fix: scope pos

This commit is contained in:
Felix Roos 2023-11-05 22:22:35 +01:00
parent 62eb9ce598
commit 52e2b90eef

View File

@ -22,10 +22,9 @@ export function drawTimeScope(
const sliceWidth = (canvas.width * 1.0) / bufferSize;
let x = 0;
for (let i = triggerIndex; i < bufferSize; i++) {
const v = dataArray[i] + 1;
const y = (1 - (scale * (v - 1) + pos)) * canvas.height;
const y = (pos - scale * (v - 1)) * canvas.height;
if (i === 0) {
ctx.moveTo(x, y);