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fix: cyclist desync
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@ -37,12 +37,17 @@ export class Cyclist {
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this.lastBegin = begin;
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const end = this.num_cycles_at_cps_change + num_cycles_since_cps_change;
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this.lastEnd = end;
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this.lastTick = phase;
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if (phase < t) {
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// avoid querying haps that are in the past anyway
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console.log(`skip query: too late`);
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return;
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}
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// query the pattern for events
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const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
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this.lastTick = phase;
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haps.forEach((hap) => {
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if (hap.hasOnset()) {
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const targetTime =
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@ -26,8 +26,7 @@ function createClock(
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// callback as long as we're inside the lookahead
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while (phase < lookahead) {
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phase = round ? Math.round(phase * precision) / precision : phase;
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phase >= t && callback(phase, duration, tick, t);
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phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
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callback(phase, duration, tick, t); // callback has to skip / handle phase < t!
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phase += duration; // increment phase by duration
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tick++;
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}
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@ -274,7 +274,7 @@ export const superdough = async (value, t, hapDuration) => {
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// calculate absolute time
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t = typeof t === 'string' && t.startsWith('=') ? Number(t.slice(1)) : ac.currentTime + t;
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if (t < ac.currentTime) {
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console.log(
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console.warn(
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`[superdough]: cannot schedule sounds in the past (target: ${t.toFixed(2)}, now: ${ac.currentTime.toFixed(2)})`,
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);
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return;
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