mirror of
https://github.com/eliasstepanik/strudel-docker.git
synced 2026-01-13 14:48:36 +00:00
added worker, cleaned up, added setcps function
This commit is contained in:
parent
e5ec62695c
commit
90624abf2e
129
packages/core/clockworker.mjs
Normal file
129
packages/core/clockworker.mjs
Normal file
@ -0,0 +1,129 @@
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function getTime(precision) {
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const seconds = performance.now() / 1000;
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return Math.round(seconds * precision) / precision;
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}
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const allPorts = [];
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let num_cycles_at_cps_change = 0;
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let num_ticks_since_cps_change = 0;
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let cps = 0.5;
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const duration = 0.1;
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const sendMessage = (type, payload) => {
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allPorts.forEach((port) => {
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port.postMessage({ type, payload });
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});
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};
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const sendTick = ({ phase, duration, time }) => {
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sendMessage('tick', {
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phase,
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duration,
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time,
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cps,
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num_cycles_at_cps_change,
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num_ticks_since_cps_change,
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});
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num_ticks_since_cps_change++;
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};
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const clock = createClock(sendTick, duration);
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let started = false;
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const startClock = () => {
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if (started) {
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return;
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}
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clock.start();
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started = true;
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};
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const stopClock = () => {
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//dont stop the clock if mutliple instances are using it...
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if (!started || numClientsConnected() > 1) {
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return;
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}
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clock.stop();
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setCycle(0);
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started = false;
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};
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const setCycle = (cycle) => {
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num_ticks_since_cps_change = 0;
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num_cycles_at_cps_change = cycle;
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};
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const numClientsConnected = () => allPorts.length;
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const processMessage = (message) => {
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const { type, payload } = message;
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switch (type) {
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case 'cpschange': {
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if (payload.cps !== cps) {
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num_cycles_at_cps_change = num_cycles_at_cps_change + num_ticks_since_cps_change * duration * cps;
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cps = payload.cps;
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num_ticks_since_cps_change = 0;
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}
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break;
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}
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case 'setcycle': {
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setCycle(payload.cycle);
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break;
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}
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case 'toggle': {
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if (payload.started) {
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startClock();
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} else {
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stopClock();
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}
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break;
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}
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}
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};
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self.onconnect = function (e) {
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// the incoming port
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const port = e.ports[0];
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allPorts.push(port);
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port.addEventListener('message', function (e) {
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processMessage(e.data);
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});
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port.start(); // Required when using addEventListener. Otherwise called implicitly by onmessage setter.
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};
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function createClock(
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callback, // called slightly before each cycle
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duration,
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) {
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const interval = 0.1;
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const overlap = interval / 2;
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const precision = 10 ** 4; // used to round phase
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const minLatency = 0.01;
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let phase = 0; // next callback time
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const onTick = () => {
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const t = getTime(precision);
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const lookahead = t + interval + overlap; // the time window for this tick
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if (phase === 0) {
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phase = t + minLatency;
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}
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// callback as long as we're inside the lookahead
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while (phase < lookahead) {
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phase = Math.round(phase * precision) / precision;
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phase >= t && callback({ phase, duration, time: t });
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phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
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phase += duration; // increment phase by duration
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}
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};
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let intervalID;
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const start = () => {
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clear(); // just in case start was called more than once
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onTick();
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intervalID = setInterval(onTick, interval * 1000);
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};
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const clear = () => intervalID !== undefined && clearInterval(intervalID);
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const stop = () => {
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phase = 0;
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clear();
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};
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return { start, stop };
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}
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@ -1,96 +1,133 @@
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/*
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cyclist.mjs - <short description TODO>
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cyclist.mjs - recieves clock pulses from clockworker, and schedules the next events
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Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/strudel/blob/main/packages/core/cyclist.mjs>
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This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import createClock from './zyklus.mjs';
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import { logger } from './logger.mjs';
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export class Cyclist {
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constructor({ interval, onTrigger, onToggle, onError, getTime, latency = 0.1 }) {
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constructor({ onTrigger, onToggle, getTime }) {
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this.started = false;
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this.cps = 0.5;
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this.num_ticks_since_cps_change = 0;
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this.lastTick = 0; // absolute time when last tick (clock callback) happened
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this.lastBegin = 0; // query begin of last tick
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this.lastEnd = 0; // query end of last tick
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this.getTime = getTime; // get absolute time
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this.num_cycles_at_cps_change = 0;
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this.onToggle = onToggle;
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this.latency = latency; // fixed trigger time offset
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this.nextCycleStartTime = 0;
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this.latency = 0.1; // fixed trigger time offset
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this.cycle = 0;
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this.clock = createClock(
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getTime,
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// called slightly before each cycle
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(phase, duration, tick) => {
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if (tick === 0) {
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this.origin = phase;
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this.worker = new SharedWorker(new URL('./clockworker.mjs', import.meta.url));
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this.worker.port.start();
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let worker_time_dif = 0; // time difference between audio context clock and worker clock
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let weight = 0; // the amount of weight that is applied to the current average when averaging a new time dif
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const maxWeight = 400;
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const precision = 10 ** 3; //round off time diff to prevent accumulating outliers
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// the clock of the worker and the audio context clock can drift apart over time
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// aditionally, the message time of the worker pinging the callback to process haps can be inconsistent.
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// we need to keep a rolling weighted average of the time difference between the worker clock and audio context clock
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// in order to schedule events consistently.
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const setTimeReference = (time, workertime) => {
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const time_dif = workertime - time;
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if (worker_time_dif === 0) {
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worker_time_dif = time_dif;
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} else {
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const w = 1; //weight of new time diff;
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const new_dif = Math.round(((worker_time_dif * weight + time_dif * w) / (weight + w)) * precision) / precision;
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if (new_dif != worker_time_dif) {
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// reset the weight so the clock recovers faster from an audio context freeze/dropout if it happens
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weight = 4;
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}
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if (this.num_ticks_since_cps_change === 0) {
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this.num_cycles_at_cps_change = this.lastEnd;
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worker_time_dif = new_dif;
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}
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};
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const getTickDeadline = (phase, time) => {
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return phase - time - worker_time_dif;
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};
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const tickCallback = (payload) => {
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const workertime = payload.time;
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const time = this.getTime();
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const { duration, phase, num_ticks_since_cps_change, num_cycles_at_cps_change, cps } = payload;
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setTimeReference(time, workertime);
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this.cps = cps;
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//calculate begin and end
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const eventLength = duration * cps;
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const num_cycles_since_cps_change = num_ticks_since_cps_change * eventLength;
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const begin = num_cycles_at_cps_change + num_cycles_since_cps_change;
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const tickdeadline = getTickDeadline(phase, time);
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const end = begin + eventLength;
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//calculate current cycle
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const lastTick = time + tickdeadline;
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const secondsSinceLastTick = time - lastTick - duration;
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this.cycle = begin + secondsSinceLastTick * cps;
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//set the weight of average time diff and processs haps
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weight = Math.min(weight + 1, maxWeight);
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processHaps(begin, end, tickdeadline);
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this.time_at_last_tick_message = this.getTime();
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};
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const processHaps = (begin, end, tickdeadline) => {
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if (this.started === false) {
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return;
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}
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const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
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haps.forEach((hap) => {
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if (hap.part.begin.equals(hap.whole.begin)) {
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const deadline = (hap.whole.begin - begin) / this.cps + tickdeadline + this.latency;
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const duration = hap.duration / this.cps;
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onTrigger?.(hap, deadline, duration, this.cps);
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}
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this.num_ticks_since_cps_change++;
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try {
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const time = getTime();
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const begin = this.lastEnd;
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this.lastBegin = begin;
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//convert ticks to cycles, so you can query the pattern for events
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const eventLength = duration * this.cps;
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const num_cycles_since_cps_change = this.num_ticks_since_cps_change * eventLength;
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const end = this.num_cycles_at_cps_change + num_cycles_since_cps_change;
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this.lastEnd = end;
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});
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};
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// query the pattern for events
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const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
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// receive messages from worker clock and process them
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this.worker.port.addEventListener('message', (message) => {
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if (!this.started) {
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return;
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}
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const { payload, type } = message.data;
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const tickdeadline = phase - time; // time left until the phase is a whole number
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this.lastTick = time + tickdeadline;
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haps.forEach((hap) => {
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if (hap.part.begin.equals(hap.whole.begin)) {
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const deadline = (hap.whole.begin - begin) / this.cps + tickdeadline + latency;
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const duration = hap.duration / this.cps;
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onTrigger?.(hap, deadline, duration, this.cps);
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}
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});
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} catch (e) {
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logger(`[cyclist] error: ${e.message}`);
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onError?.(e);
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switch (type) {
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case 'tick': {
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tickCallback(payload);
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}
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},
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interval, // duration of each cycle
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);
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}
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});
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}
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sendMessage(type, payload) {
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this.worker.port.postMessage({ type, payload });
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}
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now() {
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const secondsSinceLastTick = this.getTime() - this.lastTick - this.clock.duration;
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return this.lastBegin + secondsSinceLastTick * this.cps; // + this.clock.minLatency;
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const gap = (this.getTime() - this.time_at_last_tick_message) * this.cps;
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return this.cycle + gap;
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}
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setStarted(v) {
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this.started = v;
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this.onToggle?.(v);
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setCps(cps = 1) {
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this.sendMessage('cpschange', { cps });
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}
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setCycle(cycle) {
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this.sendMessage('setcycle', { cycle });
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}
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setStarted(started) {
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this.sendMessage('toggle', { started });
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this.started = started;
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this.onToggle?.(started);
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}
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start() {
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this.num_ticks_since_cps_change = 0;
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this.num_cycles_at_cps_change = 0;
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if (!this.pattern) {
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throw new Error('Scheduler: no pattern set! call .setPattern first.');
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}
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logger('[cyclist] start');
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this.clock.start();
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this.setStarted(true);
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}
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pause() {
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logger('[cyclist] pause');
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this.clock.pause();
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this.setStarted(false);
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}
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stop() {
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logger('[cyclist] stop');
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this.clock.stop();
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this.lastEnd = 0;
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this.setStarted(false);
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}
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setPattern(pat, autostart = false) {
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@ -99,15 +136,139 @@ export class Cyclist {
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this.start();
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}
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}
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setCps(cps = 0.5) {
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if (this.cps === cps) {
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return;
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}
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this.cps = cps;
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this.num_ticks_since_cps_change = 0;
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}
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log(begin, end, haps) {
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const onsets = haps.filter((h) => h.hasOnset());
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console.log(`${begin.toFixed(4)} - ${end.toFixed(4)} ${Array(onsets.length).fill('I').join('')}`);
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}
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}
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function getTime(precision) {
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const seconds = performance.now() / 1000;
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return Math.round(seconds * precision) / precision;
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}
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const allPorts = [];
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let num_cycles_at_cps_change = 0;
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let num_ticks_since_cps_change = 0;
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let cps = 0.5;
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const duration = 0.1;
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const sendMessage = (type, payload) => {
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allPorts.forEach((port) => {
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port.postMessage({ type, payload });
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});
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};
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const sendTick = ({ phase, duration, time }) => {
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sendMessage('tick', {
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phase,
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duration,
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time,
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cps,
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num_cycles_at_cps_change,
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num_ticks_since_cps_change,
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});
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num_ticks_since_cps_change++;
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};
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const clock = createClock(sendTick, duration);
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let started = false;
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const startClock = () => {
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if (started) {
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return;
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}
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clock.start();
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started = true;
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};
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const stopClock = () => {
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//dont stop the clock if mutliple instances are using it...
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if (!started || numClientsConnected() > 1) {
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return;
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}
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clock.stop();
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setCycle(0);
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started = false;
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};
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const setCycle = (cycle) => {
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num_ticks_since_cps_change = 0;
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num_cycles_at_cps_change = cycle;
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};
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const numClientsConnected = () => allPorts.length;
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const processMessage = (message) => {
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const { type, payload } = message;
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switch (type) {
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case 'cpschange': {
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if (payload.cps !== cps) {
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num_cycles_at_cps_change = num_cycles_at_cps_change + num_ticks_since_cps_change * duration * cps;
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cps = payload.cps;
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num_ticks_since_cps_change = 0;
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}
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break;
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}
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case 'setcycle': {
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setCycle(payload.cycle);
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break;
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}
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case 'toggle': {
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if (payload.started) {
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startClock();
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} else {
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stopClock();
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}
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break;
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}
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}
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};
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self.onconnect = function (e) {
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// the incoming port
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const port = e.ports[0];
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allPorts.push(port);
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port.addEventListener('message', function (e) {
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processMessage(e.data);
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});
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port.start(); // Required when using addEventListener. Otherwise called implicitly by onmessage setter.
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};
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function createClock(
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callback, // called slightly before each cycle
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duration,
|
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) {
|
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const interval = 0.1;
|
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const overlap = interval / 2;
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const precision = 10 ** 4; // used to round phase
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const minLatency = 0.01;
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let phase = 0; // next callback time
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const onTick = () => {
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const t = getTime(precision);
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const lookahead = t + interval + overlap; // the time window for this tick
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if (phase === 0) {
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phase = t + minLatency;
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}
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// callback as long as we're inside the lookahead
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while (phase < lookahead) {
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phase = Math.round(phase * precision) / precision;
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phase >= t && callback({ phase, duration, time: t });
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phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
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phase += duration; // increment phase by duration
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}
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};
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let intervalID;
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const start = () => {
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clear(); // just in case start was called more than once
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onTick();
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intervalID = setInterval(onTick, interval * 1000);
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};
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const clear = () => intervalID !== undefined && clearInterval(intervalID);
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const stop = () => {
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phase = 0;
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clear();
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};
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return { start, stop };
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}
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@ -1,154 +0,0 @@
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const allPorts = [];
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let cps = 1;
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let num_ticks_since_cps_change = 0;
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let lastTick = 0; // absolute time when last tick (clock callback) happened
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let lastBegin = 0; // query begin of last tick
|
||||
let lastEnd = 0; // query end of last tick
|
||||
let num_cycles_at_cps_change = 0;
|
||||
let interval = 0.1;
|
||||
let started = false;
|
||||
|
||||
//incoming
|
||||
//cps message
|
||||
// {type: 'cpschange', payload: {cps}}
|
||||
|
||||
//toggle
|
||||
// {type: toggle, payload?: {started: boolean}}
|
||||
|
||||
//sending
|
||||
//{type: 'tick', payload: {begin, end, tickdeadline, cps, time }}
|
||||
//{type: 'log', payload: {type, text}}
|
||||
|
||||
const getTime = () => {
|
||||
return performance.now() / 1000;
|
||||
};
|
||||
|
||||
const sendMessage = (type, payload) => {
|
||||
allPorts.forEach((port) => {
|
||||
port.postMessage({ type, payload });
|
||||
});
|
||||
};
|
||||
const log = (text, type) => {
|
||||
sendMessage('log', { text, type });
|
||||
};
|
||||
|
||||
const numClientsConnected = () => allPorts.length;
|
||||
|
||||
const getCycle = () => {
|
||||
const secondsSinceLastTick = getTime() - lastTick - clock.duration;
|
||||
const cycle = lastBegin + secondsSinceLastTick * cps;
|
||||
return cycle;
|
||||
};
|
||||
// let prevtime = 0;
|
||||
let clock = createClock(
|
||||
getTime,
|
||||
// called slightly before each cycle
|
||||
(phase, duration, tick) => {
|
||||
if (num_ticks_since_cps_change === 0) {
|
||||
num_cycles_at_cps_change = lastEnd;
|
||||
}
|
||||
num_ticks_since_cps_change++;
|
||||
// const now = Date.now();
|
||||
// console.log('interval', now - prevtime);
|
||||
// prevtime = now;
|
||||
try {
|
||||
const time = getTime();
|
||||
const begin = lastEnd;
|
||||
lastBegin = begin;
|
||||
//convert ticks to cycles, so you can query the pattern for events
|
||||
const eventLength = duration * cps;
|
||||
const num_cycles_since_cps_change = num_ticks_since_cps_change * eventLength;
|
||||
const end = num_cycles_at_cps_change + num_cycles_since_cps_change;
|
||||
lastEnd = end;
|
||||
const tickdeadline = phase - time; // time left until the phase is a whole number
|
||||
lastTick = time + tickdeadline;
|
||||
sendMessage('tick', { begin, end, tickdeadline, cps, cycle: getCycle() });
|
||||
} catch (e) {
|
||||
log(`[cyclist] error: ${e.message}`, 'error');
|
||||
}
|
||||
},
|
||||
interval, // duration of each cycle
|
||||
);
|
||||
|
||||
self.onconnect = function (e) {
|
||||
// the incoming port
|
||||
const port = e.ports[0];
|
||||
allPorts.push(port);
|
||||
port.addEventListener('message', function (e) {
|
||||
processMessage(e.data);
|
||||
});
|
||||
port.start(); // Required when using addEventListener. Otherwise called implicitly by onmessage setter.
|
||||
};
|
||||
|
||||
const processMessage = (message) => {
|
||||
const { type, payload } = message;
|
||||
|
||||
switch (type) {
|
||||
case 'cpschange': {
|
||||
if (payload.cps !== cps) {
|
||||
cps = payload.cps;
|
||||
num_ticks_since_cps_change = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 'toggle': {
|
||||
if (payload.started && !started) {
|
||||
started = true;
|
||||
clock.start();
|
||||
//dont stop the clock if others are using it...
|
||||
} else if (numClientsConnected() === 1) {
|
||||
started = false;
|
||||
clock.stop();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
function createClock(
|
||||
getTime,
|
||||
callback, // called slightly before each cycle
|
||||
duration = 0.05, // duration of each cycle
|
||||
interval = 0.1, // interval between callbacks
|
||||
overlap = 0.1, // overlap between callbacks
|
||||
) {
|
||||
let tick = 0; // counts callbacks
|
||||
let phase = 0; // next callback time
|
||||
let precision = 10 ** 4; // used to round phase
|
||||
let minLatency = 0.01;
|
||||
|
||||
const setDuration = (setter) => (duration = setter(duration));
|
||||
overlap = overlap || interval / 2;
|
||||
const onTick = () => {
|
||||
const t = getTime();
|
||||
const lookahead = t + interval + overlap; // the time window for this tick
|
||||
if (phase === 0) {
|
||||
phase = t + minLatency;
|
||||
}
|
||||
|
||||
// callback as long as we're inside the lookahead
|
||||
while (phase < lookahead) {
|
||||
phase = Math.round(phase * precision) / precision;
|
||||
phase >= t && callback(phase, duration, tick);
|
||||
phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
|
||||
phase += duration; // increment phase by duration
|
||||
tick++;
|
||||
}
|
||||
};
|
||||
let intervalID;
|
||||
const start = () => {
|
||||
clear(); // just in case start was called more than once
|
||||
onTick();
|
||||
intervalID = setInterval(onTick, interval * 1000);
|
||||
};
|
||||
const clear = () => intervalID !== undefined && clearInterval(intervalID);
|
||||
const pause = () => clear();
|
||||
const stop = () => {
|
||||
tick = 0;
|
||||
phase = 0;
|
||||
clear();
|
||||
};
|
||||
const getPhase = () => phase;
|
||||
|
||||
return { setDuration, start, stop, pause, duration, interval, getPhase, minLatency };
|
||||
}
|
||||
@ -4,12 +4,10 @@ import { logger } from './logger.mjs';
|
||||
import { setTime } from './time.mjs';
|
||||
import { evalScope } from './evaluate.mjs';
|
||||
import { register, Pattern, isPattern, silence, stack } from './pattern.mjs';
|
||||
import { NeoCyclist } from './neocyclist.mjs';
|
||||
|
||||
export function repl({
|
||||
interval,
|
||||
defaultOutput,
|
||||
onSchedulerError,
|
||||
|
||||
onEvalError,
|
||||
beforeEval,
|
||||
afterEval,
|
||||
@ -38,28 +36,14 @@ export function repl({
|
||||
onUpdateState?.(state);
|
||||
};
|
||||
|
||||
// const scheduler = new Cyclist({
|
||||
// interval,
|
||||
// onTrigger: getTrigger({ defaultOutput, getTime }),
|
||||
// onError: onSchedulerError,
|
||||
// getTime,
|
||||
// onToggle: (started) => {
|
||||
// updateState({ started });
|
||||
// onToggle?.(started);
|
||||
// },
|
||||
// });
|
||||
|
||||
const scheduler = new NeoCyclist({
|
||||
// interval,
|
||||
const scheduler = new Cyclist({
|
||||
onTrigger: getTrigger({ defaultOutput, getTime }),
|
||||
onError: onSchedulerError,
|
||||
// latency: 0.22,
|
||||
getTime,
|
||||
onToggle: (started) => {
|
||||
updateState({ started });
|
||||
onToggle?.(started);
|
||||
},
|
||||
});
|
||||
|
||||
let pPatterns = {};
|
||||
let allTransform;
|
||||
|
||||
@ -74,67 +58,12 @@ export function repl({
|
||||
scheduler.setPattern(pattern, autostart);
|
||||
};
|
||||
setTime(() => scheduler.now()); // TODO: refactor?
|
||||
|
||||
const stop = () => scheduler.stop();
|
||||
const start = () => scheduler.start();
|
||||
const pause = () => scheduler.pause();
|
||||
const toggle = () => scheduler.toggle();
|
||||
const setCps = (cps) => scheduler.setCps(cps);
|
||||
const setCpm = (cpm) => scheduler.setCps(cpm / 60);
|
||||
const all = function (transform) {
|
||||
allTransform = transform;
|
||||
return silence;
|
||||
};
|
||||
|
||||
// set pattern methods that use this repl via closure
|
||||
const injectPatternMethods = () => {
|
||||
Pattern.prototype.p = function (id) {
|
||||
pPatterns[id] = this;
|
||||
return this;
|
||||
};
|
||||
Pattern.prototype.q = function (id) {
|
||||
return silence;
|
||||
};
|
||||
try {
|
||||
for (let i = 1; i < 10; ++i) {
|
||||
Object.defineProperty(Pattern.prototype, `d${i}`, {
|
||||
get() {
|
||||
return this.p(i);
|
||||
},
|
||||
configurable: true,
|
||||
});
|
||||
Object.defineProperty(Pattern.prototype, `p${i}`, {
|
||||
get() {
|
||||
return this.p(i);
|
||||
},
|
||||
configurable: true,
|
||||
});
|
||||
Pattern.prototype[`q${i}`] = silence;
|
||||
}
|
||||
} catch (err) {
|
||||
console.warn('injectPatternMethods: error:', err);
|
||||
}
|
||||
const cpm = register('cpm', function (cpm, pat) {
|
||||
return pat._fast(cpm / 60 / scheduler.cps);
|
||||
});
|
||||
evalScope({
|
||||
all,
|
||||
hush,
|
||||
cpm,
|
||||
setCps,
|
||||
setcps: setCps,
|
||||
setCpm,
|
||||
setcpm: setCpm,
|
||||
});
|
||||
};
|
||||
|
||||
const evaluate = async (code, autostart = true, shouldHush = true) => {
|
||||
if (!code) {
|
||||
throw new Error('no code to evaluate');
|
||||
}
|
||||
try {
|
||||
updateState({ code, pending: true });
|
||||
injectPatternMethods();
|
||||
await beforeEval?.({ code });
|
||||
shouldHush && hush();
|
||||
let { pattern, meta } = await _evaluate(code, transpiler);
|
||||
@ -162,11 +91,74 @@ export function repl({
|
||||
afterEval?.({ code, pattern, meta });
|
||||
return pattern;
|
||||
} catch (err) {
|
||||
// console.warn(`[repl] eval error: ${err.message}`);
|
||||
logger(`[eval] error: ${err.message}`, 'error');
|
||||
updateState({ evalError: err, pending: false });
|
||||
onEvalError?.(err);
|
||||
}
|
||||
};
|
||||
const stop = () => scheduler.stop();
|
||||
const start = () => scheduler.start();
|
||||
const pause = () => scheduler.pause();
|
||||
const toggle = () => scheduler.toggle();
|
||||
const setCps = (cps) => scheduler.setCps(cps);
|
||||
const setCpm = (cpm) => scheduler.setCps(cpm / 60);
|
||||
|
||||
// the following functions use the cps value, which is why they are defined here..
|
||||
const loopAt = register('loopAt', (cycles, pat) => {
|
||||
return pat.loopAtCps(cycles, scheduler.cps);
|
||||
});
|
||||
|
||||
Pattern.prototype.p = function (id) {
|
||||
pPatterns[id] = this;
|
||||
return this;
|
||||
};
|
||||
Pattern.prototype.q = function (id) {
|
||||
return silence;
|
||||
};
|
||||
|
||||
const all = function (transform) {
|
||||
allTransform = transform;
|
||||
return silence;
|
||||
};
|
||||
try {
|
||||
for (let i = 1; i < 10; ++i) {
|
||||
Object.defineProperty(Pattern.prototype, `d${i}`, {
|
||||
get() {
|
||||
return this.p(i);
|
||||
},
|
||||
});
|
||||
Object.defineProperty(Pattern.prototype, `p${i}`, {
|
||||
get() {
|
||||
return this.p(i);
|
||||
},
|
||||
});
|
||||
Pattern.prototype[`q${i}`] = silence;
|
||||
}
|
||||
} catch (err) {
|
||||
// already defined..
|
||||
}
|
||||
|
||||
const fit = register('fit', (pat) =>
|
||||
pat.withHap((hap) =>
|
||||
hap.withValue((v) => ({
|
||||
...v,
|
||||
speed: scheduler.cps / hap.whole.duration, // overwrite speed completely?
|
||||
unit: 'c',
|
||||
})),
|
||||
),
|
||||
);
|
||||
|
||||
evalScope({
|
||||
loopAt,
|
||||
fit,
|
||||
all,
|
||||
hush,
|
||||
setCps,
|
||||
setcps: setCps,
|
||||
setCpm,
|
||||
setcpm: setCpm,
|
||||
});
|
||||
const setCode = (code) => updateState({ code });
|
||||
return { scheduler, evaluate, start, stop, pause, setCps, setPattern, setCode, toggle, state };
|
||||
}
|
||||
|
||||
@ -1,49 +0,0 @@
|
||||
// will move to https://github.com/felixroos/zyklus
|
||||
// TODO: started flag
|
||||
|
||||
function createClock(
|
||||
getTime,
|
||||
callback, // called slightly before each cycle
|
||||
duration = 0.05, // duration of each cycle
|
||||
interval = 0.1, // interval between callbacks
|
||||
overlap = 0.1, // overlap between callbacks
|
||||
) {
|
||||
let tick = 0; // counts callbacks
|
||||
let phase = 0; // next callback time
|
||||
let precision = 10 ** 4; // used to round phase
|
||||
let minLatency = 0.01;
|
||||
const setDuration = (setter) => (duration = setter(duration));
|
||||
overlap = overlap || interval / 2;
|
||||
const onTick = () => {
|
||||
const t = getTime();
|
||||
const lookahead = t + interval + overlap; // the time window for this tick
|
||||
if (phase === 0) {
|
||||
phase = t + minLatency;
|
||||
}
|
||||
// callback as long as we're inside the lookahead
|
||||
while (phase < lookahead) {
|
||||
phase = Math.round(phase * precision) / precision;
|
||||
phase >= t && callback(phase, duration, tick);
|
||||
phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
|
||||
phase += duration; // increment phase by duration
|
||||
tick++;
|
||||
}
|
||||
};
|
||||
let intervalID;
|
||||
const start = () => {
|
||||
clear(); // just in case start was called more than once
|
||||
onTick();
|
||||
intervalID = setInterval(onTick, interval * 1000);
|
||||
};
|
||||
const clear = () => intervalID !== undefined && clearInterval(intervalID);
|
||||
const pause = () => clear();
|
||||
const stop = () => {
|
||||
tick = 0;
|
||||
phase = 0;
|
||||
clear();
|
||||
};
|
||||
const getPhase = () => phase;
|
||||
// setCallback
|
||||
return { setDuration, start, stop, pause, duration, interval, getPhase, minLatency };
|
||||
}
|
||||
export default createClock;
|
||||
Loading…
x
Reference in New Issue
Block a user