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https://github.com/eliasstepanik/strudel-docker.git
synced 2026-01-11 21:58:31 +00:00
basic scope feature
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@ -146,6 +146,9 @@ const generic_params = [
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*/
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['bank'],
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['analyze'], // sends
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['fft'],
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/**
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* Amplitude envelope decay time: the time it takes after the attack time to reach the sustain level.
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* Note that the decay is only audible if the sustain value is lower than 1.
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@ -27,7 +27,7 @@ export const getDrawContext = (id = 'test-canvas') => {
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return canvas.getContext('2d');
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};
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Pattern.prototype.draw = function (callback, { from, to, onQuery }) {
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Pattern.prototype.draw = function (callback, { from, to, onQuery } = {}) {
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if (window.strudelAnimation) {
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cancelAnimationFrame(window.strudelAnimation);
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}
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@ -22,6 +22,7 @@ export * from './cyclist.mjs';
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export * from './logger.mjs';
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export * from './time.mjs';
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export * from './draw.mjs';
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export * from './scope.mjs';
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export * from './animate.mjs';
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export * from './pianoroll.mjs';
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export * from './spiral.mjs';
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48
packages/core/scope.mjs
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48
packages/core/scope.mjs
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@ -0,0 +1,48 @@
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import { Pattern } from './pattern.mjs';
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import { getDrawContext } from './draw.mjs';
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import { analyser } from '@strudel.cycles/webaudio';
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export function drawTimeScope(analyser, dataArray, { align = true, color = 'white', thickness = 2 } = {}) {
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const canvasCtx = getDrawContext();
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canvasCtx.lineWidth = thickness;
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canvasCtx.strokeStyle = color;
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canvasCtx.beginPath();
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let canvas = canvasCtx.canvas;
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const bufferSize = analyser.frequencyBinCount;
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const triggerValue = 256 / 2;
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const triggerIndex = align
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? Array.from(dataArray).findIndex((v, i, arr) => i && arr[i - 1] < triggerValue && v >= triggerValue)
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: 0;
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const sliceWidth = (canvas.width * 1.0) / bufferSize;
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let x = 0;
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for (let i = triggerIndex; i < bufferSize; i++) {
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const v = dataArray[i] / 128.0;
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const y = (v * (canvas.height / 2)) / 2 + canvas.height / 2;
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if (i === 0) {
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canvasCtx.moveTo(x, y);
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} else {
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canvasCtx.lineTo(x, y);
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}
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x += sliceWidth;
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}
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canvasCtx.stroke();
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}
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Pattern.prototype.scope = function (config = {}) {
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return this.analyze(1).draw((ctx) => {
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let data = getAnalyzerData('time');
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const { smear = 0 } = config;
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if (!smear) {
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ctx.clearRect(0, 0, window.innerWidth, window.innerHeight);
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} else {
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ctx.fillStyle = `rgba(0,0,0,${1 - smear})`;
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ctx.fillRect(0, 0, window.innerWidth, window.innerHeight);
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}
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data && drawTimeScope(analyser, data, config);
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});
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};
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@ -121,6 +121,34 @@ function getReverb(orbit, duration = 2) {
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return reverbs[orbit];
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}
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export let analyser, analyserData /* s = {} */;
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export function getAnalyser(/* orbit, */ fftSize = 2048) {
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if (!analyser /*s [orbit] */) {
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const analyserNode = getAudioContext().createAnalyser();
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analyserNode.fftSize = fftSize;
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// getDestination().connect(analyserNode);
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analyser /* s[orbit] */ = analyserNode;
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analyserData = new Uint8Array(analyser.frequencyBinCount);
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}
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if (analyser /* s[orbit] */.fftSize !== fftSize) {
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analyser /* s[orbit] */.fftSize = fftSize;
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analyserData = new Uint8Array(analyser.frequencyBinCount);
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}
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return analyser /* s[orbit] */;
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}
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export function getAnalyzerData(type = 'time') {
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const getter = {
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time: () => analyser?.getByteTimeDomainData(analyserData),
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frequency: () => analyser?.getByteFrequencyData(analyserData),
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}[type];
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if (!getter) {
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throw new Error(`getAnalyzerData: ${type} not supported. use one of ${Object.keys(getter).join(', ')}`);
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}
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getter();
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return analyserData;
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}
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function effectSend(input, effect, wet) {
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const send = gainNode(wet);
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input.connect(send);
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@ -167,6 +195,8 @@ export const superdough = async (value, deadline, hapDuration) => {
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room,
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size = 2,
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velocity = 1,
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analyze, // analyser wet
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fft = 8, // fftSize 0 - 10
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} = value;
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gain *= velocity; // legacy fix for velocity
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let toDisconnect = []; // audio nodes that will be disconnected when the source has ended
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@ -241,12 +271,19 @@ export const superdough = async (value, deadline, hapDuration) => {
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reverbSend = effectSend(post, reverbNode, room);
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}
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// analyser
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let analyserSend;
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if (analyze) {
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const analyserNode = getAnalyser(/* orbit, */ 2 ** (fft + 5));
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analyserSend = effectSend(post, analyserNode, analyze);
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}
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// connect chain elements together
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chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);
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// toDisconnect = all the node that should be disconnected in onended callback
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// this is crucial for performance
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toDisconnect = chain.concat([delaySend, reverbSend]);
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toDisconnect = chain.concat([delaySend, reverbSend, analyserSend]);
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};
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export const superdoughTrigger = (t, hap, ct, cps) => superdough(hap, t - ct, hap.duration / cps, cps);
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