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rename inline functions to match global ones, prefixed with _
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@ -96,7 +96,6 @@ export function registerWidget(type, fn) {
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function getCanvasWidget(id, options = {}) {
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const { width = 500, height = 60, pixelRatio = window.devicePixelRatio } = options;
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let canvas = document.getElementById(id) || document.createElement('canvas');
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console.log('canvas', canvas);
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canvas.width = width * pixelRatio;
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canvas.height = height * pixelRatio;
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canvas.style.width = width + 'px';
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@ -105,25 +104,19 @@ function getCanvasWidget(id, options = {}) {
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return canvas;
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}
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registerWidget('roll', (id, options = {}, pat) => {
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registerWidget('_pianoroll', (id, options = {}, pat) => {
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.pianoroll({ fold: 1, ...options, ctx, id });
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});
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registerWidget('twist', (id, options = {}, pat) => {
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registerWidget('_spiral', (id, options = {}, pat) => {
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options = { width: 200, height: 200, size: 36, ...options };
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.spiral({ ...options, ctx, id });
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});
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registerWidget('osci', (id, options = {}, pat) => {
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registerWidget('_scope', (id, options = {}, pat) => {
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options = { width: 500, height: 60, pos: 0.5, scale: 1, ...options };
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const ctx = getCanvasWidget(id, options).getContext('2d');
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// TODO: find way to clear previous analysers to avoid memory leak
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// .scope passes id to Pattern.analyze, which is picked up by superdough
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// .. which calls getAnalyserById(analyze), creating a new analyzer (+buffer) for that key
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// the id here is the col number where the osci function ends (as passed by the transpiler)
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// effectively, this means for each evaluation of .osci on a unique col, a new analyser will be created
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// the problem is that the old ones will never get deleted.. this might pile up some memory
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return pat.scope({ ...options, ctx, id });
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});
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@ -27,7 +27,7 @@ customElement('strudel-claviature', { options: '{}' }, (props, { element }) => {
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);
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});
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registerWidget('claviature', (id, options = {}, pat) => {
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registerWidget('_claviature', (id, options = {}, pat) => {
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options = { range: ['A0', 'C8'], scaleY: 1, scaleY: 0.5, scaleX: 0.5, ...options };
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const height = (options.upperHeight + options.lowerHeight) * options.scaleY;
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const el = getSolidWidget('strudel-claviature', id, { ...options, height });
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