mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-13 14:38:36 +00:00
825 lines
27 KiB
Rust
825 lines
27 KiB
Rust
use bitflags::bitflags;
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use std::marker::PhantomData;
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use std::ops::Range;
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use std::os::raw::{c_char, c_int, c_void};
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use std::ptr;
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use crate::sys;
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use crate::{ImStr, ImString, Ui};
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bitflags!(
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/// Callback flags
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pub struct InputTextCallback: u32 {
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/// Call user function on pressing TAB (for completion handling)
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const COMPLETION = sys::ImGuiInputTextFlags_CallbackCompletion;
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/// Call user function on pressing Up/Down arrows (for history handling)
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const HISTORY = sys::ImGuiInputTextFlags_CallbackHistory;
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/// Call user function every time. User code may query cursor position, modify text buffer.
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const ALWAYS = sys::ImGuiInputTextFlags_CallbackAlways;
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/// Call user function to filter character.
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const CHAR_FILTER = sys::ImGuiInputTextFlags_CallbackCharFilter;
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/// Allow buffer capacity resize + notify when the string wants to be resized
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const RESIZE = sys::ImGuiInputTextFlags_CallbackResize;
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/// Callback on buffer edit (note that InputText already returns true on edit, the
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/// callback is useful mainly to manipulate the underlying buffer while focus is active)
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const EDIT = sys::ImGuiInputTextFlags_CallbackEdit;
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}
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);
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bitflags!(
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/// Flags for text inputs
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#[repr(C)]
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pub struct InputTextFlags: u32 {
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/// Allow 0123456789.+-*/
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const CHARS_DECIMAL = sys::ImGuiInputTextFlags_CharsDecimal;
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/// Allow 0123456789ABCDEFabcdef
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const CHARS_HEXADECIMAL = sys::ImGuiInputTextFlags_CharsHexadecimal;
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/// Turn a..z into A..Z
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const CHARS_UPPERCASE = sys::ImGuiInputTextFlags_CharsUppercase;
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/// Filter out spaces, tabs
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const CHARS_NO_BLANK = sys::ImGuiInputTextFlags_CharsNoBlank;
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/// Select entire text when first taking mouse focus
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const AUTO_SELECT_ALL = sys::ImGuiInputTextFlags_AutoSelectAll;
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/// Return 'true' when Enter is pressed (as opposed to when the value was modified)
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const ENTER_RETURNS_TRUE = sys::ImGuiInputTextFlags_EnterReturnsTrue;
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/// Call user function on pressing TAB (for completion handling)
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const CALLBACK_COMPLETION = sys::ImGuiInputTextFlags_CallbackCompletion;
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/// Call user function on pressing Up/Down arrows (for history handling)
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const CALLBACK_HISTORY = sys::ImGuiInputTextFlags_CallbackHistory;
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/// Call user function every time. User code may query cursor position, modify text buffer.
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const CALLBACK_ALWAYS = sys::ImGuiInputTextFlags_CallbackAlways;
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/// Call user function to filter character.
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const CALLBACK_CHAR_FILTER = sys::ImGuiInputTextFlags_CallbackCharFilter;
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/// Pressing TAB input a '\t' character into the text field
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const ALLOW_TAB_INPUT = sys::ImGuiInputTextFlags_AllowTabInput;
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/// In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is
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/// opposite: unfocus with Ctrl+Enter, add line with Enter).
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const CTRL_ENTER_FOR_NEW_LINE = sys::ImGuiInputTextFlags_CtrlEnterForNewLine;
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/// Disable following the cursor horizontally
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const NO_HORIZONTAL_SCROLL = sys::ImGuiInputTextFlags_NoHorizontalScroll;
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/// Always overwrite (aka "insert mode").
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const ALWAYS_OVERWRITE = sys::ImGuiInputTextFlags_AlwaysOverwrite;
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/// Read-only mode
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const READ_ONLY = sys::ImGuiInputTextFlags_ReadOnly;
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/// Password mode, display all characters as '*'
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const PASSWORD = sys::ImGuiInputTextFlags_Password;
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/// Disable undo/redo.
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const NO_UNDO_REDO = sys::ImGuiInputTextFlags_NoUndoRedo;
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/// Allow 0123456789.+-*/eE (Scientific notation input)
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const CHARS_SCIENTIFIC = sys::ImGuiInputTextFlags_CharsScientific;
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/// Allow buffer capacity resize + notify when the string wants to be resized
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const CALLBACK_RESIZE = sys::ImGuiInputTextFlags_CallbackResize;
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}
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);
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pub trait TextCallbackHandler {
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/// Filters a char -- returning a `None` means that the char is removed,
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/// and returning another char substitutes it out.
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///
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/// The default implementation is a passthrough filter (ie, doesn't do anything).
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fn char_filter(&mut self, c: char, _: &TextInformation<'_>) -> Option<char> {
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Some(c)
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}
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/// Allows one to perform autocompletion work when the Tab key has been pressed.
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fn on_completion(&mut self, _: &mut TextInformation<'_>) {}
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/// A callback when one of the direction keys have been pressed.
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fn on_history(&mut self, _: EventDirection, _: &mut TextInformation<'_>) {}
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// fn on_always(&mut self, state: &mut TextCallbackState);
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum EventDirection {
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Up,
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Down,
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}
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pub struct TextInformation<'a> {
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/// All of the flags that are POSSIBLY given in a callback.
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pub flags: InputTextFlags,
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/// The buffer itself. If you can access this mutably, you can
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/// do things to the underlying buffer.
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pub buf: TextCallbackBuffer<'a>,
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}
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#[repr(C)]
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pub struct UserData<'a> {
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container: &'a mut ImString,
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cback_handler: &'a mut dyn TextCallbackHandler,
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}
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struct CallbackData<'a> {
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event_flag: InputTextCallback,
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user_data: &'a mut UserData<'a>,
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}
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// pub struct TextCallbackData<'a> {
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// pub event_flag: InputTextFlags,
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// pub flags: InputTextFlags,
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// pub user_data: UserData<'a>,
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// pub event_char: char,
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// pub event_key: EventDirection,
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// pub buf: TextCallbackBuffer<'a>,
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// }
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pub struct TextCallbackBuffer<'a> {
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buf: &'a mut str,
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dirty: &'a mut bool,
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cursor_pos: &'a mut i32,
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selection_start: &'a mut i32,
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selection_end: &'a mut i32,
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callback_data: *mut sys::ImGuiInputTextCallbackData,
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}
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impl TextCallbackBuffer<'_> {
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/// Get a reference to the text callback buffer's buf.
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pub fn buf(&self) -> &str {
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self.buf
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}
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/// Gives access to the underlying byte array MUTABLY.
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///
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/// ## Safety
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///
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/// This is very unsafe, and the following invariants must be
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/// upheld:
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/// 1. Keep the data utf8 valid.
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/// 2. After editing the string, call [set_dirty].
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///
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/// We present this string with a `str` interface immutably, which
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/// actually somewhat weakens `trunc` operations on the string.
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/// You can use [remove_chars] to handle this operation completely
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/// safely for you. However, if this is still too limiting,
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/// please submit an issue.
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pub unsafe fn buf_mut(&mut self) -> &mut [u8] {
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self.buf.as_bytes_mut()
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}
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/// Sets the dirty flag on the text to imgui, indicating that
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/// it should reapply this string to its internal state.
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///
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/// **NB:** You only need to use this method if you're using `[buf_mut]`.
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/// If you use the helper methods [remove_chars] and [insert_chars],
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/// this will be set for you. However, this is no downside to setting
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/// the dirty flag spuriously except the minor CPU time imgui will spend.
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pub fn set_dirty(&mut self) {
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*self.dirty = true;
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}
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/// Gets a range of the selected text. See [selection_start_mut] and
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/// [selection_end_mut] to mutably edit these values.
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///
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/// This Range is given in `usize` so that it might be used in indexing
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/// operations more easily. To quickly grab the selected text, use [selected].
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pub fn selection(&self) -> Range<usize> {
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*self.selection_start as usize..*self.selection_end as usize
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}
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/// Returns the selected text directly. Note that if no text is selected,
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/// an empty str slice will be returned.
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pub fn selected(&self) -> &str {
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&self.buf[self.selection()]
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}
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/// Sets the cursor to select all. This is always a valid operation,
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/// and so it takes an `&self`.
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pub fn select_all(&self) {
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unsafe {
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sys::ImGuiInputTextCallbackData_SelectAll(self.callback_data);
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}
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}
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/// Clears the selection. This is always a valid operation,
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/// and so it takes an `&self`.
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pub fn clear_selection(&self) {
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unsafe {
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sys::ImGuiInputTextCallbackData_ClearSelection(self.callback_data);
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}
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}
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/// Checks if there is a selection within the text.
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pub fn has_selection(&self) -> bool {
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unsafe { sys::ImGuiInputTextCallbackData_HasSelection(self.callback_data) }
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}
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/// Inserts the given string at the given position. If this
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/// would require the String to resize, it will be resized by calling the
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/// Callback_Resize callback. This is automatically handled.
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///
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/// ## Panics
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/// Panics if the `pos` is not a char_boundary.
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pub fn insert_chars(&mut self, pos: usize, s: &str) {
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assert!(s.is_char_boundary(pos));
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unsafe {
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self.insert_chars_unsafe(pos, s);
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}
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}
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/// Inserts the given string at the given position, unsafely. If this
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/// would require the String to resize, it will be resized by calling the
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/// Callback_Resize callback. This is automatically handled.
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///
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/// ## Safety
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///
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/// It is up to the caller to confirm that the `pos` is a valid byte
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/// position, or use [insert_chars] which will panic if it isn't.
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pub unsafe fn insert_chars_unsafe(&mut self, pos: usize, s: &str) {
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let start = s.as_ptr();
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let end = start.add(s.len());
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sys::ImGuiInputTextCallbackData_InsertChars(
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self.callback_data,
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pos as i32,
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start as *const c_char,
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end as *const c_char,
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)
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}
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/// Removes the given number of characters from the string starting
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/// at some byte pos.
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///
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/// ## Panics
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/// Panics if the `pos` is not a char boundary or if
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/// there are not enough chars remaining.
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pub fn remove_chars(&mut self, pos: usize, char_count: usize) {
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let inner = &self.buf[pos..];
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let byte_count = inner
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.char_indices()
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.nth(char_count)
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.expect("not enough characters in string")
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.0;
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unsafe {
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self.remove_chars_unchecked(pos, byte_count);
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}
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}
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/// Removes the given number of bytes from the string starting
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/// at some byte pos, without checking for utf8 validity. Use [remove_chars]
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/// for a safe variant.
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///
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/// ## Safety
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///
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/// It is up to the caller to ensure that the position is at a valid utf8 char_boundary
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/// and that there are enough bytes within the string remaining.
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pub unsafe fn remove_chars_unchecked(&mut self, pos: usize, byte_count: usize) {
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sys::ImGuiInputTextCallbackData_DeleteChars(
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self.callback_data,
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pos as i32,
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byte_count as i32,
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)
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}
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/// Get a reference to the text callback buffer's cursor pos.
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pub fn cursor_pos(&self) -> usize {
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*self.cursor_pos as usize
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}
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/// Set the text callback buffer's cursor pos.
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pub fn set_cursor_pos(&mut self, cursor_pos: usize) {
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*self.cursor_pos = cursor_pos as i32;
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}
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/// Get a mutable reference to the text callback buffer's selection start.
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pub fn selection_start_mut(&mut self) -> &mut i32 {
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self.selection_start
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}
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/// Get a mutable reference to the text callback buffer's selection start.
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pub fn selection_end_mut(&mut self) -> &mut i32 {
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self.selection_end
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}
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}
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/// Currently, this might contain UB. We may be holdling two mutable pointers to the same
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/// data. Not sure yet though.
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extern "C" fn callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_int {
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// This is always safe to do because imgui promises that this is a valid pointer.
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// let data = unsafe { *data };
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// convert it to a friendlier type
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let (mut text_info, callback_data) = unsafe {
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let text_info = TextInformation {
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flags: InputTextFlags::from_bits((*data).Flags as u32).unwrap(),
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buf: TextCallbackBuffer {
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buf: std::str::from_utf8_mut(dbg!(std::slice::from_raw_parts_mut(
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(*data).Buf as *mut u8,
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(*data).BufSize as usize,
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)))
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.expect("internal imgui error -- it boofed a utf8"),
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dirty: &mut (*data).BufDirty,
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cursor_pos: &mut (*data).CursorPos,
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selection_start: &mut (*data).SelectionStart,
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selection_end: &mut (*data).SelectionEnd,
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callback_data: data,
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},
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};
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let callback_data = CallbackData {
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event_flag: InputTextCallback::from_bits((*data).EventFlag as u32).unwrap(),
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user_data: &mut *((*data).UserData as *mut UserData),
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};
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(text_info, callback_data)
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};
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// check this callback.
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match callback_data.event_flag {
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InputTextCallback::ALWAYS => {
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todo!()
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}
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InputTextCallback::RESIZE => {
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unsafe {
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let requested_size = (*data).BufSize as usize;
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let buffer = &mut callback_data.user_data.container;
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if requested_size > buffer.capacity_with_nul() {
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// Refresh the buffer's length to take into account changes made by dear imgui.
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buffer.refresh_len();
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buffer.reserve(requested_size - buffer.0.len());
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debug_assert!(buffer.capacity_with_nul() >= requested_size);
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(*data).Buf = buffer.as_mut_ptr();
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(*data).BufDirty = true;
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}
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}
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}
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InputTextCallback::CHAR_FILTER => {
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let chr = unsafe { char::from_u32((*data).EventChar).unwrap() };
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let new_data = match callback_data
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.user_data
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.cback_handler
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.char_filter(chr, &text_info)
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{
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Some(value) => u32::from(value),
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// 0 means "do not use this char" in imgui docs
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None => 0,
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};
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// set the new char...
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unsafe {
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(*data).EventChar = new_data;
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}
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}
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InputTextCallback::COMPLETION => {
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// callback_data.user_data.cback_handler.on_completion(&mut)
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}
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InputTextCallback::HISTORY => {
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let key = unsafe {
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let key = (*data).EventKey as u32;
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match key {
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sys::ImGuiKey_UpArrow => EventDirection::Up,
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sys::ImGuiKey_DownArrow => EventDirection::Down,
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_ => panic!("Unexpected key"),
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}
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};
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callback_data
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.user_data
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.cback_handler
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.on_history(key, &mut text_info);
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}
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_ => {}
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}
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0
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}
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macro_rules! impl_text_flags {
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($InputType:ident) => {
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#[inline]
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pub fn flags(mut self, flags: InputTextFlags) -> Self {
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self.flags = flags;
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self
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}
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#[inline]
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pub fn chars_decimal(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_DECIMAL, value);
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self
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}
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#[inline]
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pub fn chars_hexadecimal(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_HEXADECIMAL, value);
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self
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}
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#[inline]
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pub fn chars_uppercase(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_UPPERCASE, value);
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self
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}
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#[inline]
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pub fn chars_noblank(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_NO_BLANK, value);
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self
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}
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#[inline]
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pub fn auto_select_all(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::AUTO_SELECT_ALL, value);
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self
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}
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#[inline]
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pub fn enter_returns_true(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::ENTER_RETURNS_TRUE, value);
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self
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}
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// #[inline]
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// pub fn callback_completion(mut self, value: bool) -> Self {
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// self.flags.set(InputTextFlags::CALLBACK_COMPLETION, value);
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// self
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// }
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// #[inline]
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// pub fn callback_history(mut self, value: bool) -> Self {
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// self.flags.set(InputTextFlags::CALLBACK_HISTORY, value);
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// self
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// }
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// #[inline]
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// pub fn callback_always(mut self, value: bool) -> Self {
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// self.flags.set(InputTextFlags::CALLBACK_ALWAYS, value);
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// self
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// }
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// #[inline]
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// pub fn callback_char_filter(mut self, value: bool) -> Self {
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// self.flags.set(InputTextFlags::CALLBACK_CHAR_FILTER, value);
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// self
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// }
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// #[inline]
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// pub fn resize_buffer(mut self, value: bool) -> Self {
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// self.flags.set(InputTextFlags::CALLBACK_RESIZE, value);
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// self
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// }
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#[inline]
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pub fn allow_tab_input(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::ALLOW_TAB_INPUT, value);
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self
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}
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#[inline]
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pub fn no_horizontal_scroll(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::NO_HORIZONTAL_SCROLL, value);
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self
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}
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/// Note: this is equivalent to `always_overwrite`
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#[inline]
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pub fn always_insert_mode(self, value: bool) -> Self {
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self.always_overwrite(value)
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}
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#[inline]
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#[allow(deprecated)]
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pub fn always_overwrite(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::ALWAYS_OVERWRITE, value);
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self
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}
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#[inline]
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pub fn read_only(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::READ_ONLY, value);
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self
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}
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#[inline]
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pub fn password(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::PASSWORD, value);
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self
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}
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#[inline]
|
|
pub fn no_undo_redo(mut self, value: bool) -> Self {
|
|
self.flags.set(InputTextFlags::NO_UNDO_REDO, value);
|
|
self
|
|
}
|
|
};
|
|
}
|
|
|
|
macro_rules! impl_step_params {
|
|
($InputType:ident, $Value:ty) => {
|
|
#[inline]
|
|
pub fn step(mut self, value: $Value) -> Self {
|
|
self.step = value;
|
|
self
|
|
}
|
|
|
|
#[inline]
|
|
pub fn step_fast(mut self, value: $Value) -> Self {
|
|
self.step_fast = value;
|
|
self
|
|
}
|
|
};
|
|
}
|
|
|
|
static mut PASSTHROUGH_CALLBACK: PassthroughCallback = PassthroughCallback;
|
|
pub struct PassthroughCallback;
|
|
impl TextCallbackHandler for PassthroughCallback {}
|
|
|
|
#[must_use]
|
|
pub struct InputText<'ui, 'p> {
|
|
label: &'p ImStr,
|
|
hint: Option<&'p ImStr>,
|
|
buf: &'p mut ImString,
|
|
callback_handler: &'p mut dyn TextCallbackHandler,
|
|
flags: InputTextFlags,
|
|
_phantom: PhantomData<&'ui Ui<'ui>>,
|
|
}
|
|
|
|
impl<'ui, 'p> InputText<'ui, 'p> {
|
|
pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString) -> Self {
|
|
InputText {
|
|
label,
|
|
hint: None,
|
|
// this is fine because no one else has access to this and imgui is single threaded.
|
|
callback_handler: unsafe { &mut PASSTHROUGH_CALLBACK },
|
|
buf,
|
|
flags: InputTextFlags::CALLBACK_RESIZE,
|
|
_phantom: PhantomData,
|
|
}
|
|
}
|
|
|
|
/// Sets the hint displayed in the input text background.
|
|
#[inline]
|
|
pub fn hint(mut self, hint: &'p ImStr) -> Self {
|
|
self.hint = Some(hint);
|
|
self
|
|
}
|
|
|
|
impl_text_flags!(InputText);
|
|
|
|
// TODO: boxed closure...?
|
|
// pub fn callback(self) -> Self { }
|
|
|
|
#[inline]
|
|
pub fn callback(
|
|
mut self,
|
|
callbacks: InputTextCallback,
|
|
callback: &'p mut dyn TextCallbackHandler,
|
|
) -> Self {
|
|
if callbacks.contains(InputTextCallback::COMPLETION) {
|
|
self.flags.insert(InputTextFlags::CALLBACK_COMPLETION);
|
|
}
|
|
if callbacks.contains(InputTextCallback::HISTORY) {
|
|
self.flags.insert(InputTextFlags::CALLBACK_HISTORY);
|
|
}
|
|
if callbacks.contains(InputTextCallback::ALWAYS) {
|
|
self.flags.insert(InputTextFlags::CALLBACK_ALWAYS);
|
|
}
|
|
if callbacks.contains(InputTextCallback::CHAR_FILTER) {
|
|
self.flags.insert(InputTextFlags::CALLBACK_CHAR_FILTER);
|
|
}
|
|
self.callback_handler = callback;
|
|
self
|
|
}
|
|
|
|
pub fn build(self) -> bool {
|
|
let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul());
|
|
|
|
let mut data = UserData {
|
|
container: self.buf,
|
|
cback_handler: self.callback_handler,
|
|
};
|
|
let data = &mut data as *mut _ as *mut c_void;
|
|
|
|
unsafe {
|
|
let result = if let Some(hint) = self.hint {
|
|
sys::igInputTextWithHint(
|
|
self.label.as_ptr(),
|
|
hint.as_ptr(),
|
|
ptr,
|
|
capacity,
|
|
self.flags.bits() as i32,
|
|
Some(callback),
|
|
data,
|
|
)
|
|
} else {
|
|
sys::igInputText(
|
|
self.label.as_ptr(),
|
|
ptr,
|
|
capacity,
|
|
self.flags.bits() as i32,
|
|
Some(callback),
|
|
data,
|
|
)
|
|
};
|
|
self.buf.refresh_len();
|
|
result
|
|
}
|
|
}
|
|
}
|
|
|
|
#[must_use]
|
|
pub struct InputTextMultiline<'ui, 'p> {
|
|
label: &'p ImStr,
|
|
buf: &'p mut ImString,
|
|
flags: InputTextFlags,
|
|
size: [f32; 2],
|
|
_phantom: PhantomData<&'ui Ui<'ui>>,
|
|
}
|
|
|
|
impl<'ui, 'p> InputTextMultiline<'ui, 'p> {
|
|
pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString, size: [f32; 2]) -> Self {
|
|
InputTextMultiline {
|
|
label,
|
|
buf,
|
|
flags: InputTextFlags::empty(),
|
|
size,
|
|
_phantom: PhantomData,
|
|
}
|
|
}
|
|
|
|
impl_text_flags!(InputText);
|
|
|
|
// TODO: boxed closure...?
|
|
// pub fn callback(self) -> Self { }
|
|
|
|
pub fn build(self) -> bool {
|
|
let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul());
|
|
let (callback, data): (sys::ImGuiInputTextCallback, _) = {
|
|
if self.flags.contains(InputTextFlags::CALLBACK_RESIZE) {
|
|
(Some(callback), self.buf as *mut _ as *mut c_void)
|
|
} else {
|
|
(None, ptr::null_mut())
|
|
}
|
|
};
|
|
|
|
unsafe {
|
|
let result = sys::igInputTextMultiline(
|
|
self.label.as_ptr(),
|
|
ptr,
|
|
capacity,
|
|
self.size.into(),
|
|
self.flags.bits() as i32,
|
|
callback,
|
|
data,
|
|
);
|
|
self.buf.refresh_len();
|
|
result
|
|
}
|
|
}
|
|
}
|
|
|
|
#[must_use]
|
|
pub struct InputInt<'ui, 'p> {
|
|
label: &'p ImStr,
|
|
value: &'p mut i32,
|
|
step: i32,
|
|
step_fast: i32,
|
|
flags: InputTextFlags,
|
|
_phantom: PhantomData<&'ui Ui<'ui>>,
|
|
}
|
|
|
|
impl<'ui, 'p> InputInt<'ui, 'p> {
|
|
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut i32) -> Self {
|
|
InputInt {
|
|
label,
|
|
value,
|
|
step: 1,
|
|
step_fast: 100,
|
|
flags: InputTextFlags::empty(),
|
|
_phantom: PhantomData,
|
|
}
|
|
}
|
|
|
|
pub fn build(self) -> bool {
|
|
unsafe {
|
|
sys::igInputInt(
|
|
self.label.as_ptr(),
|
|
self.value as *mut i32,
|
|
self.step,
|
|
self.step_fast,
|
|
self.flags.bits() as i32,
|
|
)
|
|
}
|
|
}
|
|
|
|
impl_step_params!(InputInt, i32);
|
|
impl_text_flags!(InputInt);
|
|
}
|
|
|
|
#[must_use]
|
|
pub struct InputFloat<'ui, 'p> {
|
|
label: &'p ImStr,
|
|
value: &'p mut f32,
|
|
step: f32,
|
|
step_fast: f32,
|
|
flags: InputTextFlags,
|
|
_phantom: PhantomData<&'ui Ui<'ui>>,
|
|
}
|
|
|
|
impl<'ui, 'p> InputFloat<'ui, 'p> {
|
|
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut f32) -> Self {
|
|
InputFloat {
|
|
label,
|
|
value,
|
|
step: 0.0,
|
|
step_fast: 0.0,
|
|
flags: InputTextFlags::empty(),
|
|
_phantom: PhantomData,
|
|
}
|
|
}
|
|
|
|
pub fn build(self) -> bool {
|
|
unsafe {
|
|
sys::igInputFloat(
|
|
self.label.as_ptr(),
|
|
self.value as *mut f32,
|
|
self.step,
|
|
self.step_fast,
|
|
b"%.3f\0".as_ptr() as *const _,
|
|
self.flags.bits() as i32,
|
|
)
|
|
}
|
|
}
|
|
|
|
impl_step_params!(InputFloat, f32);
|
|
impl_text_flags!(InputFloat);
|
|
}
|
|
|
|
macro_rules! impl_input_floatn {
|
|
($InputFloatN:ident, $N:expr, $igInputFloatN:ident) => {
|
|
#[must_use]
|
|
pub struct $InputFloatN<'ui, 'p> {
|
|
label: &'p ImStr,
|
|
value: &'p mut [f32; $N],
|
|
flags: InputTextFlags,
|
|
_phantom: PhantomData<&'ui Ui<'ui>>,
|
|
}
|
|
|
|
impl<'ui, 'p> $InputFloatN<'ui, 'p> {
|
|
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [f32; $N]) -> Self {
|
|
$InputFloatN {
|
|
label,
|
|
value,
|
|
flags: InputTextFlags::empty(),
|
|
_phantom: PhantomData,
|
|
}
|
|
}
|
|
|
|
pub fn build(self) -> bool {
|
|
unsafe {
|
|
sys::$igInputFloatN(
|
|
self.label.as_ptr(),
|
|
self.value.as_mut_ptr(),
|
|
b"%.3f\0".as_ptr() as *const _,
|
|
self.flags.bits() as i32,
|
|
)
|
|
}
|
|
}
|
|
|
|
impl_text_flags!($InputFloatN);
|
|
}
|
|
};
|
|
}
|
|
|
|
impl_input_floatn!(InputFloat2, 2, igInputFloat2);
|
|
impl_input_floatn!(InputFloat3, 3, igInputFloat3);
|
|
impl_input_floatn!(InputFloat4, 4, igInputFloat4);
|
|
|
|
macro_rules! impl_input_intn {
|
|
($InputIntN:ident, $N:expr, $igInputIntN:ident) => {
|
|
#[must_use]
|
|
pub struct $InputIntN<'ui, 'p> {
|
|
label: &'p ImStr,
|
|
value: &'p mut [i32; $N],
|
|
flags: InputTextFlags,
|
|
_phantom: PhantomData<&'ui Ui<'ui>>,
|
|
}
|
|
|
|
impl<'ui, 'p> $InputIntN<'ui, 'p> {
|
|
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [i32; $N]) -> Self {
|
|
$InputIntN {
|
|
label,
|
|
value,
|
|
flags: InputTextFlags::empty(),
|
|
_phantom: PhantomData,
|
|
}
|
|
}
|
|
|
|
pub fn build(self) -> bool {
|
|
unsafe {
|
|
sys::$igInputIntN(
|
|
self.label.as_ptr(),
|
|
self.value.as_mut_ptr(),
|
|
self.flags.bits() as i32,
|
|
)
|
|
}
|
|
}
|
|
|
|
impl_text_flags!($InputIntN);
|
|
}
|
|
};
|
|
}
|
|
|
|
impl_input_intn!(InputInt2, 2, igInputInt2);
|
|
impl_input_intn!(InputInt3, 3, igInputInt3);
|
|
impl_input_intn!(InputInt4, 4, igInputInt4);
|