From b2acff40c4354b5390334fcd9ec83b5aeacd2502 Mon Sep 17 00:00:00 2001 From: Raphael Forment Date: Sat, 30 Sep 2023 15:17:22 +0200 Subject: [PATCH] Add documentation about noise sources --- website/src/pages/learn/synths.mdx | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/website/src/pages/learn/synths.mdx b/website/src/pages/learn/synths.mdx index 9f21204f..661ec860 100644 --- a/website/src/pages/learn/synths.mdx +++ b/website/src/pages/learn/synths.mdx @@ -23,6 +23,23 @@ The basic waveforms are `sine`, `sawtooth`, `square` and `triangle`, which can b If you don't set a `sound` but a `note` the default value for `sound` is `triangle`! +You can also use noise as a source by setting the waveform to: `white`, `pink` or `brown`. These are different +flavours of noise, here written from hard to soft. + +>") +.sound("/2") +.scope()`} +/> + +Some amount of pink noise can also be added to any oscillator by using the `noise` paremeter: + +").scope()`} +/> + ### Additive Synthesis To tame the harsh sound of the basic waveforms, we can set the `n` control to limit the overtones of the waveform: