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Merge pull request #215 from tidalcycles/just-another-docs-branch
Just another docs PR
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17c83e1a85
@ -1136,24 +1136,67 @@ export class Pattern {
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return this.stutWith(times, time, (pat, i) => pat.velocity(Math.pow(feedback, i)));
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}
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// these might change with: https://github.com/tidalcycles/Tidal/issues/902
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/**
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* Superimpose and offset multiple times, applying the given function each time.
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* @name echoWith
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* @memberof Pattern
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* @returns Pattern
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* @param {number} times how many times to repeat
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* @param {number} time cycle offset between iterations
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* @param {function} func function to apply, given the pattern and the iteration index
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* @example
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* "<0 [2 4]>"
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* .echoWith(4, 1/8, (p,n) => p.add(n*2))
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* .scale('C minor').note().legato(.2).out()
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*/
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_echoWith(times, time, func) {
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return stack(...listRange(0, times - 1).map((i) => func(this.late(Fraction(time).mul(i)), i)));
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}
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/**
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* Superimpose and offset multiple times, gradually decreasing the velocity
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* @name echo
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* @memberof Pattern
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* @returns Pattern
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* @example
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* s("bd sd").echo(3, 1/6, .8).out()
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*/
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_echo(times, time, feedback) {
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return this._echoWith(times, time, (pat, i) => pat.velocity(Math.pow(feedback, i)));
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}
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/**
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* Divides a pattern into a given number of subdivisions, plays the subdivisions in order, but increments the starting subdivision each cycle. The pattern wraps to the first subdivision after the last subdivision is played.
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* @name iter
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* @memberof Pattern
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* @returns Pattern
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* @example
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* note("0 1 2 3".scale('A minor')).iter(4).out()
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*/
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iter(times, back = false) {
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return slowcat(...listRange(0, times - 1).map((i) => (back ? this.late(i / times) : this.early(i / times))));
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}
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// known as iter' in tidalcycles
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/**
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* Like `iter`, but plays the subdivisions in reverse order. Known as iter' in tidalcycles
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* @name iterBack
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* @memberof Pattern
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* @returns Pattern
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* @example
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* note("0 1 2 3".scale('A minor')).iterBack(4).out()
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*/
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iterBack(times) {
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return this.iter(times, true);
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}
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/**
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* Divides a pattern into a given number of parts, then cycles through those parts in turn, applying the given function to each part in turn (one part per cycle).
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* @name chunk
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* @memberof Pattern
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* @returns Pattern
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* @example
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* "0 1 2 3".chunk(4, x=>x.add(7)).scale('A minor').note().out()
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*/
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_chunk(n, func, back = false) {
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const binary = Array(n - 1).fill(false);
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binary.unshift(true);
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@ -1161,6 +1204,14 @@ export class Pattern {
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return this.when(binary_pat, func);
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}
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/**
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* Like `chunk`, but cycles through the parts in reverse order. Known as chunk' in tidalcycles
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* @name chunkBack
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* @memberof Pattern
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* @returns Pattern
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* @example
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* "0 1 2 3".chunkBack(4, x=>x.add(7)).scale('A minor').note().out()
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*/
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_chunkBack(n, func) {
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return this._chunk(n, func, true);
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}
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@ -502,6 +502,10 @@ The following functions modify a pattern temporal structure in some way.
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{{ 'Pattern.legato' | jsdoc }}
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{{ 'Pattern.iter' | jsdoc }}
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{{ 'Pattern.iterBack' | jsdoc }}
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## Conditional Modifiers
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{{ 'Pattern.every' | jsdoc }}
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@ -520,6 +524,10 @@ The following functions modify a pattern temporal structure in some way.
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{{ 'Pattern.off' | jsdoc }}
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{{ 'Pattern.echo' | jsdoc }}
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{{ 'Pattern.echoWith' | jsdoc }}
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## Concat Modifiers
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{{ 'Pattern.seq' | jsdoc }}
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@ -588,13 +596,15 @@ Like layer, but with a single function:
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{{ 'Pattern.range' | jsdoc }}
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{{ 'Pattern.chunk' | jsdoc }}
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{{ 'Pattern.chunkBack' | jsdoc }}
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## Continuous Signals
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Signals are patterns with continuous values, meaning they have theoretically infinite steps.
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They can provide streams of numbers that can be sampled at discrete points in time.
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##
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{{ 'saw' | jsdoc }}
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{{ 'sine' | jsdoc }}
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