working on it

This commit is contained in:
Jade (Rose) Rowland 2024-03-03 18:57:30 -05:00
parent 78a6ec2f98
commit ee01b4a3a0
2 changed files with 4 additions and 84 deletions

View File

@ -57,7 +57,6 @@ export function registerSynthSounds() {
'better-oscillator',
{
frequency: freq,
wave: i,
begin,
end,
},

View File

@ -167,35 +167,11 @@ class BetterOscillatorProcessor extends AudioWorkletProcessor {
min: 0,
},
{
name: 'phase',
defaultValue: 0,
max: 1,
min: 0,
},
{
name: 'duty',
defaultValue: 0.5,
min: 0,
max: 1,
},
{
name: 'frequency',
defaultValue: 440,
min: Number.EPSILON,
},
{
name: 'wave',
defaultValue: 3,
min: 0,
max: 3,
},
{
name: 'sync',
defaultValue: 0,
min: 0,
},
];
}
process(input, outputs, params) {
@ -219,10 +195,11 @@ class BetterOscillatorProcessor extends AudioWorkletProcessor {
adj = isOdd ? n * detune : -((n - 1) * detune);
}
this.freq[n] = frequency + adj * 0.01 * frequency;
// if (isOdd) {
// this.balance[n][0] =
// }
this.balance[n] = isOdd ? 1 - spread : spread;
// for (let i = 0; i < output[0].length; i++) {
// }
}
for (let i = 0; i < output[0].length; i++) {
@ -233,11 +210,7 @@ class BetterOscillatorProcessor extends AudioWorkletProcessor {
const osc = polySaw(this.phase[n], this.freq[n] / sampleRate);
outL = outL + osc * (1 - this.balance[n]);
outR = outR + osc * this.balance[n];
// out = out + polySaw(this.phase[n], this.freq[n] / sampleRate);
this.phase[n] = this.phase[n] ?? Math.random();
this.phase[n] += dt;
if (this.phase[n] > 1.0) {
@ -247,60 +220,8 @@ class BetterOscillatorProcessor extends AudioWorkletProcessor {
output[0][i] = outL;
output[1][i] = outR;
// for (let c = 0; c < output.length; c++) {
// let modifier = c === 0 ? 1 - spread : spread;
// output[c][i] = out * modifier;
// }
// for (let c = 0; c < outputs.length; c++) {
// outputs[c][0][i] = out;
// }
}
return true;
// for (let z = 0; z < outputs.length; z++) {
// const out = outputs[z][0];
// const outlen = out.length;
// const freq = params.frequency.length === 1;
// const phase = params.phase.length === 1;
// const wave = params.wave.length === 1;
// const duty = params.duty.length === 1;
// const sync = params.sync.length === 1;
// let back = 0;
// for (let x = 0; x < outlen; x++) {
// this.sync_phase = this.prev_sync_phase % (params.sync[sync ? 0 : x] / sampleRate);
// if (params.sync[sync ? 0 : x] !== 0 && this.prev_sync_phase >= params.sync[sync ? 0 : x] / sampleRate) {
// this.phase = 0;
// back = x;
// }
// this.prev_sync_phase = this.sync_phase;
// const main = (params.frequency[freq ? 0 : x] * (x - back)) / sampleRate;
// // noise
// if (params.wave[wave ? 0 : x] >= 4) {
// out[x] = Math.random() * 2 - 1;
// } else if (params.wave[wave ? 0 : x] >= 3) {
// // sine wave made using bulit-in Math.sin
// out[x] = Math.sin((main + this.phase + params.phase[phase ? 0 : x]) * 2 * Math.PI);
// // sawtooth wave using linear piecewise floor
// } else if (params.wave[wave ? 0 : x] >= 2) {
// // out[x] = polySaw(this.phase, main);
// const dt = main + params.phase[phase ? 0 : x];
// out[x] = 2 * saw(this.phase + dt) - 1;
// console.log(polyBlep(this.phase, dt));
// // pulse wave using difference of phase shifted saws and variable DC threshold
// } else if (params.wave[wave ? 0 : x] >= 1) {
// const temp = main + this.phase + params.phase[phase ? 0 : x];
// out[x] = saw(temp) - saw(temp + params.duty[duty ? 0 : x]) > 0 ? 1 : -1;
// // triangle wave using absolute value of amplitude shifted sawtooth wave
// } else if (params.wave[wave ? 0 : x] >= 0) {
// out[x] = 4 * Math.abs(saw(main + this.phase + params.phase[phase ? 0 : x]) - 1 / 2) - 1;
// }
// this.prev_sync_phase += 1 / sampleRate;
// }
// this.phase += (params.frequency[freq ? 0 : outlen - 1] * outlen) / sampleRate;
// this.phase %= sampleRate;
// return true;
// }
}
}