y,Z
export const oriA = orientationAlpha;
export const oriB = orientationBeta;
export const oriG = orientationGamma;
export const oriX = orientationX;
export const oriY = orientationY;
export const oriZ = orientationZ;
// Create signals for absolute orientation
export const absoluteOrientationAlpha = signal(() => deviceMotion.getAbsoluteOrientation().alpha);
export const absoluteOrientationBeta = signal(() => deviceMotion.getAbsoluteOrientation().beta);
export const absoluteOrientationGamma = signal(() => deviceMotion.getAbsoluteOrientation().gamma);
// Aliases for shorter names
export const absOriA = absoluteOrientationAlpha;
export const absOriB = absoluteOrientationBeta;
export const absOriG = absoluteOrientationGamma;
// Aliases mapping to X,Y,Z coordinates
export const absoluteOrientationX = absoluteOrientationBeta;
export const absoluteOrientationY = absoluteOrientationGamma;
export const absoluteOrientationZ = absoluteOrientationAlpha;
// Short aliases for X,Y,Z
export const absOriX = absoluteOrientationX;
export const absOriY = absoluteOrientationY;
export const absOriZ = absoluteOrientationZ;
// Create signals for rotation
export const rotationAlpha = signal(() => deviceMotion.getRotation().alpha);
export const rotationBeta = signal(() => deviceMotion.getRotation().beta);
export const rotationGamma = signal(() => deviceMotion.getRotation().gamma);
export const rotationX = rotationBeta;
export const rotationY = rotationGamma;
export const rotationZ = rotationAlpha;
// Aliases for shorter names
export const rotA = rotationAlpha;
export const rotB = rotationBeta;
export const rotG = rotationGamma;
export const rotX = rotationX;
export const rotY = rotationY;
export const rotZ = rotationZ;
// // Bipolar versions (ranging from -1 to 1 instead of 0 to 1)
// export const accX2 = accX.toBipolar();
// export const accY2 = accY.toBipolar();
// export const accZ2 = accZ.toBipolar();
// export const rotA2 = rotA.toBipolar();
// export const rotB2 = rotB.toBipolar();
// export const rotG2 = rotG.toBipolar();

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@ -0,0 +1,38 @@
{
"name": "@strudel/motion",
"version": "1.1.0",
"description": "DeviceMotion API for strudel",
"main": "index.mjs",
"type": "module",
"publishConfig": {
"main": "dist/index.mjs"
},
"scripts": {
"build": "vite build",
"prepublishOnly": "npm run build"
},
"repository": {
"type": "git",
"url": "git+https://github.com/tidalcycles/strudel.git"
},
"keywords": [
"titdalcycles",
"strudel",
"pattern",
"livecoding",
"algorave"
],
"author": "Yuta Nakayama <nkymut@gmail.com>",
"license": "AGPL-3.0-or-later",
"bugs": {
"url": "https://github.com/tidalcycles/strudel/issues"
},
"homepage": "https://github.com/tidalcycles/strudel#readme",
"dependencies": {
"@strudel/core": "workspace:*"
},
"devDependencies": {
"vite": "^6.0.11"
}
}

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@ -0,0 +1,19 @@
import { defineConfig } from 'vite';
import { dependencies } from './package.json';
import { resolve } from 'path';
// https://vitejs.dev/config/
export default defineConfig({
plugins: [],
build: {
lib: {
entry: resolve(__dirname, 'index.mjs'),
formats: ['es'],
fileName: (ext) => ({ es: 'index.mjs' })[ext],
},
rollupOptions: {
external: [...Object.keys(dependencies)],
},
target: 'esnext',
},
});

13
pnpm-lock.yaml generated
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@ -331,6 +331,16 @@ importers:
specifier: ^3.0.4
version: 3.0.4(@types/debug@4.1.12)(@types/node@22.10.10)(@vitest/ui@3.0.4)(jiti@2.4.2)(lightningcss@1.29.1)(terser@5.37.0)(yaml@2.7.0)
packages/motion:
dependencies:
'@strudel/core':
specifier: workspace:*
version: link:../core
devDependencies:
vite:
specifier: ^6.0.11
version: 6.0.11(@types/node@22.10.10)(jiti@2.4.2)(lightningcss@1.29.1)(terser@5.37.0)(yaml@2.7.0)
packages/mqtt:
dependencies:
'@strudel/core':
@ -639,6 +649,9 @@ importers:
'@strudel/mini':
specifier: workspace:*
version: link:../packages/mini
'@strudel/motion':
specifier: workspace:*
version: link:../packages/motion
'@strudel/mqtt':
specifier: workspace:*
version: link:../packages/mqtt

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@ -2,9 +2,30 @@ import { queryCode } from './runtime.mjs';
import { describe, it } from 'vitest';
import doc from '../doc.json';
const skippedExamples = [
'absoluteOrientationGamma',
'absoluteOrientationBeta',
'absoluteOrientationAlpha',
'orientationGamma',
'orientationBeta',
'orientationAlpha',
'rotationGamma',
'rotationBeta',
'rotationAlpha',
'gravityZ',
'gravityY',
'gravityX',
'accelerationZ',
'accelerationY',
'accelerationX',
];
describe('runs examples', () => {
const { docs } = doc;
docs.forEach(async (doc) => {
if (skippedExamples.includes(doc.name)) {
return;
}
doc.examples?.forEach((example, i) => {
it(`example "${doc.name}" example index ${i}`, async ({ expect }) => {
const haps = await queryCode(example, 4);

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@ -74,72 +74,31 @@ const toneHelpersMocked = {
highpass: mockNode,
};
strudel.Pattern.prototype.osc = function () {
return this;
};
strudel.Pattern.prototype.csound = function () {
return this;
};
strudel.Pattern.prototype.tone = function () {
return this;
};
strudel.Pattern.prototype.webdirt = function () {
return this;
};
// draw mock
strudel.Pattern.prototype.pianoroll = function () {
return this;
};
// speak mock
strudel.Pattern.prototype.speak = function () {
return this;
};
// webaudio mock
strudel.Pattern.prototype.wave = function () {
return this;
};
strudel.Pattern.prototype.filter = function () {
return this;
};
strudel.Pattern.prototype.adsr = function () {
return this;
};
strudel.Pattern.prototype.webaudio = function () {
return this;
};
strudel.Pattern.prototype.soundfont = function () {
return this;
};
// tune mock
strudel.Pattern.prototype.tune = function () {
return this;
};
strudel.Pattern.prototype.midi = function () {
return this;
};
strudel.Pattern.prototype._scope = function () {
return this;
};
strudel.Pattern.prototype._spiral = function () {
return this;
};
strudel.Pattern.prototype._pitchwheel = function () {
return this;
};
strudel.Pattern.prototype._pianoroll = function () {
return this;
};
strudel.Pattern.prototype._spectrum = function () {
return this;
};
strudel.Pattern.prototype.markcss = function () {
return this;
};
[
'osc',
'csound',
'tone',
'webdirt',
'pianoroll',
'speak',
'wave',
'filter',
'adsr',
'webaudio',
'soundfont',
'tune',
'midi',
'_scope',
'_spiral',
'_pitchwheel',
'_pianoroll',
'_spectrum',
'markcss',
].forEach((mock) => {
strudel.Pattern.prototype[mock] = function () {
return this;
};
});
const uiHelpersMocked = {
backgroundImage: id,
@ -193,7 +152,6 @@ evalScope(
loadcsound,
setcps: id,
Clock: {}, // whatever
// Tone,
},
);

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@ -32,6 +32,7 @@
"@strudel/hydra": "workspace:*",
"@strudel/midi": "workspace:*",
"@strudel/mini": "workspace:*",
"@strudel/motion": "workspace:*",
"@strudel/mqtt": "workspace:*",
"@strudel/osc": "workspace:*",
"@strudel/serial": "workspace:*",

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@ -84,6 +84,7 @@ export const SIDEBAR: Sidebar = {
{ text: 'Music metadata', link: 'learn/metadata' },
{ text: 'CSound', link: 'learn/csound' },
{ text: 'Hydra', link: 'learn/hydra' },
{ text: 'Device Motion', link: 'learn/devicemotion' },
],
'Pattern Functions': [
{ text: 'Introduction', link: 'functions/intro' },

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@ -0,0 +1,10 @@
---
title: Device Motion
layout: ../../layouts/MainLayout.astro
---
import { MiniRepl } from '../../docs/MiniRepl';
import { JsDoc } from '../../docs/JsDoc';
import DeviceMotion from '../../../../packages/motion/docs/devicemotion.mdx';
<DeviceMotion />

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@ -81,6 +81,7 @@ export function loadModules() {
import('@strudel/soundfonts'),
import('@strudel/csound'),
import('@strudel/tidal'),
import('@strudel/motion'),
import('@strudel/mqtt'),
];
if (isTauri()) {