remove changes to prevent conflicts with draw branch

This commit is contained in:
Felix Roos 2024-03-07 12:00:27 +01:00
parent e54b2fb207
commit 1af2da0063

View File

@ -124,13 +124,11 @@ export class Drawer {
const lookahead = this.drawTime[1];
// calculate current frame time (think right side of screen for pianoroll)
const phase = this.scheduler.now() + lookahead;
// first frame just captures the phase
if (this.lastFrame === null) {
this.lastFrame = phase;
return;
}
// query haps from last frame till now. take last 100ms max
const haps = this.scheduler.pattern.queryArc(Math.max(this.lastFrame, phase - 1 / 10), phase);
this.lastFrame = phase;
@ -155,7 +153,6 @@ export class Drawer {
return;
}
// TODO: scheduler.now() seems to move even when it's stopped, this hints at a bug...
t = t ?? scheduler.now();
this.scheduler = scheduler;
let [_, lookahead] = this.drawTime;