remove dirt samples

+ load a small selection for workshop instead
This commit is contained in:
Felix Roos 2023-06-08 17:48:54 +02:00
parent 37c4541468
commit eccce6fa84
5 changed files with 94 additions and 90 deletions

View File

@ -13,13 +13,13 @@ Dies ist das erste Kapitel im Strudel Workshop, schön dich an Bord zu haben!
Los geht's mit ein paar Sounds:
<MiniRepl hideHeader client:visible tune={`sound("house")`} />
<MiniRepl hideHeader client:visible tune={`sound("casio")`} />
<Box>
1. ⬆️ Klicke in das obige Textfeld ⬆️
2. Drücke `Strg`+`Enter` zum Abspielen
3. Ändere `house` in `casio`
3. Ändere `casio` in `metal`
4. Drücke `Strg`+`Enter` zum Aktualisieren
5. Drücke `Strg`+`.` zum Stoppen
@ -27,27 +27,30 @@ Los geht's mit ein paar Sounds:
Glückwunsch, du bist nun am live coden!
Die ganze Seite ist voller interaktiver Textfelder.
In jedes kannst du hineinklicken und mit `Strg`+`Enter` starten / aktualisieren und mit `Strg+.` stoppen.
**Probiere mehr Sounds aus**
Mit ":" kannst du einen anderen Sound aus dem Set wählen:
<MiniRepl hideHeader client:visible tune={`sound("east:1")`} hideHeader />
<MiniRepl hideHeader client:visible tune={`sound("casio:0")`} hideHeader />
<Box>
Ändere `east:1` in `east:2` um einen anderen Sound aus dem Set `east` zu hören.
Du kannst auch andere Zahlen ausprobieren! Es kann sein dass du kurz nichts hörst während ein neuer Sound lädt.
</Box>
Ändere `casio:0` in `casio:1` um einen anderen Sound aus dem Set `casio` zu hören.
Ohne Zahl ist gleichbedeutend mit `:0`
Hier sind ein paar mehr Sounds zum ausprobieren:
```
casio control crow techno house jazz
metal east jvbass juno insect space wind
insect wind jazz metal east crow casio
```
Probier verschiedene Kombinationen von Sounds und Nummern! Es kann sein dass du kurz nichts hörst während ein neuer Sound lädt.
</Box>
Jetzt weißt du wie man verschiedene Sounds benutzt.
Vorerst bleiben wir bei den voreingestellten Sounds, später erfahren wir noch wie man eigene benutzt.
@ -103,13 +106,13 @@ Versuch noch mehr Sounds hinzuzfügen!
**Je länger die Sequence, desto schneller**
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd")`} punchcard />
Der Inhalt einer Sequence wird in einen sogenannten Cycle (=Zyklus) zusammengequetscht.
**Tempo ändern mit `cpm`**
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd").cpm(40)`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd").cpm(40)`} punchcard />
<Box>
@ -127,7 +130,7 @@ Wir werden später noch mehr Möglichkeiten kennen lernen wie man das Tempo ver
**Unter-Sequenzen mit [Klammern]**
<MiniRepl hideHeader client:visible tune={`sound("bd [hh hh] sd [hh bd]")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd [hh hh] rim [hh bd]")`} punchcard />
<Box>
@ -157,7 +160,7 @@ Tonhöhe = sehr schneller Rhythmus
**Unter-Unter-Sequenzen mit [[Klammern]]**
<MiniRepl hideHeader client:visible tune={`sound("bd [[sd sd] hh]")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd [[rim rim] hh]")`} punchcard />
<Box>

View File

@ -66,33 +66,3 @@ Diese Seite ist eine Auflistung aller im Workshop enthaltenen Funktionen.
| add | addiert zahlen oder noten | <MiniRepl hideHeader client:visible tune={`n("0 2 4 6".add("<0 1 2 1>")).scale("C:minor")`} /> |
| ply | jedes element schneller machen | <MiniRepl hideHeader client:visible tune={`s("bd sd").ply("<1 2 3>")`} /> |
| off | verzögert eine modifizierte kopie | <MiniRepl hideHeader client:visible tune={`s("bd sd, hh*4").off(1/8, x=>x.speed(2))`} /> |
## Samples
```
casio control crow techno house jazz
metal east jvbass juno insect space wind
bd sd sn cp hh
piano
```
## Synths
```
gm_electric_guitar_muted gm_acoustic_bass
gm_voice_oohs gm_blown_bottle sawtooth square triangle
gm_xylophone gm_synth_bass_1 gm_synth_strings_1
```
## Banks
```
RolandTR909
```
## Scales
```
major minor dorian mixolydian
minor:pentatonic major:pentatonic
```

View File

@ -15,13 +15,13 @@ This is the first chapter of the Strudel Workshop, nice to have you on board!
Let's start by making some noise:
<MiniRepl hideHeader client:visible tune={`sound("house")`} dirt />
<MiniRepl hideHeader client:visible tune={`sound("casio")`} dirt />
<Box>
1. ⬆️ click into the text field above ⬆️
2. press `ctrl`+`enter` to play
3. change `house` to `casio`
3. change `casio` to `metal`
4. press `ctrl`+`enter` to update
5. press `ctrl`+`.` to stop
@ -29,27 +29,30 @@ Let's start by making some noise:
Congratulations, you are now live coding!
The whole page is filled with these text fields to interact with.
You can always click inside and hit `ctrl`+`enter` to start / update and `ctrl+.` to stop.
**Try more Sounds**
You can pick a different sample from the same set, with ':'
<MiniRepl hideHeader client:visible tune={`sound("east:1")`} hideHeader />
<MiniRepl hideHeader client:visible tune={`sound("casio:0")`} hideHeader />
<Box>
Try changing `east:1` to `east:2` to hear a different sound in the `east` set.
You can try other numbers too! You might hear a little pause while the sound is loading
</Box>
Try changing `casio:0` to `casio:1` to hear a different sound in the `casio` set.
Not using a number is like doing `:0`
Here are some more sound sets to try:
```
casio control crow techno house jazz
metal east jvbass juno insect space wind
insect wind jazz metal east crow casio
```
Try out different Combinations of sounds and numbers! You might hear a little pause while the sound is loading
</Box>
Now you know how to use different sounds.
For now we'll stick to this little selection of sounds, but we'll find out how to load your own sounds later.
@ -105,13 +108,13 @@ Try adding more sounds to the sequence!
**The longer the sequence, the faster it runs**
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd")`} punchcard />
The content of a sequence will be squished into what's called a cycle.
**One way to change the tempo is using `cpm`**
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd sd bd hh bd").cpm(40)`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd bd hh bd rim bd hh bd").cpm(40)`} punchcard />
<Box>
@ -141,15 +144,15 @@ Similar to the whole sequence, the content of a sub-sequence will be squished to
**Multiplication: Speed things up**
<MiniRepl hideHeader client:visible tune={`sound("bd hh*2 sd hh*3")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd hh*2 rim hh*3")`} punchcard />
**Multiplication: Speed up sequences**
<MiniRepl hideHeader client:visible tune={`sound("bd [hh sd]*2")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd [hh rim]*2")`} punchcard />
**Multiplication: Speeeeeeeeed things up**
<MiniRepl hideHeader client:visible tune={`sound("bd hh*16 sd hh*8")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd hh*16 rim hh*8")`} punchcard />
<Box>
@ -159,7 +162,7 @@ Pitch = really fast rhythm
**Sub-Sub-Sequences with [[brackets]]**
<MiniRepl hideHeader client:visible tune={`sound("bd [[sd sd] hh]")`} punchcard />
<MiniRepl hideHeader client:visible tune={`sound("bd [[rim rim] hh]")`} punchcard />
<Box>

View File

@ -67,32 +67,3 @@ This page is just a listing of all functions covered in the workshop!
| ply | speed up each event n times | <MiniRepl hideHeader client:visible tune={`s("bd sd").ply("<1 2 3>")`} /> |
| off | copy, shift time & modify | <MiniRepl hideHeader client:visible tune={`s("bd sd, hh*4").off(1/8, x=>x.speed(2))`} /> |
## Samples
```
casio control crow techno house jazz
metal east jvbass juno insect space wind
bd sd sn cp hh
piano
```
## Synths
```
gm_electric_guitar_muted gm_acoustic_bass
gm_voice_oohs gm_blown_bottle sawtooth square triangle
gm_xylophone gm_synth_bass_1 gm_synth_strings_1
```
## Banks
```
RolandTR909
```
## Scales
```
major minor dorian mixolydian
minor:pentatonic major:pentatonic
```

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@ -22,8 +22,65 @@ export async function prebake() {
tag: 'drum-machines',
}),
samples(`./EmuSP12.json`, `./EmuSP12/`, { prebake: true, tag: 'drum-machines' }),
samples(
{
casio: ['casio/high.wav', 'casio/low.wav', 'casio/noise.wav'],
crow: ['crow/000_crow.wav', 'crow/001_crow2.wav', 'crow/002_crow3.wav', 'crow/003_crow4.wav'],
insect: [
'insect/000_everglades_conehead.wav',
'insect/001_robust_shieldback.wav',
'insect/002_seashore_meadow_katydid.wav',
],
wind: [
'wind/000_wind1.wav',
'wind/001_wind10.wav',
'wind/002_wind2.wav',
'wind/003_wind3.wav',
'wind/004_wind4.wav',
'wind/005_wind5.wav',
'wind/006_wind6.wav',
'wind/007_wind7.wav',
'wind/008_wind8.wav',
'wind/009_wind9.wav',
],
jazz: [
'jazz/000_BD.wav',
'jazz/001_CB.wav',
'jazz/002_FX.wav',
'jazz/003_HH.wav',
'jazz/004_OH.wav',
'jazz/005_P1.wav',
'jazz/006_P2.wav',
'jazz/007_SN.wav',
],
metal: [
'metal/000_0.wav',
'metal/001_1.wav',
'metal/002_2.wav',
'metal/003_3.wav',
'metal/004_4.wav',
'metal/005_5.wav',
'metal/006_6.wav',
'metal/007_7.wav',
'metal/008_8.wav',
'metal/009_9.wav',
],
east: [
'east/000_nipon_wood_block.wav',
'east/001_ohkawa_mute.wav',
'east/002_ohkawa_open.wav',
'east/003_shime_hi.wav',
'east/004_shime_hi_2.wav',
'east/005_shime_mute.wav',
'east/006_taiko_1.wav',
'east/007_taiko_2.wav',
'east/008_taiko_3.wav',
],
},
'github:tidalcycles/Dirt-Samples/master/',
),
]);
await samples('github:tidalcycles/Dirt-Samples/master'); // TODO: remove
// await samples('github:tidalcycles/Dirt-Samples/master');
}
const maxPan = noteToMidi('C8');